304bbd287c7a18f66f18daaed0d0aae78199bdd9
Allocating the bitmap using getSafeSize() causes problems since getSafeSize64() < getSize() if there is a stride. Since everywhere else uses getSize() it results in a lot of possible buffer overruns. The fix reverts to using getSize instead of getSafeSize64. Bug: 15089814 Change-Id: Ia471cf9715672d57bb7eb61bf735064aeb405ffe
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1810927a: am eabc93db: am c4c08803: Merge "app_process: change app_process a symlink of primary version"
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43cea7ea: am 650a8860: am fc3c6a0e: Merge "EGL_OPENGL_ES3_BIT_KHR is set as ES 3 context is requested."
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