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2b95c2413838c2e2b127ebab8fb4fead7d52e460
frameworks_base/include/ui
History
Mathias Agopian 102f49f361 fix a bug I introduced recently where YUV formats would crash the system
2010-02-16 20:43:39 -08:00
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egl
really be more friendly with C
2009-08-17 12:33:20 -07:00
android_native_buffer.h
fix [2167050] glTexImage2D code path buggy in SurfaceFlinger
2009-10-06 17:00:25 -07:00
DisplayInfo.h
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EGLNativeSurface.h
…
EGLUtils.h
added EGLUtils::strerror
2009-08-07 16:37:21 -07:00
EventHub.h
EventHub: pass the name of each input device up to Java
2009-08-06 14:52:13 -07:00
FramebufferNativeWindow.h
Android side of the fix for [2121211] Sholes has stutter during animations
2009-09-17 16:18:16 -07:00
GraphicBuffer.h
fix[2228133] pixelflinger ignores the "vertical stride" leading to artifacts when playing back video
2009-11-02 17:48:33 -08:00
GraphicBufferAllocator.h
fix [2167050] glTexImage2D code path buggy in SurfaceFlinger
2009-10-06 17:00:25 -07:00
GraphicBufferMapper.h
fix [2167050] glTexImage2D code path buggy in SurfaceFlinger
2009-10-06 17:00:25 -07:00
IOverlay.h
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KeyCharacterMap.h
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KeycodeLabels.h
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Overlay.h
Adding resizeInput and setAttributes for overlay
2009-07-29 17:53:38 -07:00
PixelFormat.h
fix a bug I introduced recently where YUV formats would crash the system
2010-02-16 20:43:39 -08:00
Point.h
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Rect.h
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Region.h
Region::makeBoundsSelf() efficiently turns a region to its bounds
2009-06-29 18:46:37 -07:00
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