Michael Wright 0d12f7a427 Make the log message in setInteractive a local variable.
If the error message isn't a local variable, it will go out of scope
immediately after LogIfSlow is constructed. Unfortunately, LogIfSlow
maintains a pointer to String8s internal char* member... which causes a
use after free when it goes to log. Oops.

Bug: 62820330
Test: none
Change-Id: Ie1da3be723f8aae165822002ff42954480a43aa5
2017-06-21 15:21:18 +00:00
2017-06-16 09:27:43 -07:00
2017-06-16 18:07:54 -07:00
2017-05-23 11:51:15 +01:00
2017-05-01 10:22:44 -04:00
2017-05-10 16:54:20 -07:00
2017-05-16 13:07:57 -07:00
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