0bc6eb30bc09b4c49193229cf3c0de28341be6f4
When SurfaceTexture is in sync mode, the consumer needs to pull the pending frames. Otherwise the onFrameAvailable won't be called and no more update. This simple fix is to skip frame to keep up with the producer side. Change-Id: Ica833695dc0b0221d2543f46f0dd41aa55d1aa16
am
b2dba991: am d1a19b10: am c7c1ba50: Merge "cherrypick from hc-mr1 Change-Id: I23143ecaa0eeab68d55d007b8594a51bf90fbab7" into honeycomb-mr2
Description
No description provided
Languages
Java
73.7%
Kotlin
14%
PowerBuilder
5.8%
C++
5.2%
AIDL
1%