Commit Graph

5597 Commits

Author SHA1 Message Date
Jorim Jaggi
8cdef8293f am 698c8194: Merge "Fade scrim in unlock animation." into lmp-preview-dev
* commit '698c81948ed277253d567aa4c34996d2d0477992':
  Fade scrim in unlock animation.
2014-05-31 01:56:15 +00:00
Jorim Jaggi
e29b2dbc76 Fade scrim in unlock animation.
This also introduces a startTime which gets sent from window manager
to SystemUI, which tells when the animation should start, to allow
for a more synchronized animation with fading out the scrim and
fading in the activity behind.

Bug: 15163546
Change-Id: I16212b1ef9eb76f1f98734da1d14fc5b7e626937
2014-05-31 02:48:06 +02:00
John Reck
c6b6154ac1 am ea5af639: Merge "Re-jigger layers" into lmp-preview-dev
* commit 'ea5af63965bf323580aa1e2854efb2f8cc3dc396':
  Re-jigger layers
2014-05-30 21:39:04 +00:00
John Reck
ca8eb243d1 Merge "Re-jigger layers" into lmp-preview-dev 2014-05-30 19:46:24 +00:00
John Reck
d72e0a339b Re-jigger layers
Bug: 15185239
 Bug: 15238382

 Make DeferredLayerUpdater ref counted so that
 HardwareLayer:finalizer() works non-crashily on
 leaked layers
 Give DeferredLayerUpdater the ability to have a layer destroyer
 set so that leaked layers can still be recycled on the
 RenderThread
 Order layer updates based off of pushLayerUpdate() calls to fix
 issue with nested layers

Change-Id: I4449cee607f7e5126e02fed7464cf48038e3dfdf
2014-05-30 12:19:33 -07:00
Keisuke Kuroyanagi
bf9767cd81 Null check for sentence level spell checking method.
Bug: 15334309
Change-Id: Id7dd440f7df37da76ae6381abe057ff92a76f4a1
2014-05-30 20:00:21 +09:00
John Reck
30643dfcd1 am 7f0d1e19: Merge "Fix NPE in onVisibilityChanged" into lmp-preview-dev
* commit '7f0d1e193bbf2dc189c2de6e3329aac0afda1d76':
  Fix NPE in onVisibilityChanged
2014-05-30 01:06:22 +00:00
John Reck
2dedafb48f Fix NPE in onVisibilityChanged
Bug: 15089790
 onVisibilityChanged may happen before the View is attached.
 Only attempt to re-set the update listener if mLayer is not null,
 as it means the View is attached and has already drawn once. If
 mLayer is null then the update listener will be set when the view
 next draws

Change-Id: I406e359a0a0720988f026f9cbde26afdb564ca92
2014-05-29 17:40:09 -07:00
John Reck
2cfc0e543f am 894bb170: Merge "Enable debug stuffs" into lmp-preview-dev
* commit '894bb1701ae15b87af1e3bfe865fe191081cc806':
  Enable debug stuffs
2014-05-29 22:27:12 +00:00
John Reck
aee470c023 Merge "Enable debug stuffs" into lmp-preview-dev 2014-05-29 22:23:41 +00:00
John Reck
fe5e7b7346 Enable debug stuffs
Bug: 14596762
 * dumpsys gfxinfo implemented
 * profile GPU visual_bars implemented

Change-Id: Icb948a9d5af5989b5615504d0d76ade64b93ef5b
2014-05-29 15:00:29 -07:00
Craig Mautner
7a18498559 am b5b37c2b: Merge "Add methods to coordinate unlock animation." into lmp-preview-dev
* commit 'b5b37c2babe744acb002ed9b8556a9d9cd2202fc':
  Add methods to coordinate unlock animation.
2014-05-29 16:52:13 +00:00
Craig Mautner
71ac80c46a Merge "Revert "Modify task navigation to return to recent tasks." DO NOT MERGE" into lmp-preview-dev 2014-05-29 16:51:24 +00:00
Craig Mautner
b9a6c8ad99 Revert "Modify task navigation to return to recent tasks." DO NOT MERGE
This reverts commit 1a4e211e03f1f795d935058e27356a0e8bc5df7c.

Change-Id: Ia691b93347c7eb2395933e5a5ba385ea94e08d6f
2014-05-29 16:50:59 +00:00
Craig Mautner
fdaaf91f35 Merge "Revert "Modify task navigation to return to recent tasks."" 2014-05-29 16:50:11 +00:00
Craig Mautner
719e621186 Revert "Modify task navigation to return to recent tasks."
This reverts commit 19174878e25ebfd8806595f83df7bdea1d239c07.

Change-Id: I98db2c9aa975495c5828b3d16b8b45f515e6a5fa
2014-05-29 16:49:41 +00:00
Craig Mautner
219d7a50fb Merge "Add methods to coordinate unlock animation." into lmp-preview-dev 2014-05-29 16:45:36 +00:00
Dianne Hackborn
d3a5b916b1 am c2091a1f: Merge "Add system layer for voice interaction services." into lmp-preview-dev
* commit 'c2091a1fbc463941b3e42db36e369124ac3c1013':
  Add system layer for voice interaction services.
2014-05-29 09:42:56 +00:00
Chris Craik
09daefbb9a am ec67c4b0: Merge "Make ViewPropertyAnimator correctly damage shadow receivers" into lmp-preview-dev
* commit 'ec67c4b0ac8095c94c424a9fc37d7b11fa098ee9':
  Make ViewPropertyAnimator correctly damage shadow receivers
2014-05-29 01:08:31 +00:00
Chris Craik
80d55ba8e2 am 9ecf9b12: Merge "Respect Z ordering in touch dispatch, software drawing" into lmp-preview-dev
* commit '9ecf9b1292d547aebe4588f1051b22f9683e2149':
  Respect Z ordering in touch dispatch, software drawing
2014-05-29 01:08:26 +00:00
Dianne Hackborn
a923758d80 Merge "Add system layer for voice interaction services." into lmp-preview-dev 2014-05-29 00:18:25 +00:00
Dianne Hackborn
e30e02f5d9 Add system layer for voice interaction services.
New window layer that voice interaction service windows
go in to.  Includes a new voice-specific content rectangle
that voice activities are placed in to.

Add specific animations for this layer, sliding down from
the top (though this can be customized by the voice interaction
service).

Also add the concept of activities running for voice interaction
services for purposes of adjusting the animation used for them,
again sliding from the top, but not (yet?) customizable by the
voice interaction service.

Change-Id: Ic9e0e8c843c2e2972d6abb4087dce0019326155d
2014-05-28 17:16:51 -07:00
Chris Craik
c1073c3376 Merge "Make ViewPropertyAnimator correctly damage shadow receivers" into lmp-preview-dev 2014-05-28 23:16:14 +00:00
Chris Craik
b8a0913471 Merge "Respect Z ordering in touch dispatch, software drawing" into lmp-preview-dev 2014-05-28 23:12:57 +00:00
Chris Craik
3048545c5a Make ViewPropertyAnimator correctly damage shadow receivers
bug:14313537
Change-Id: Ib0a2fa1bf6b611acd26cec59203075a193e30a1e
2014-05-28 13:35:43 -07:00
Chris Craik
ab008f0c64 Respect Z ordering in touch dispatch, software drawing
bug:14390526
Change-Id: I617a6ea7dbac1facae246491a247cf307452fc0e
2014-05-28 13:35:10 -07:00
John Reck
c93ee799ee am 94e5ee1c: Merge "Disable RT animations" into lmp-preview-dev
* commit '94e5ee1c3b2c5f70a5e687a77dcc2c93db50b062':
  Disable RT animations
2014-05-28 19:41:02 +00:00
John Reck
4645ab81b7 Disable RT animations
Bug: 15287046

Change-Id: Ib511053726153649ea1bda337d14bc05db4f0bf9
2014-05-28 12:35:30 -07:00
Dan Stoza
00f535845b Merge "SurfaceFlinger: Add sourceCrop to screenshot" 2014-05-28 18:31:38 +00:00
John Reck
81d29b5f0c am 2d196d9f: Merge "Implement FlushCaches TODO" into lmp-preview-dev
* commit '2d196d9f9d4978fd0df80815e15012518be5ff18':
  Implement FlushCaches TODO
2014-05-28 16:05:06 +00:00
John Reck
45d0192929 Merge "Implement FlushCaches TODO" into lmp-preview-dev 2014-05-28 16:02:06 +00:00
Chris Craik
f87ec6a644 am 365dfe93: Merge "Update docs around empty/null outline behavior" into lmp-preview-dev
* commit '365dfe93dd3baab1417e20bc9ba7e3175600faa0':
  Update docs around empty/null outline behavior
2014-05-28 00:13:31 +00:00
Chris Craik
ddce68996b Merge "Update docs around empty/null outline behavior" into lmp-preview-dev 2014-05-28 00:08:58 +00:00
Jorim Jaggi
0d674623fa Add methods to coordinate unlock animation.
Introduce IWindowManager.keyguardGoingAway to notify that Keyguard
wants to dismiss it self. This method starts the state machine in
WindowAnimator which animates in the activity behind the keyguard.
Animating out the keyguard is done by the StatusBar/Keyguard
software when it receives the startKeyguardExitAnimation() callback.

Bug: 14118756

Change-Id: Id3b8f41189410bad808b4892fbec74245e59efce
2014-05-27 16:45:57 -07:00
Chris Craik
67c360f3d5 Update docs around empty/null outline behavior
bug:15257846
Change-Id: Ie4d1b0aaeb900eaaa7e54097f3e0d795beb8f445
2014-05-27 14:10:17 -07:00
Craig Mautner
e67a784eb2 Modify task navigation to return to recent tasks. DO NOT MERGE
Tasks launched from the recent task list will now return to the list
when they are finished. Also tasks that are launched from the
notification panel and services will now return to the list,
provided that the launcher is not front and center when they are
launched.

Fixes bug 14464114.

Change-Id: Ic0d3731fc7248d1eaa80e5ee399753d80e80c979
2014-05-24 09:50:37 -07:00
Craig Mautner
df6523f270 Modify task navigation to return to recent tasks.
Tasks launched from the recent task list will now return to the list
when they are finished. Also tasks that are launched from the
notification panel and services will now return to the list,
provided that the launcher is not front and center when they are
launched.

Fixes bug 14464114.

Change-Id: Ic0d3731fc7248d1eaa80e5ee399753d80e80c979
2014-05-23 19:03:00 -07:00
Chris Craik
cd3a824548 Merge "DO NOT MERGE Inspect SkShader to determine hw shader." into lmp-preview-dev 2014-05-23 23:21:49 +00:00
John Reck
e1628b7c6f Implement FlushCaches TODO
Change-Id: Id05429e98ffe0858275b32c41fb215c1d8d930b2
2014-05-23 15:40:14 -07:00
John Reck
d04d303e5d resolved conflicts for merge of 1f6c973b to master
Change-Id: I0d0a72f1d737fa80ac4c258c1f9fc52ef85724bd
2014-05-23 13:56:35 -07:00
John Reck
a5dda645da Bag of scheduling tweaks
Bug: 15118640

 * Prevent over-stuffing the queue by dropping frames
 * Prevent double-drawing in one pulse by RT by deferring
   vsync registration until post-draw so that it catches
   the next vsync pulse instead of the current one
 * Bias vsync race condition towards the UI thread
 * Fix queueDelay to actually work

Change-Id: Ibf584258bd93ebcbba058bd976dc8b307f1c6155
2014-05-23 12:56:38 -07:00
Dan Stoza
9890e341bf SurfaceFlinger: Add sourceCrop to screenshot
Adds a sourceCrop Rect parameter to screenshot commands, which allows
clients to capture only a portion of the screen instead of the whole
screen.

Bug: 15137922
Change-Id: I629447573cd34ffb96334cde7ba02490b9ea06d8
2014-05-23 09:19:02 -07:00
Leon Scroggins III
0fa2bd699a DO NOT MERGE Inspect SkShader to determine hw shader.
cherry-pick of Iaa7189178bda1c55f96da044d2a9fa602ba36034

Instead of duplicating internal info about SkShader, inspect the
SkShader installed on the SkPaint.

core/java/android/view/GLES20Canvas.java:
Remove setupModifiers, nResetModifiers, and nSetupShader.

core/jni/android/graphics/Shader.cpp:
Remove calls to create/destroy the (previously) attached SkiaShader.

core/jni/android_view_GLES20Canvas.cpp:
Remove native code for setupShader and resetModifiers.

graphics/java/android/graphics/BitmapShader.java:
graphics/java/android/graphics/ComposeShader.java:
graphics/java/android/graphics/LinearGradient.java:
graphics/java/android/graphics/RadialGradient.java:
graphics/java/android/graphics/Shader.java:
graphics/java/android/graphics/SweepGradient.java:
Remove code keeping track of native SkiaShader.

libs/hwui/Caches.h:
Include Extensions.h.

libs/hwui/DeferredDisplayList.cpp:
Compare shaders on the paint, instead of on DrawModifiers.

libs/hwui/DisplayList.cpp:
libs/hwui/DisplayList.h:
Remove vector of SkiaShaders.

libs/hwui/DisplayListOp.h:
Access the SkShader on mPaint.
Remove SetupShaderOp and ResetShaderOp.

libs/hwui/DisplayListRenderer.cpp:
libs/hwui/DisplayListRenderer.h:
Remove resetShader, setupShader, refShader, and mShaderMap.

libs/hwui/FontRenderer.cpp:
Pass SkShader to setupDrawShader and setupDrawShaderUniforms.

libs/hwui/OpenGLRenderer.cpp:
libs/hwui/OpenGLRenderer.h:
Add LayerShader, a class inheriting from SkShader, to mimic the
behavior of SkiaLayerShader. Unlike SkiaLayerShader, it can be set on
the SkPaint so it can be inspected later.
Set a LayerShader instead of a SkiaLayerShader.
setupDrawShader and setupDrawShaderUniforms now inspect an SkShader
passed in.
Inspect SkShader instead of mDrawModifiers.mShader.
Remove resetShader and setupShader.
setupDrawColorUniforms now takes a boolean indicating whether there is
a shader.
Add an inline function for accessing the SkShader on an SkPaint.
In setupDrawBlending(Layer*, bool), do not check the shader (which will
never be set), but do check whether the color filter may change the
alpha (newly fixed behavior).
In setupDrawBlending(SkPaint, ...), check the SkShader and whether the
color filter affects alpha (the latter is new behavior).

libs/hwui/Renderer.h:
Remove pure virtual functions setupShader and resetShader.

libs/hwui/ResourceCache.cpp:
libs/hwui/ResourceCache.h:
Remove functions for refing/unrefing shaders.

libs/hwui/SkiaShader.cpp:
libs/hwui/SkiaShader.h:
Much of this code was redundant and has been removed.
Convert structs into class with nothing but static functions for
calling describe/setupProgram.

libs/hwui/TextureCache.cpp:
libs/hwui/TextureCache.h:
Use the SkPixelRef as the key to the bitmap Lru cache, since shader
inspection will provide a different SkBitmap pointer (though it will
hold the correct SkPixelRef with the correct generation ID).

tests/CanvasCompare/src/com/android/test/hwuicompare/DisplayModifier.java:
tests/CanvasCompare/src/com/android/test/hwuicompare/ResourceModifiers.java:
Update manual test to have more shaders: radial, sweep, compose,
invalid compose.

BUG:10650594
Change-Id: I2e7182b3fc28268e7ca82fac6780540b6b45365c
2014-05-23 11:50:38 -04:00
Michael Wright
2a89b08eb1 Merge "Add ability to request unbuffered dispatching." 2014-05-23 00:40:12 +00:00
Chris Craik
d490aa4260 Merge "Inspect SkShader to determine hw shader." 2014-05-23 00:03:46 +00:00
Leon Scroggins III
d1ad5e62fd Inspect SkShader to determine hw shader.
Instead of duplicating internal info about SkShader, inspect the
SkShader installed on the SkPaint.

core/java/android/view/GLES20Canvas.java:
Remove setupModifiers, nResetModifiers, and nSetupShader.

core/jni/android/graphics/Shader.cpp:
Remove calls to create/destroy the (previously) attached SkiaShader.

core/jni/android_view_GLES20Canvas.cpp:
Remove native code for setupShader and resetModifiers.

graphics/java/android/graphics/BitmapShader.java:
graphics/java/android/graphics/ComposeShader.java:
graphics/java/android/graphics/LinearGradient.java:
graphics/java/android/graphics/RadialGradient.java:
graphics/java/android/graphics/Shader.java:
graphics/java/android/graphics/SweepGradient.java:
Remove code keeping track of native SkiaShader.

libs/hwui/Caches.h:
Include Extensions.h.

libs/hwui/DeferredDisplayList.cpp:
Compare shaders on the paint, instead of on DrawModifiers.

libs/hwui/DisplayList.cpp:
libs/hwui/DisplayList.h:
Remove vector of SkiaShaders.

libs/hwui/DisplayListOp.h:
Access the SkShader on mPaint.
Remove SetupShaderOp and ResetShaderOp.

libs/hwui/DisplayListRenderer.cpp:
libs/hwui/DisplayListRenderer.h:
Remove resetShader, setupShader, refShader, and mShaderMap.

libs/hwui/FontRenderer.cpp:
Pass SkShader to setupDrawShader and setupDrawShaderUniforms.

libs/hwui/OpenGLRenderer.cpp:
libs/hwui/OpenGLRenderer.h:
Add LayerShader, a class inheriting from SkShader, to mimic the
behavior of SkiaLayerShader. Unlike SkiaLayerShader, it can be set on
the SkPaint so it can be inspected later.
Set a LayerShader instead of a SkiaLayerShader.
setupDrawShader and setupDrawShaderUniforms now inspect an SkShader
passed in.
Inspect SkShader instead of mDrawModifiers.mShader.
Remove resetShader and setupShader.
setupDrawColorUniforms now takes a boolean indicating whether there is
a shader.
Add an inline function for accessing the SkShader on an SkPaint.
In setupDrawBlending(Layer*, bool), do not check the shader (which will
never be set), but do check whether the color filter may change the
alpha (newly fixed behavior).
In setupDrawBlending(SkPaint, ...), check the SkShader and whether the
color filter affects alpha (the latter is new behavior).

libs/hwui/Renderer.h:
Remove pure virtual functions setupShader and resetShader.

libs/hwui/ResourceCache.cpp:
libs/hwui/ResourceCache.h:
Remove functions for refing/unrefing shaders.

libs/hwui/SkiaShader.cpp:
libs/hwui/SkiaShader.h:
Much of this code was redundant and has been removed.
Convert structs into class with nothing but static functions for
calling describe/setupProgram.

libs/hwui/TextureCache.cpp:
libs/hwui/TextureCache.h:
Use the SkPixelRef as the key to the bitmap Lru cache, since shader
inspection will provide a different SkBitmap pointer (though it will
hold the correct SkPixelRef with the correct generation ID).

tests/CanvasCompare/src/com/android/test/hwuicompare/DisplayModifier.java:
tests/CanvasCompare/src/com/android/test/hwuicompare/ResourceModifiers.java:
Update manual test to have more shaders: radial, sweep, compose,
invalid compose.

BUG:10650594

Change-Id: Iaa7189178bda1c55f96da044d2a9fa602ba36034
2014-05-22 14:46:59 -04:00
Chris Craik
b8fe2fcd71 Merge "Define light position (using new lighting spec) in Java" 2014-05-22 00:18:21 +00:00
Svetoslav
5c4cd189f2 Fixing bugs due to the new custom accessibility action APIs.
1. AccessibiltiyAction was incorectly throwing an exception when
   a custom action was constructed.

2. AccessibilityManagerService should no longer enforce only standard
   actions as we allow custom ones too.

bug:15110963

Change-Id: Iea57e0a6449b87bd8d103c55ca255e80705f2565
2014-05-21 14:53:25 -07:00
Chris Craik
797b95b26b Define light position (using new lighting spec) in Java
Also updates the relative shadow strengths.

Change-Id: I6cac7275d38df98aea9f0dda463cd7207102986a
2014-05-21 13:50:29 -07:00
John Spurlock
3346a80208 VolumeZen: SystemUI now hosts the volume dialog.
- Allow SystemUI to set the volume controller interface using
  a new binder call to audio service.
- Remove VolumePanel's dependency on AudioService.
- Host the base VolumePanel in the SystemUI process.

Change-Id: I095d5a1a579d42b68d0f81abb4087bd0c754b876
2014-05-21 09:58:41 -04:00