Add API to AppHibernationService to get hibernating packages so
Settings can access this information.
Bug: 175829330
Test: atest AppHibernationServiceTest
Change-Id: Icd186807c19ece55a21fc4d240d2f0132951af82
Add permission for app hibernation state manipulation.
Bug: 183058954
Test: run hibernation job and confirm the API works for
PermissionController
(cherrypick of ag/13909632)
Merged-In: Id57ee57f49710d0b8a49a4ec561800db43089f87
Change-Id: Id57ee57f49710d0b8a49a4ec561800db43089f87
ConnectivityManager and NetworkAgent do not share their handler with any
other component, so there is no reason to use addresses that do not
overlap. Protocol.BASE_* was written to allow for interaction "between
different StateMachine implementations without a conflict", but the
classes do not use StateMachine, and they do not have such interactions.
Bug: 177046265
Test: atest FrameworksNetTests
Change-Id: I18c341d4a2c01cb9559d682a9ad1ff259e6b5855
TCP_DEFAULT_INIT_RWND setting has never been set before, CS
always read the tcp receive window size from
net.tcp.default_init_rwnd then set to net.tcp_def_init_rwnd.
Thus, remove the unnecessary setting from CS, and the property
doesn't need to set either. Because aosp/1639922 migrate the
properties, the default value has been set to kernel already.
Bug: 182538166
Test: atest FrameworksNetTests
Change-Id: I13e175ab4dea72446af7df4a25e307e5934fa813
ConnectivityService will be a part of mainline module, so it
cannot access hidden API. Expose VPN_UID for ConnectivityService
to access.
Bug: 170598012
Test: m
Change-Id: I9f74fb97ba27e5feacf1820cf75e28ad73516d7d
This fixes a merge conflict with downstream branches due to an
incomplete cherry-pick.
Bug: 171540887
Test: m
Change-Id: I27a8f20f1a1d83b472700648f3f5a68413a76ac3
Merged-In: I7432fe4c87cd3cab04dcb6185c9a4f3f84376549
* changes:
Remove per-user preference when the user is removed
Expose the enterprise per-profile networking API.
Implement setNetworkPreferenceForUser.
Public API for per-profile network preference.
Add tests for setNetworkPreferenceForUser
* Wait for device provisioning to be completed before restart stack
after an init flag change
Bug: 181226310
Test: make, setup wizard
Change-Id: I1128d9ef25b7703da31cfe55a812aaa745ab5f41
By design, the StreamManager ramps down volume
on a Stream stop to prevent pops and glitches.
When the SoundPool is configured only with a single stream,
there may be a short period of unavailability of that stream
while stop is called by the worker thread; an immediate
play after a stop may return 0 (failure).
To allow immediate play after stop for a *single* Stream configured
SoundPool, we lock the StreamManager worker thread so that the
stop call is processed and the stream is visible to the client for use.
We prefer not to keep this lock for the multiple Stream case as it
prevents concurrent initiation of sounds from multiple StreamManager
worker threads and such blocking is not appropriate for games.
Test: SoundPoolAacTest SoundPoolHapticTest
Test: SoundPoolMidiTest SoundPoolOggTest
Bug: 175097719
Bug: 177287876
Merged-In: Iec777d6319d5ed76000d4c5b12336b106dacede4
Change-Id: Iec777d6319d5ed76000d4c5b12336b106dacede4
This is done by:
1. In requestNetwork, provide a basic permission check.
2. rematchNetworksAndRequests: no change, since non listen
requests will be automatically processed to track
best satisfying network.
3. applyNetworkReassignment: no change, since non-request
will not be sent to factories.
Test: atest ConnectivityServiceTest#testRegisterBestMatchingNetworkCallback_noIssueToFactory
Test: atest ConnectivityServiceTest#testRegisterBestMatchingNetworkCallback_trackBestNetwork
Bug: 175662146
Change-Id: I8cf4ab334df6812d84cdda160e9b72b6f54062af
Also unify the listener for Oem settings, which have
never been released as public API (it is slated to be
released in S).
Test: FrameworksNetTests
Change-Id: I84ba363dd0ec03871c37b1c3a31e5557d9aa12e7
This patch defines the API, but does not make it public
yet as there is no implementation yet.
Test: none so far
Change-Id: I854a952dfe35cc80847eb62f522b1667b8e9b8a0