Commit Graph

22 Commits

Author SHA1 Message Date
Nader Jawad
5bed1f5332 Revert "Create wrapper around Shader native implementation"
This reverts commit fc42a99ea5.

Because we are moving away from a wrapper class to delegate
between SkImageFilter and SkShader and instead adding
RenderEffect on RenderNode, this wrapper implementation
is no longer necessary. There are some behavioral
differences between SkShader and SkImageFilter that
would lead to additional complexity in conversions
between these objects and potential bugs.
To simplify this, RenderEffect will be added
directly to RenderNode to support better
caching of rasterization layers that is necessary
for various visual effects like blur.

Test: N/A
Change-Id: I65dc9f8bd26aed8761af13491ae3f6d583208377
2020-09-30 11:55:48 -07:00
Nader Jawad
fc42a99ea5 Create wrapper around Shader native implementation
Created Shader classes to wrap existing shader classes
in the framework in order to handle creation of either an
SkShader or SkImageFilter.
Updated native Paint implementation to optionally configure
the currently configured SkShader or SkImageFilter

Bug: 143468037
Test: re-ran CtsGraphicsTestCases and CtsUiRenderingTestCases
Change-Id: I7663b92766c912ab3866cf4e39b268f6dcf5d8e2
2020-08-14 19:46:05 -07:00
Mike Reed
15760c9db7 switch to new SkPathDirection enum
Test: make

Change-Id: If88814c12d12280d362078c1d8bc7f66558f82e2
2019-11-25 12:59:46 -05:00
Mike Reed
1c2f5fcc7e Update to new factories for effects
Test: make

Change-Id: Ib342878524b51d0eacf6c60ece3c7da8bf27d2c0
2019-04-11 09:56:42 -04:00
John Reck
c0cd1d7f33 Merge "New WebViewFunctor API" 2018-12-18 17:50:37 +00:00
Chih-Hung Hsieh
2491af24a8 Merge "Fix performance-for-range-copy warnings" am: bc29242288 am: 7adb73f332
am: 2296036a40

Change-Id: Ia99ea6c9633986e68340bc88983d06baa7a1c597
2018-12-17 14:31:14 -08:00
Chih-Hung Hsieh
a1b644e88c Fix performance-for-range-copy warnings
Bug: 30413223
Test: make with WITH_TIDY=1 DEFAULT_GLOBAL_TIDY_CHECKS=-*,performance*
Change-Id: Ie481e88025a7a1f3abde8ff63420d5ccd8577e52
2018-12-17 20:00:55 +00:00
John Reck
283bb46846 New WebViewFunctor API
Should function alongside existing functor API.

Bug: 120997728
Test: hwuiunit passes
Change-Id: I8f6143d0be1111431b55016f34de319f6b8c8910
2018-12-14 14:07:18 -08:00
Chris Blume
7b8a808b7d Remove ; from closing namespaces in libs/hwui
When closing a namespace a } is sufficient. It doesn't need to be };
like closing a class or enum.

Within frameworks/base/libs/hwui there is a mix between } and }; when
closing a namespace. There are even mixes between a .h and the
corresponding .cpp files.

In a separate CL I was asked to not close with };. That was a good
comment. I adopted the style from nearby code. This CL cleans up the
nearby code.

Test: I made sure the code still built as expected.
Change-Id: Ieb314a4f48d6e33752463f3be4361fdc9be97482
2018-12-03 16:05:14 -08:00
Doris Liu
4ad0e1425b More path validation for better error message
BUG: 73759524
Test: Unit test updated
Change-Id: I2774450174ad6490a1d5e6c81766a2982c2aa6f1
2018-03-26 18:12:31 +00:00
Derek Sollenberger
12f9b06642 Update VectorDrawables to use Skia's drawArc implementation.
Using Skia enables drawArc to issue conic draw calls as well as
fixes some of the issues around a scaled path containing a drawArc
being reported as concave.

Bug: 69622768
Test: hwui_unit_tests
Change-Id: I4faab5403ec4ee34e1ad6fae256ae9ad3c6bb05b
2017-12-05 15:39:30 -05:00
John Reck
1bcacfdcab Format the world (or just HWUI)
Test: No code changes, just ran through clang-format
Change-Id: Id23aa4ec7eebc0446fe3a30260f33e7fd455bb8c
2017-11-03 10:57:44 -07:00
Mike Reed
2653f8324a don't need custom shader to track ref-counts
Test: hwui_unit_tests

Change-Id: Ibe67a86489e0e65251e3c0a4ddc2f72bf528f8b5
2017-05-26 10:01:35 -04:00
Stan Iliev
cc29a5dde1 Modify VectorDrawable to scale path through canvas matrix
Apply the path matrix to the canvas instead of creating a new path.
Delete logic that scales the stroke, because this is done through
the matrix as well. Merge/delete some functions.

Bug: 36392701
Test: CTS graphics tests pass with minor changes in 6 golden images.
Quick settings and settings app drawables are OK. Vector icon app
draws identical paths.
Change-Id: If623bc0a535fad95a2839f79bd997c016bcd9d4d
2017-03-20 11:49:51 -04:00
Doris Liu
fc9cf72339 Fix SkShader leak for Gradient VectorDrawable and test
This CL fixes a SkShader leak in VD when applying local matrix
to the shader. Specifically, the usage of newWithLocalMatrix(...)
increments the shader's ref count in every draw() call for
Gradient VectorDrawable, whereas there's no balancing call to
decrement the ref count in draw(). In this CL, we assume
the ownership of the shader returned from newWithLocalMatrix(...)
to ensure the correct ref count management.

Also, add test to verify that shader is no longer being leaked

BUG: 32067647
Test: this CL

Change-Id: Ic15fe46cde06a73d81b44e2d3c56b51907344cc0
2016-10-12 01:22:11 +00:00
Doris Liu
a184abe4b0 Merge "Allow leading spaces in path string (to keep behavior consistent)" into nyc-dev 2016-04-13 17:26:54 +00:00
Doris Liu
351303531f Merge "Fix translationY not being set correctly for VD during animation" into nyc-dev 2016-04-13 17:22:19 +00:00
Doris Liu
32d7cda0b8 Fix translationY not being set correctly for VD during animation
Bug: 28056917
Change-Id: Ic5b7d14ac3dff8cad1c62f08b6d3389f979a2b00
2016-04-12 17:32:21 -07:00
Doris Liu
b35da39060 Allow leading spaces in path string (to keep behavior consistent)
Bug: 28132454
Change-Id: Iee799c13a85738db3d6940aca0fe917f284fa651
2016-04-12 21:38:07 +00:00
Doris Liu
0a1a5167be Improve error logging for parsing failures
Bug: 27043594
Change-Id: I901b65f734c49444a78e0714e007e15e2340ab9d
2016-04-08 18:01:54 +00:00
Doris Liu
4bbc293126 VectorDrawable native rendering - Step 3 of MANY
- Refactored VPathRenderer & VectorDrawableState
- Moved all the VD rendering into native
- Set up hooks for VD's property changes in JNI for animated VD

TODO: JNI calls can be further reduced when we convert the animation
in AVD to use RenderNodeAnimator, in which case animation will be
driven from native and therefore most of the JNI hooks for changing
VD's properties during animation will no longer be needed.

Change-Id: I52021f4d7bea057b83ace54085d870dd45acae0f
2015-12-28 16:08:38 -08:00
Chris Craik
8160f20b0a Reorganize hwui test directories
Now test-only common files reside in tests/common, and each test
executable type (macrobench, microbench, and unit) has a subdir there.

This change means the shared lib no longer has test code in it, and
sets up a means for scenes to be shared between tests.

Change-Id: I37b081f6977300e03fdd961b8e6439fde730605e
2015-12-02 15:25:10 -08:00