ListView child views with transientState (setHasTransientState(true)) are not
handled correctly when the data set changes, such as when an item is added
or removed. The problem is that the transient views are cached by their
position, but this position is out of sync between the ListView and the adapter
until the ListView layout process is complete.
A better way, which unfortunately only works on ListViews with stable IDs, is
to cache the views by their itemID instead, and to use that ID to determine when
and where to reuse/retrieve a transient view during the ListView layout.
Issue #8254775 View.setHasTransient state has side-effects when deleting content in ListView
Change-Id: I2fc25e71ed6655af30b9c3f47fdf014e9b667616
It is useful, particularly in animations, to be able to add a view, or at
least some graphics, on top of a view. For example, to have a child of a layout
fade away, we might want to remove the child from that layout and then fade it out
gradually. Meanwhile, we have to have a place to put that view where it will be
drawn. We could do this in the content container sometimes, but this is not a
reliable workaround in the general case, and may obscure other siblings/parents of
the layout/view in the hierarchy. A better approach would be to place a view/graphic
temporarily in the layout itself.
This feature adds the ability to add one or more Views and Drawables to an "overlay"
layer, after which the view will handle drawing that extra content when it redraws itself.
Issue #8350510 Add APIs needed for future animation capabilities
Change-Id: I70bf78c46ee3db8bd87ea1cdc2ecb5c0747ccbf9
In general, calling requestLayout() during layout is a Bad Idea.
However, ListView does this during the normal course of its layout, as it
removes and adds views during layout. However, it handles this properly,
ensuring that the views in its hierarchy are all measured and laid out
properly by the time its layout process is done.
A previous fix to the request-during-layout issue attempted to distinguish
the correct from incorrect behavior by checking whether views had been properly
laid out since the requestLayout() call, and making sure the views were
visible in the hierarchy (parented, attached, and !GONE), since otherwise
the views would not be laid out, the flags wouldn't be cleared, and requests
are superfluous anyway. However, this logic only checked whether the
requesting views were GONE, whereas the check should include the entire
parent hierarchy of the views (since a view with a GONE parent is still not
visible to the user).
This fix adds that additional check and cleans up other parts of the previous
code, such as not bothering to post() requests that occur during the second
layout pass unless those requests are also valid (coming from visible views).
Issue #8370042 Path seems to be in an infinite layout loop
Change-Id: I7aaf701229adfeee349a9a7c9ec14585735ba9f6
Fix a few things found in our "Constants" section.
- Close unclosed links.
- Avoid periods inside parens for summary sentences.
- Lowercasing in a few places for consistency.
Change-Id: I9aa689fd980b373614dae7c4f8257e0786d2340a
While the inset scrollbars may change padding and how backgrounds are
drawn such that an otherwise opaque view is no longer opaque. However,
OUTSIDE_OVERLAY scrollbars don't change the padding and should not
affect the determination of opacity.
Change-Id: I8c0c1408aeb540813de3351f0c0d1ad12ba5919c
This is a class representing a window and providing limited
interaction with it, which can be handed across processes.
Change-Id: I22885f2064a9cc8c68d690a5858c2e28bbb6a0f3
A Surface can trivially be created from a SurfaceTexture.
Update ElectronBeam to use this new API.
Bug: 6940974
Change-Id: I20459443d0d853e3f8ae23104c08d185c336abea
Removing view groups during a drag would cause an NPE here. The
child views will still get the drag-ended event as expected.
(Cherrypicked from downstream)
Bug 8298439
Change-Id: Ic14cbf9fdc305b91c1627f6882a45d34ee1c34ae
Bug #8230990
ViewRootImpl needs to know when the native Surface objects changes
to recreate the EGL surface. A recent refactoring in Surface broke
the behavior of getGenerationId(). This simply restores the old
behavior (every change increments the generation ID by 1.)
Change-Id: Ife1df1ffb2ee7a373b8ebf2431192702ba10f344
UiAutomation registers a fake accessibility service to introspect
the screen. Upon the death of the shell process that started an
instrumentation in which a UiAutomation resides the connection
between the UiAutomation and the system is kept alive allowing
the instrumentation to introspect the screen even after the death
of the shell process.
bug:8285905
Change-Id: I1a16d78abbea032116c4baed175cfc0d5dedbf0c
This also fixes "dead key -> same dead key" combination.
Both these key sequences should only give the non-combining
version of the combining character.
Bug: 8158374
Change-Id: I51f01685dd2997c2c5316ce6aa4f10ac9354c877
Keeping all activity=>task changes in master and removing them
from jb-mr2.
Revert "Update histories simultaneously."
Revert "Add null check to setAppGroupId."
Revert "Fix crashing bug in validator."
Revert "Switch topRunning* and moveTaskTo*"
Revert "Begin switch over to task based history."
Revert "Reset and reuse Iterators and don't new() one."
Revert "Remove AppWindowToken lists."
Revert "Fix build."
Revert "Remove unused App methods."
Revert "Stop using AppToken movement and start using Task."
Revert "Replace access to mAppTokens with AppTokenIterator"
Revert "Refactor setAppOpVisibility implementation."
Revert "Add AppWindowTokens to TaskList."
Revert "Make ActivityStack.mHistory private."
Revert "Migrate AppWindowToken lists into DisplayContent."
Change-Id: I5722c9a4956dccb52864207e2967690bc58e4ebb
The window manager now maintains and reports a new formal
"overscan insets" for each window, much like the existing
content and visible insets. This is used to correctly
position the various UI elements in the various combination
of layout options. In particular, this allows us to have
an activity that is using fitSystemWindows to have the content
of its UI extend out to the visible content part of the screen
while still positioning its fixed UI elements inside the
standard content rect (and the entire window extending all
the way into the overscan area to fill the screen as desired).
Okay, maybe that is not written so clearly. Well, it made
my head hurt too, so suffer!
The key thing is that windows now need to know about three
rectangles: the overall rectangle of the window, the rectangle
inside of the overscan area, and the rectangle inside of the
content area. The FLAG_LAYOUT_IN_OVERSCAN option controls
whether the second rectangle is pushed out to fill the entire
overscan area.
Also did some improvements to debug dumping in the window
manager.
Change-Id: Ib2368c4aff5709d00662c799507c37b6826929fd
Allow fullscreen windows to specify crossfade or jumpcut animations
that override the default rotation animation. Only if the incoming
and outgoing topmost windows are fullscreen and both specify the
same animation to use.
Fixes bug 8182773.
Change-Id: I6b3c0020d7bd2cdfba5c66189e114ec62cd54fcf
This was just casting and calling the float version anyways, which Java does
automatically.
Bug: 8153162
Change-Id: If2f99995ff38b92e40777896baf6694786031898
bug:8037003
-Merges replay methods
-Bounds checking for DrawBitmapMesh, DrawRects and DrawDisplayList
-Use clip as bounds for otherwise unbounded draw operations
Clip-as-bounds is correct for drawColor and functor, but other draw
operations (pos text, text on path, and layers) still need true bounds
calculation
Change-Id: I5d5149d2c624f01e3fe46628bf156e835e69b9d5
External bug: http://code.google.com/p/android/issues/detail?id=49379
Drawing was previously wrapped in a try/finally block which was silently
swallowing user code exceptions. For instance, if a View throws a
NullPointerException in its onDraw() method, the previous implementation
would silently crash in native code.
This change extracts the section that builds display lists into a new
method that does not contain any try/finally block.
In addition, this change logs any exception thrown while drawing
display lists.
Change-Id: I0abffa4c9183d41aac8b0f8442813e56b957f08f