Commit Graph

7768 Commits

Author SHA1 Message Date
Jorim Jaggi
5bef2fcce8 Merge changes If489d2ba,I1fe12181,Ieb4f586a,Ib51163a0,Ifdfcf3ad, ...
* changes:
  Hide swipe-up gesture behind tuner flag
  When long pressing recents and already docked, undock
  More multi-window fixes
  Use separate flag to suppress resizes
  Only treat "null" bounds as fullscreen
  Exclude stable insets from task config
  Fix bug where surface was not clipped off during resizing
  Fix crash in SysUI when configuration changes
2016-02-04 22:49:52 +00:00
Jorim Jaggi
9511b0f1e9 Fix bug where surface was not clipped off during resizing
When dragging the divider in a way such the task size goes through
the following transition

- Half size
- Full screen
- Half size

the surface wasn't clipped off anymore. This was because in full
screen configuration, computeDragResizing() == false thus when
going full screen -> half size, we reset the draw state to
DRAW_PENDING to get notified when it has finished drawn. However,
this also broke clipping.

In order to fix this, we always put the window into a resizing mode
no matter whether the bounds are fullscreen or not.

However, this introduces an ugly flickering on the navigation bar,
when going into docked mode, because the app doesn't draw navigation
bar background in resize mode.

To fix that, we calculate the presence of navigation bar whether the
window is fullscreen, and not just whether it's resizing. For that,
we need to calculate the presence in BackdropFrameRenderer, by using
the insets just sent by window manager.

Change-Id: Idf56df4ae7fefe67d068bc2eeda8dc4d83bbefb7
2016-02-04 14:36:46 -08:00
Vladislav Kaznacheev
0975a8dda6 Merge "Support resource references in pointerShape attributes." 2016-02-04 21:28:39 +00:00
Doris Liu
5a11e8d0ba Revert "VectorDrawable native rendering - Step 4 of MANY"
b/26949340 and b/26975469, b/26975079 as well 

This reverts commit f276acd984.

Change-Id: I4b55177daf0d289bc03604c71fd4bf579f65073a
2016-02-04 20:59:00 +00:00
John Reck
0a1abd3247 Merge "Have RT drive window positioning" 2016-02-04 19:32:57 +00:00
John Reck
f648108f83 Have RT drive window positioning
Bug: 22802885

Change-Id: I6beed5474d3a943b16e9097f7bd61ce3cbd37505
2016-02-04 11:23:49 -08:00
Selim Cinek
ae7c208adf Merge "Apapted the touch region for notification headers" 2016-02-04 18:30:01 +00:00
Selim Cinek
c1e3a38d29 Merge "Not truncating notification info anymore" 2016-02-04 18:29:41 +00:00
Selim Cinek
4c4c7384d4 Apapted the touch region for notification headers
Also fixed that RTL wasn't working correctly.

Change-Id: I597b346792fc837bb3a6eb5aa2f23c5c47a7cf57
2016-02-03 20:30:21 -08:00
Selim Cinek
413142a1c1 Not truncating notification info anymore
Bug: 26860987
Change-Id: I4803ce93aa6b70a80ebb478cba29bd4b6be2277f
2016-02-03 20:30:20 -08:00
Vladislav Kaznacheev
1ad6ec2054 Support resource references in pointerShape attributes.
Previously pointerShape value could only be one of the
system pointer shape names (such as "hand" or "arrow").

This CL introduces support for such syntax as:
android:pointerShape="@drawable/custom_pointer_icon"

Change-Id: Ic5276da66367fbfb8e6195434421bac0667198c1
2016-02-03 16:12:12 -08:00
Sunny Goyal
40dedd5a97 Merge "Added support for async inflation of RemoteViews" 2016-02-03 19:31:09 +00:00
Doris Liu
a72d52bbed Merge "VectorDrawable native rendering - Step 4 of MANY" 2016-02-03 00:19:22 +00:00
Doris Liu
f276acd984 VectorDrawable native rendering - Step 4 of MANY
This CL runs VectorDrawable animation on RenderThread. The changes in this CL
include:
- Convert all the animators in AnimatorSet for AVD into a set of RenderNodeAnimators.
- Hook up the new animators with RenderThread
- Add drawOp in RecordingCanvas for drawing VD so that during the animation
  on RenderThread, all the property changes on VD can be reflected on the screen.

TODO:
- Implement reverse and reset for AVD.

Change-Id: I2df1d754f2db0ad098d9c15dde4bb2bdfafc2315
2016-02-02 15:04:01 -08:00
Selim Cinek
132876cff9 Merge "RTL for NotificationHeader now working correctly." 2016-02-02 22:54:15 +00:00
Casey Burkhardt
cbfd71c66d Merge "Exposes accessibility importance on AccessibilityNodeInfo" 2016-02-02 02:47:20 +00:00
Casey Burkhardt
e28ec5f056 Merge "Update AccessibilityAction docs" 2016-02-01 23:44:43 +00:00
Jorim Jaggi
ccdab44d25 Merge changes Ie6c1ea33,Id1af37e6,I9c474f7a,I439c9b66
* changes:
  Reset create state in moveTaskToStack
  Divider tuning
  Fix transition to recents in docked mode
  Fix flicker and other weirdness
2016-02-01 22:18:21 +00:00
Michael Lentine
8f2cd95930 Merge "Adding plumbing for passing the lib directory." 2016-02-01 21:28:25 +00:00
Jorim Jaggi
c6c89a8214 Fix transition to recents in docked mode
Transition for non-compatible apps will be handled in a separate CL.

Change-Id: I9c474f7aa394e4f3eacd1845c78bee5874bd8a59
2016-02-01 12:19:53 -08:00
Selim Cinek
cb445686d7 RTL for NotificationHeader now working correctly.
Change-Id: Id5c3a303044a7fa6ff59f056fd0709eb7c4df887
2016-02-01 12:11:19 -08:00
Wale Ogunwale
f6f5f4ed94 Merge "Made some changes to window caption APIs" 2016-02-01 19:06:18 +00:00
Casey Burkhardt
2d80ae4fbb Exposes accessibility importance on AccessibilityNodeInfo
This allows a service configured with FLAG_INCLUDE_NOT_IMPORTANT_VIEWS
to discover which views in the hierarchy were evaluated as important.

Change-Id: Ife9411e41326b4872fc0682773722b9dae7ce994
2016-02-01 10:35:20 -08:00
Wale Ogunwale
3b93a4d351 Renamed Activity class multi-window APIs
As requested by API council.

Bug: 26507736
Change-Id: I2a87c5eb3c1b48d52703103c2a4f72c250a9a827
2016-02-01 06:58:31 -08:00
Michael Lentine
03d8f76836 Adding plumbing for passing the lib directory.
Added call in handleBindApplication which will pass the library path into
HardwareRender which then passes it to libvulkan through ThreadedRenderer's
jni interface.

Change-Id: I7dc1fec9c7a1566716a4501a0d5697ea94e57b53
2016-01-31 15:37:14 -06:00
Casey Burkhardt
7ef48bec6f Update AccessibilityAction docs
Adds info to AccessibilityAction on how the class is typically used.
Also adds a warning to indicate a view must be important for accessibility
in order for the actions on a View to be discovered.

Change-Id: I5a48712e61a2411f331321142df4e5695e002de5
2016-01-31 11:51:09 -08:00
Wale Ogunwale
a504ca3988 Made some changes to window caption APIs
As recommended by API council.

Bug: 26509365
Change-Id: I4efca89e2e14ffcf66ab8372f694e8bbf58d6fef
2016-01-30 16:02:13 -08:00
Wale Ogunwale
b1faf60b89 Use resizeMode integer instead of resizeable boolean.
Changes activity manager and window manager to use resizeMode
as defined by ActivityInfo#resizeMode instead of a boolean.

Bug: 26774816
Change-Id: I8cef46d9fba6bfdd21df7da63ed5d5330ad03d4b
2016-01-29 07:44:33 -08:00
Selim Cinek
acec8ad6cb Merge "Animating the work profile button location now" 2016-01-29 03:04:40 +00:00
Selim Cinek
d0803bb4ad Merge "Fixed a bug with the media notication template" 2016-01-29 03:04:22 +00:00
Selim Cinek
0d07c7eccd Animating the work profile button location now
Media notifications have them in a different location
so we'd like to animate it.

Change-Id: I50d289bc6ed73d56dcad8cebdcb7101e2aad6ea9
2016-01-28 19:02:21 -08:00
Selim Cinek
6ecc810ca2 Fixed a bug with the media notication template
The image could overlap with the buttons due to
the specced way. This is now fixed.

Change-Id: I346467d48b5f8337d09af4b20e5cdfcd41e12b81
2016-01-28 19:02:20 -08:00
Svetoslav Ganov
cda8cddaef Merge "Optionally support accessibility with UiAutomator" 2016-01-29 02:57:46 +00:00
Jun Mukai
411228fec1 Merge "Reset gSystemIcons when accessibility large icon settings has changed." 2016-01-29 02:24:14 +00:00
Andrei Stingaceanu
8861cb002f Keyboard Shortcuts UI - add shortcuts to dialog.
This is the first UI iteration which contains elements for
displaying the keyboard shortcuts. Is is by no means final,
the following items (and maybe more) still need to be actioned:

* no UI for phone
* no view for system shortcuts (which contain icons)
* the shortcut items container needs a custom layout which
  needs to wrap and right align elements (prototype done)
* find or build an util which can produce human readable
  names of the baseCharacter and the modifiers (so far I
  found a few functions, none of them good)
* not pixel-perfect
* the scrollbar does not show
* the last separator (before the DONE button) is not
  visible

Change-Id: I0d191e9516ab8f4728f40b3eefe9d854249ee7a8
2016-01-29 02:07:22 +00:00
Phil Weaver
40ded287c4 Clean up some accessibility documentation.
Removed and updated some obsolete documentation about window
content. Stated the purpose of accessibility. Updated docs
for getTextSelection to include its ability to get cursor
position. Clarified wording for accessibility overlays.

Change-Id: Iaa11b499c2b7ece12ca182d336376d97b961b54f
2016-01-28 11:00:07 -08:00
Phil Weaver
1dd872260b Optionally support accessibility with UiAutomator
Adding a flag to AccessibilityServiceInfo that only works
for UIAutomator that supresses other services. This flag
is set by default for UIAutomation to match the current
behavior, but tests may clear the flag and enable other
services.

Needed to improve cts coverage of AccessibilityService.

Bug: 26592034
Change-Id: Icfc2833c1bd6546a22a169008d88a6b15e83989c
2016-01-28 10:09:05 -08:00
Jorim Jaggi
a4a58efe82 Fix app staying in drag resizing when undocking
When dismissing the docked stack, the fullscreen stack stayed in drag
resize mode because it got a relayout, but because the bounds didn't
change (it switches to the fullscreen layout a bit earlier) it never
called WM.relayoutWindow, so it stayed in drag resize mode indefinitely.

To fix this, introduce forceRelayout in Window.resized(), which makes
sure the client always calls relayoutWindow. Set this to true whenever
drag resizing is changing.

For some very weird reason this also broke that home button was not
responding anymore.

Bug: 26806532
Change-Id: I4b39c1c419a166aa7093c31226f2a4915f642328
2016-01-27 14:00:02 -08:00
Jorim Jaggi
3127c2a471 Start drawing immediately
We used to have a condition to start drawing only in the second traversal,
which added a delay of about 10-15ms. We believe that we don't need this
anymore, because we have other means of synchronizing the app transition
animation with the app drawing - we wait for all surfaces to be drawn
in window manager.

Bug: 21035872
Change-Id: I5094a1377817dc7e0a2392cc8f522e99cd7b4d6e
2016-01-27 13:47:09 -08:00
Vladislav Kaznacheev
a74e729fa9 Merge "Fix SecurityException in Editor.onDrop" 2016-01-27 00:38:38 +00:00
Vladislav Kaznacheev
c14df8e73d Fix SecurityException in Editor.onDrop
When a content URI is dropped onto EditText, it tries making sense
of the contents, and in the process it accesses the content provider.
If this content provider requires a permission grant, SecurityException
occurs.

This fix does two things:
1. Editor.onDrop now requests DropPermissions and releases is
when it is done. This required the introduction of a new hidden method
DropPermissions.takeTransient, because the existing method required
access to an Activity instance.

2. If the drag originator neglected to allow the permission grant,
DropPermission request would not help, so a try/catch block
is added to Editor.onDrop to avoid breaking the recipient app.

Bug: 26694948
Change-Id: I714429a507e62c83a150d91fbcdee791bced3ad3
2016-01-26 11:53:00 -08:00
Keisuke Kuroyanagi
0837daa464 Merge "Make scroll bar mouse draggable." 2016-01-26 01:46:53 +00:00
Yigit Boyar
c3bc45ec04 Merge "Fix requestRectangleOnScreen" 2016-01-25 23:00:42 +00:00
Vladislav Kaznacheev
92b26c5bff Merge "Restore correct mouse pointer after drag and drop" 2016-01-25 22:09:38 +00:00
Yigit Boyar
d62d5e9acc Fix requestRectangleOnScreen
This CL fixes a bug in View#requestRectangleOnScreen where the
position was not being moved from child's coordinate space to
the parent's coordinate space properly.

I've also added more documentation to clarify the API.

Bug: 25787435
Change-Id: Id821fa178e04016f6fb830d0bd2abde046581465
2016-01-25 10:39:29 -08:00
Andres Morales
56efa64d62 Merge "stash FrameStatsObservers when mAttachInfo is null" 2016-01-25 16:51:37 +00:00
Andres Morales
214a137209 Merge "expose hwui frame stats through FrameStatsObserver" 2016-01-25 16:51:14 +00:00
Vladislav Kaznacheev
ec6a447c86 Restore correct mouse pointer after drag and drop
This CL introduces IWindow.updatePointerIcon method.
When the drag is complete, this method is called on the window
directly under the pointer.

Same method can be used in the future to update mouse pointer
when a window appears or disappears.

Bug: 24415739
Change-Id: Ia7b0522448cb3cd754da5e24696060d3b3bf2e50
2016-01-22 17:30:10 -08:00
Vladislav Kaznacheev
c8680438c0 Merge "Change mouse pointer when drag and drop is active" 2016-01-23 00:26:01 +00:00
Andres Morales
51dbe5bf7d stash FrameStatsObservers when mAttachInfo is null
register in dispatchAttachedToWindow

Change-Id: Ida01d49e5886e4a715e4f16a378ab0d9d9986c3d
2016-01-22 13:57:18 -08:00