We would like to separate x and y for our pinch gestures. This
change adds methods for returning those independently instead of
only allowing access to the total span.
Change-Id: I2f54cd83602e447174a49035237da379a573b63e
TODO: Currently disabled for WebView. Assets used for the glow effect
need to be themable/styleable. Overscroll effect should take place
even when the user did not grab the widget within actual content.
Change-Id: I68277d14d37dc5bcdb9254eaddf6e4998b3f2bf4
Finished the input device capability API.
Added a mechanism for calibrating touch devices to obtain more
accurate information about the touch contact area.
Improved pointer location to show new coordinates and capabilities.
Optimized pointer location display and formatting to avoid allocating large
numbers of temporary objects. The GC churn was causing the application to
stutter very badly when more than a couple of fingers were down).
Added more diagnostics.
Change-Id: Ie25380278ed6f16c5b04cd9df848015850383498
Merge commit '4b4114d155b4f3d5cc4179934cb6403b1776261d'
* commit '4b4114d155b4f3d5cc4179934cb6403b1776261d':
Add methods to InputConnection: setComposingRegion() to select a region of text for correction, and getSelectedText()
to return the selected text.
setComposingRegion:
The TextView may choose to highlight the text in some way (underline for now) to indicate
that the text is selected for correction, if the IME wants to provider alternatives.
Choosing an alternative in the IME can then call IC.commitText() to replace the highlighted
(not selected) text with a different candidate.
This change also ensures that any existing spans/styles are not wiped out. So we can now
correct rich text as well.
getSelectedText:
This is a convenience to get the selected text instead of using extracted text that is
more heavy weight. Existing getTextBeforeCursor() and getTextAfterCursor() fail to
retrieve the selected text, only what's before and after the selection.
Change-Id: Ieb5ecd5ff947ea04958589f501e7bd5228e00fb5
Merge commit '5a54e98022d640900f94102c077d8dff447f3c76'
* commit '5a54e98022d640900f94102c077d8dff447f3c76':
Preventing the hierarchy viewer from getting stuck, once when trying to load the window data for SurfaceView and the Wallpaper, and in the case the captured node has disappeared.
-> pushed functionality from AdapterViewAnimator to StackView
-> only modifying clipping flags as far up the view
hierarchy as needed
-> still need framework level solution for drawing outside bounds
ViewGroup touch dispatch temp fix
-> Touch event was being modified and not reset in some
code paths.
Change-Id: I8135b62e2d73f239b9df407b0fa93bc434796989
Merge commit '1f4421048206ca1745ddd6366588759c9c5c38f9'
* commit '1f4421048206ca1745ddd6366588759c9c5c38f9':
Improve orientation sensing when waking up while flat.
Use the layout xml attribute splitMotionEvents="true" or the ViewGroup
method setMotionEventSplittingEnabled(true) to enable motion event
splitting. Rules for splitting are as follows:
* Splitting is enabled per ViewGroup. When splitting is enabled any
MotionEvent dispatched to that ViewGroup can potentially be split
into several and dispatched to children independently.
* Each pointer is assigned a target child view when the ACTION_DOWN or
ACTION_POINTER_DOWN event is received. That will be the pointer's
target until it goes up, the target returns false from onTouchEvent,
or the MotionEvents are intercepted.
* Multiple pointers may be assigned to the same target. All pointer
data sent to a target are bundled into a single MotionEvent. Child
views do not need to be aware that splitting has occurred.
Change-Id: I993f838e2f6b455da9812f4742a016dfcd1c4cc9