John Reck
682573c84b
Add some options to macrobench
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Change-Id: If8d5f5d3ace050577986a554182b2b66fd2257e1
2015-12-16 16:40:02 -08:00
John Reck
704bed0da7
add DeviceInfo
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This reverts commit 096895550b .
Change-Id: Ib2ed1e96d8f7f88302f5e27fe735687194553104
2015-11-05 10:13:23 -08:00
John Reck
096895550b
Revert "add DeviceInfo"
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This reverts commit b2442896e3 .
Change-Id: I50f6555451f71067505245333c8e558b5e3b2b3b
2015-11-05 01:38:25 +00:00
John Reck
b2442896e3
add DeviceInfo
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Change-Id: I4c122278a7e88b6f47c4dd3c5fc553df7d3c900d
2015-11-04 13:46:49 -08:00
John Reck
c2547fa6f9
eglSwapBuffers can also return EGL_BAD_NATIVE_WINDOW
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Bug: 25017107
Change-Id: I545a746ba89d577de5769bc3e7dd335a100638c0
2015-10-26 13:52:52 -07:00
John Reck
708b6687da
Add assert for required EGL extensions
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Bug: 25149700
Change-Id: I535ead7c1f8ba8766dff85fcf26a9cfe76647fb8
2015-10-22 13:18:37 -07:00
John Reck
a672f6ba4c
Remove obsolete debug option
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Bug: 25149700
Change-Id: I9280e2414255fb01e672094cd8d173efadac1681
2015-10-22 09:53:26 -07:00
Chris Craik
6e6646c037
Unify extensions parsing behavior
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Removes remnants of EGL extension support, and persistence of
GL extension list.
Change-Id: I35aec12d900bdb33549ea47654bb8146f350ef48
2015-09-21 13:14:20 -07:00
John Reck
149173d28c
Support new EGL extensions
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Bug: 21753739
Includes a revert of 13d1b4ab10
as that only supported EGL_EXT_buffer_age
Change-Id: Ia86a47d19e3355c067934d7764c330b640c6958d
2015-08-12 14:26:05 -07:00
Season Li
13d1b4ab10
renderthread: add EGL_EXT_buffer_age support
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EGL_EXT_buffer_age is better than EGL_BUFFER_PRESERVED
because it can save memory bandwidth used to blit
back buffer into front buffer.
Change-Id: I2fea0ee08dc7dd66e348b04dd694d075d509d01b
2015-08-04 13:01:54 -07:00
John Reck
f2dcc2aecb
Don't crash on makeCurrent fail
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Bug: 22444755
WindowManager may decide to yank the surface at any point, so
attempt to kinda handle this
Change-Id: Id2f665d2f0f93bccd4ec977fbf52dca4dc1ec891
2015-07-16 09:17:59 -07:00
John Reck
4cd44f8110
Enable swapBuffersWithDamage by default
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Bug: 20761426
Change-Id: I520e60ca4f182dea590bc86eebd522e1db7a018a
2015-05-27 10:28:28 -07:00
John Reck
d7db4d7672
Eliminate requireGlContext
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Bug: 20297820
Change-Id: I37c63bab6f6c0d2337c8c6002046d2ef17e74097
2015-05-20 11:24:57 -07:00
John Reck
d04794a9a3
Add eglSwapBuffersWithDamageKHR support
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BUG: 20761426
Disabled temporarily
Change-Id: I0b6b6f0eebab886145e13fa35aefe76826965cf5
2015-05-08 10:48:57 -07:00
John Reck
8a6b56651b
Merge "Add a WAIT_FOR_GPU_COMPLETION option"
2015-01-30 23:12:43 +00:00
John Reck
5515637540
Add a WAIT_FOR_GPU_COMPLETION option
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Change-Id: I18d526120651676109200bfd5da87cafcd7e3d13
2015-01-30 12:46:09 -08:00
Chris Craik
44eb2c0086
Refactor blending and texture gl state
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Change-Id: Ia6b3c8b2afd3dfcee7f3ce401d846b789612054a
2015-01-30 10:49:05 -08:00
Chris Craik
65fe5eeb19
Move scissor state to RenderState
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Change-Id: I1227a3886fb24e4d9fad79fca469794f06cfb15e
2015-01-27 17:12:39 -08:00
Chris Craik
d41c4d8c73
Add overrides and switch to nullptr keyword for all files
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Adds remaining missing overrides and nullptr usages, missed due to
an extreme failure in tool usage.
Change-Id: I56abd72975a3999ad13330003c348db40f59aebf
2015-01-05 16:49:13 -08:00
Yohann Roussel
59cf734f9e
resolved conflicts for merge of d67bb501 to master
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Change-Id: I40698ce1e382cb41eec7af5ea49ac0e2f997d555
2014-12-11 11:10:50 +01:00
John Reck
ebd52610cf
Don't preload textures for AssetAtlas
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Bug: 18317479
RenderNode::prepareSubTree calls prefetchAndMarkInUse
on every bitmapResoruce in the DisplayList. However,
this resulted in textures being uploaded for bitmaps
that would be drawn from the AssetAtlas instead.
To fix this we teach TextureCache about the AssetAtlas
so that calls to TextureCache return the Texture from
AssetAtlas if it exists. Thus usage of AssetAtlas
is now purely to allow for further optimizations via
draw merging instead of a requirement to get
any benefit at all.
Change-Id: I65282fa05bac46f4e93822b3467ffa0261ccf200
2014-12-10 17:07:41 -08:00
John Reck
27eaec2388
am 842697a3: am decc26df: am f0f68117: Merge "Trace some interesting events" into lmp-mr1-dev
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* commit '842697a3602204036e991cfea8b74da3df6e7f14':
Trace some interesting events
2014-11-18 21:37:59 +00:00
John Reck
fbc8df03e4
Trace some interesting events
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Bug: 18337099
Change-Id: Ie2e60da2b9f06e0368061c944d8123ab6903355c
2014-11-17 10:18:31 -08:00
John Reck
9481684560
am e05575e9: am a8d83d63: Merge "Layer changes" into lmp-mr1-dev automerge: a51fba0
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* commit 'e05575e9c36850d8cfe49396ac9a1372511b12bf':
Layer changes
2014-10-31 23:30:57 +00:00
John Reck
0e89e2b7bc
Layer changes
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Bug: 17208461
* Switch Layer to be VirtualLightRefBase instead of
Caches' side-channel ref-counting
* Include active layers in gfxinfo dump
* Run gfxinfo dump on the correct thread
* Dump gfxinfo on Layer creation failure
Change-Id: I28d195699e2334518e215ab28c7a17355aee9678
2014-10-31 15:30:10 -07:00
John Reck
eaab65f49d
am 97054254: am 141823ec: Merge "Be more conservative about current buffer" into lmp-mr1-dev automerge: a27e1a3
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* commit '97054254d4c8eef66538814e1d5def776ceba97a':
Be more conservative about current buffer
2014-10-30 19:20:17 +00:00
John Reck
950ff1b88c
Be more conservative about current buffer
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Bug: 18065565
Change-Id: I0b9c85ecf384ebe525e3a38803ab77d7ee37f33a
2014-10-27 13:23:20 -07:00
John Reck
675a518d5a
am b64e4372: am 82572cc4: am badac04d: Merge "Add some free zoom to lockHardwareCanvas" into lmp-mr1-dev
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* commit 'b64e4372bb60bdce75e2af7d0b94efe92d94ac6a':
Add some free zoom to lockHardwareCanvas
2014-10-23 22:23:10 +00:00
John Reck
1125d1fa92
Add some free zoom to lockHardwareCanvas
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Bug: 18099195
Don't use EGL_SWAP_BUFFER_PRESERVED on surfaces that will
never benefit. Also clean up some confusing naming
Change-Id: I674ca64e0464a3282cff79e5ecd350d08f47c014
2014-10-23 13:59:47 -07:00
Tom Hudson
2dc236b2ba
Clean up physical coupling
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Narrow the use of #include directives in hwui, replacing with forward
declarations where straightforward. Speeds compiles; doesn't do any
restructuring of code.
Change-Id: Icac2baffb5896f55d8c6718e9bd9d4bfa02d3ca0
2014-10-15 15:51:39 -04:00
John Reck
2cdbc7d228
Special case EGL_BAD_SURFACE
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Bug: 17516789
Change-Id: I3dcb10360c2aef6326f7dbbff6815866d4c143b6
2014-09-17 16:09:57 -07:00
John Reck
998a6d8189
Track buildLayer calls, destroy if unused
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Bug: 17208461
Change-Id: Ibdb104a493285d77a6891c5e74e38a52c7014da9
2014-08-28 15:55:26 -07:00
Chris Craik
1d47742333
Crash instead of leaking layers/textures between GL contexts
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bug:17208461
Change-Id: I4d58f301cf0f5e8145e808a5d6ade4de7801970b
2014-08-26 17:30:15 -07:00
John Reck
3b20251a35
No-fail invokeFunctor
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Bug: 15513308
Bug: 15449247
Change-Id: I13a29f9c8d4975cdda6dcb33b6332c2555ff0f7c
2014-06-23 15:26:49 -07:00