Use the layout xml attribute splitMotionEvents="true" or the ViewGroup
method setMotionEventSplittingEnabled(true) to enable motion event
splitting. Rules for splitting are as follows:
* Splitting is enabled per ViewGroup. When splitting is enabled any
MotionEvent dispatched to that ViewGroup can potentially be split
into several and dispatched to children independently.
* Each pointer is assigned a target child view when the ACTION_DOWN or
ACTION_POINTER_DOWN event is received. That will be the pointer's
target until it goes up, the target returns false from onTouchEvent,
or the MotionEvents are intercepted.
* Multiple pointers may be assigned to the same target. All pointer
data sent to a target are bundled into a single MotionEvent. Child
views do not need to be aware that splitting has occurred.
Change-Id: I993f838e2f6b455da9812f4742a016dfcd1c4cc9
Add knowledge about <fragment class="..."> for layout files
and update to reflect the change of the header tag from Header.
Change-Id: I91e2a5f204a8e222367985383c1721030c7954d8
Added a downsample function which downsamples the source image
starting at an offset and skipping every few pixels. Currently
no low pass filtering is done, but it should be added later.
Change-Id: Iec34092c536bfc661a15521e6a1ef2ef3f815c61
This comes in the form of a command, `screenshot`, which
will read /dev/graphics/fb0 (in a manner very similar to
adb's framebuffer_service) and write to the specified PNG
file.
Additionally, dumpstate now accepts a -p flag (mnemonic:
"picture" or "png") that, when specified, will cause a
screenshot to be captured in the same directory as the
bugreport.
Future work: invoke `dumpstate -p` when the bugreport
keychord is pressed, giving users a convenient way to attach
screenshots to bug reports (or simply take screenshots at
all without developer tools).
Bug: 2216571 (and probably plenty of others)
Change-Id: I36afbc55a0308a7bc01112ef39c4c62777efb203
Merge commit '8e13ce52f3bb12bb53e37affde3eec9bdaabae5c'
* commit '8e13ce52f3bb12bb53e37affde3eec9bdaabae5c':
revert hwcomposer HAL changes. DO NOT MERGE.
Merge commit '33992d4195fe55f42ba6919f5a07707a51a12d5d'
* commit '33992d4195fe55f42ba6919f5a07707a51a12d5d':
Fix some input device mapping bugs with certain drivers.
- made width(), height() const member functions.
- added validPixel() which returns true if pixel is in the allowed range.
- now testing validPixel in get/setPixelValue
Change-Id: I1dee5060bd4f8dcbdcd542ec4647ea328f0185c3
Before this change, all framework assets would be decoded at drawing time
outside of zygote. This was forcing all apps to re-decode the assets and
zygote to keep an in-memory copy of each asset. This behavior is now
opt-in by setting the inPurgeable flag on BitmapFactory.Options.
Change-Id: Ic703f57adb26b2a701ecff0a653d35a93e26d47c
Make some of the common driver commands scan/disconnect/reconnect/reassociate
asynchronous. We already have broadcasts to indicate results.
Change-Id: I343c6be077fb11a3d488e586ab10ab2373b269d8
This patch provides all of the plumbing but only provides the error event,
used when we fail to connect to the device's sensors. Connection to the
sensors is coming in a later patch.
Change-Id: I322297d70570425b19917712e63e815651ceacc2