Commit Graph

8301 Commits

Author SHA1 Message Date
TreeHugger Robot
c0e2e0ad62 Merge "TextureView: clean up displaylists" into nyc-mr1-dev 2016-08-31 00:26:46 +00:00
sergeyv
17dd01b693 TextureView: clean up displaylists
bug:31066756
Change-Id: Ibc61825ad1ed12479e9de18cc06be7401d3fc93a
2016-08-30 14:03:32 -07:00
Eino-Ville Talvala
0656931d18 Merge "android.view.Surface: Add parceling warning" into nyc-mr1-dev 2016-08-30 17:44:11 +00:00
Eino-Ville Talvala
f005f5ed88 android.view.Surface: Add parceling warning
Surface is parcelled partly in java, partly in native, and any fields
added in java have to be accounted for in the native side as well.

Add a warning to avoid issues in the future

Bug: 31162160
Change-Id: I48ca1bc3eea29f1ac3d3065f6defb6ed2be4052a
2016-08-29 17:51:23 -07:00
Jorim Jaggi
6626f54e65 Add animation when unoccluding windows (1/2)
Before there was a jump-cut when a window that was occluding Keyguard
was going away, leading to an ugly flicker. To fix this, we do the
following.

- Always show windows with FLAG_SHOW_WHEN_LOCKED above lockscreen, even
if they don't "match" the currently occluding app (which is null in the
animation case)
- Move wallpaper behind last window that is not hidden by policy, so the
window doesn't get occluded by the wallpaper.
- Add a flag in the setOccluded call whether to animate or not. SystemUI
then plays a nice animation when it's set.
- Override the animation to always be the animation that happens when we
exit a window which is revealing the wallpaper behind, to make it
consistent with the home screen case.

Fixes: 30829255
Change-Id: Ib3fe20fc9003a0f9f291c974740f044ed8707e75
2016-08-29 14:15:33 -07:00
Pablo Ceballos
23784fd6d9 Merge "Fail createVirtualDisplay with single-buffered Surface" into nyc-mr1-dev 2016-08-29 17:42:00 +00:00
Adam Powell
fd86f7fdfd Fixes for ImageView drawable visibility dispatch
am: 06f9eb8b62

Change-Id: I8b7d8c73f0a718963a191fd5460517e5a7445974
2016-08-27 01:19:28 +00:00
Chong Zhang
9f92bc2602 DO NOT MERGE -- Only use saved surface if started by launcher or moved to front
am: 813be138ae

Change-Id: Id64071882a0b90212b92234a4d0bdc67f2ee5e1a
2016-08-26 23:28:17 +00:00
Adam Powell
06f9eb8b62 Fixes for ImageView drawable visibility dispatch
Some apps rely on their drawables not getting not-visible hints via
setVisible when the window visibility changes. This manifests as
additional animations, such as crossfading from placeholders when the
window becomes visible again.

Apps should be able to handle this case in the future now that we have
more detailed reporting via onVisibilityAggregated, but to keep
existing apps working as-is, ImageView now operates in a compatibility
mode for targetSdkVersion < N and will only dispatch visibility
signals based on the same triggers used in M. New apps get the more
detailed signals.

Fix a bug where window visibility dispatch via onVisibilityAggregated
would double-dispatch "not visible" when the window is transitioning
from GONE => INVISIBLE or INVISIBLE => GONE.

Make the growing set of compatibility check fields in ImageView
static, matching the pattern from View.

Bug 30216207

Change-Id: I88875260bf6aaa23687c7d51353de8d633383531
2016-08-26 22:59:39 +00:00
Chong Zhang
813be138ae DO NOT MERGE -- Only use saved surface if started by launcher or moved to front
Restrict saved surface to launcher start (ACTION_MAIN&CATEGORY_
LAUNCHER), or there is no intent at all (eg. task being brought to
front). If the intent is something else, likely the app is going
to show some specific page or view, instead of what's left last time.

This solves problems like the launcher shortcuts on DeckClock,
each of them is a different intent and will show one specific
view regardless of last states. Another example is Chrome tab
opened directly by action VIEW to open some URL.

(Note that this doesn't solve the problem with Chrome homescreen
shortcuts, it will still start with saved surface (if Chrome
is already open). This is because the shortcut is a trampoline
activity that starts the real chrome tab activity, but when
the trampoline is started, the whole task is already brought
to front, and ChromeTab could become visible with the task
before we actually start it.)

bug: 31055479
bug: 27747315

Change-Id: Id3e61c61ef516b0edc1f174320f02661222f226b
(cherry picked from commit ad24f96def)
2016-08-26 15:41:58 -07:00
Pablo Ceballos
aff2f94939 Fail createVirtualDisplay with single-buffered Surface
Bug 30106031

Change-Id: I434df329eb3c162dd9ef01245ac5e0da97216e70
2016-08-25 12:06:52 -07:00
Phil Weaver
1bb2cc8cc3 Merge "Revert "Dispatch a11y events in separate thread."" into nyc-mr1-dev 2016-08-25 18:05:36 +00:00
Phil Weaver
5de2feab26 Revert "Dispatch a11y events in separate thread."
This reverts commit c34649411d.

Dispatching accessibility events in their own thread is causing Chrome and gmail to crash. We've identified two issues: Chrome is allocating strings natively using references that aren't valid outside of their thread, and the text is being set to values that are changed in the UI thread. 

I'm going to resolve these issues on master by making deep copies of the strings, but that change will have its own performance implications.

Since we were bit almost immediately by an unexpected result of this change, and I need to erode its benefit by making deep copies, I think it's a bad bet to push it into MR1.

Bug: 31042124
Change-Id: I6f5c225a9197036db43fd0ac6008447b22617525
2016-08-25 16:31:25 +00:00
Alan Viverette
16b8941dba Merge "Clean up VideoView, SurfaceView constructors" into nyc-mr1-dev 2016-08-24 18:17:04 +00:00
Adam Powell
02abbe8d4c Only dispatch window visibility aggregation for targetSdk >= N
am: 64e1ba4398

Change-Id: Id2d00bc0ae66cdfca11e34b8f1465e4ce19243dc
2016-08-23 00:17:14 +00:00
Tenghui Zhu
f05765e3c4 Merge "Correctly report the transparent region" into nyc-mr1-dev 2016-08-22 21:56:37 +00:00
Adam Powell
64e1ba4398 Only dispatch window visibility aggregation for targetSdk >= N
Some existing apps treat drawable visibility notifications as a signal
to crossfade from a placeholder to the new image for the purposes of
scrolling onscreen via a recycling collection view or similar. Since
dispatchVisibilityAggregated is now called for window visibility
changes and ImageView informs its drawable of the visiblity change,
the extra call triggers a repeat fade-in in some existing apps when
you return them to visibility.

These apps should pay attention to the second parameter of
Drawable#setVisible, which signals that animations should not restart
in response to a visibility change. Updating to targetSdkVersion=24+
will enable the new behavior.

Bug 30216207

Change-Id: I27ce9f09bc7544863f7f7980c273650949db21cc
2016-08-22 17:47:09 +00:00
Phil Weaver
c34649411d Dispatch a11y events in separate thread.
Moves the IPCs into a separate thread, where they should affect
jank a lot less.

Bug: 30183085
Change-Id: Ib76159d158e7a867e76cdd5c8ea3a318949fcc5b
2016-08-19 09:22:10 -07:00
Yohei Yukawa
4aa5325ba8 Merge "Make View#isTemporarilyDetached() less confusing" into nyc-mr1-dev 2016-08-17 19:41:40 +00:00
Teng-Hui Zhu
f8da30dc65 Correctly report the transparent region
First, we fix the transparent region computation to use the order as the
drawing. Previously, it is using the tree traverse order, not the draw order.

Second, add the y offset for any view with positive z value, this will allow
some space for shadow.

b/30124573

Change-Id: I98d38261ffd346b762651e087cb243e45fed6952
2016-08-16 15:43:47 -07:00
Chong Zhang
f925b8df92 Merge "Add new window type TYPE_DRAWN_APPLICATION" into nyc-mr1-dev 2016-08-16 19:49:29 +00:00
John Reck
03df0834e6 Fix maps resume being blank
Bug: 30889568

Fixes an issue where mLayer didn't have
the mSurface set on it in certain resume
scenarios.

Change-Id: Ib75065d3d75e6141d6cd8f306584f6a569b9907c
2016-08-16 09:44:23 -07:00
TreeHugger Robot
b14543d9d8 Merge "Introduce new constant for double tap gesture rotation hint." into nyc-mr1-dev 2016-08-16 01:21:57 +00:00
Chong Zhang
fea963edee Add new window type TYPE_DRAWN_APPLICATION
This type behaves like a normal TYPE_APPLICATION, except that WM
will always wait for it to be drawn before starting a transition.

WM always waits for TYPE_BASE_APPLICATION (main window), but for
TYPE_APPLICATION, it only waits if the window relayouts to visible
and gets a surface before the main window is drawn. If main window
itself is ready very fast, transition could start without the other
window.

bug: 30830849
Change-Id: Ife71a9812db7c8eba6ee4ead10ce4f31d9e93b40
2016-08-15 17:36:40 -07:00
Robert Carr
57d9fbd17f Introduce new constant for double tap gesture rotation hint.
As discussed in ag/1192965/ we have a special case for rotation
animation selection in launch from double tap. This was set to
ROTATION_ANIMATION_CROSSFADE as the goal was just to avoid
ROTATION_ANIMATION_ROTATE on the viewfinder surface and
seamless rotation in launch scenarios was initially descoped. Now we
are aiming at fixing this though, and ROTATION_ANIMATION_CROSSFADE
does not quality for seamless rotation. ROTATION_ANIMATION_JUMPCUT
also would not be a good choice because in the situation that the
rotation occurs before the app starting window appears, then we would
jump cut from unrotated wallpaper to rotated app, I think we want
a crossfade in this scenario. To this end introduce and use a new @hide constant
ROTATION_ANIMATION_SEAMLESS which qualifies for seamless but falls back
to CROSSFADE if seamless can't occur.

Bug: 30171992
Change-Id: If1945b17b5159be4cd5ba0b139d6bea9f7fcca33
2016-08-15 12:25:37 -07:00
Hui Shu
caef4afe42 Merge "Fix documentation." into nyc-mr1-dev 2016-08-12 21:24:44 +00:00
Alison Cichowlas
c7d6af6cd0 Merge "Add restart to GlobalActions." into nyc-mr1-dev 2016-08-12 20:12:38 +00:00
Alison Cichowlas
f8eca405c1 Add restart to GlobalActions.
Update power icon in GlobalActions for consistency
with new restart icon.

Bug: 30395806
Change-Id: I5ab20c15c889384fb685fc678fbf9ed912fcde5d
2016-08-12 13:41:00 -04:00
Hui Shu
bd042e666a Fix documentation.
Remove spurious duplicate line in JavaDoc.

Change-Id: I7ee7339d2ef21241ff21e66683e37e8ea0bbfaa4
2016-08-12 00:27:39 +00:00
Yohei Yukawa
ed841cbdd7 Make View#isTemporarilyDetached() less confusing
In Android N, View#isTemporarilyDetached() returns true if it is called
when the same View instance is handling View#onFinishTemporaryDetach().

Returning true there is, however, sometimes confusing, especially
scenarios like the following case:

    @Override
    public void onFinishTemporaryDetach() {
        doSomeRestoringWorks();
    }

    private void doSomeRestoringWorks() {
        doSomething();
    }

    private doSomething() {
        if (isTemporarilyDetached()) {
            // As of N, we hit here if this is called as a result of
            // View#onFinishTemporaryDetach().
        } else {
            // but is the logic here is more likely to be appropriate
            // when handling View#onFinishTemporaryDetach()?
        }
    }

What this CL aims to do is to let View#isTemporarilyDetached() return
false when it is called while handling View#onFinishTemporaryDetach(),
because it should make View#onFinishTemporaryDetach() more useful.

Regarding the app compatibility, View#isTemporarilyDetached() was added
in API 24 hence the impact on this change is still limited.

Bug: 30791718
Change-Id: If384da9f9e6ff849598896901626fd021bae5cda
2016-08-11 11:00:23 -07:00
John Reck
7e237189c2 Fix NPE in TextureView
Bug: 30779663
Change-Id: Ib3d40b60674ab3de8bfcfdd8489b89cf07b8d8b3
2016-08-11 10:43:14 -07:00
John Reck
8d521bb9b3 Merge "Make updateSurface non-blocking" into nyc-mr1-dev 2016-08-10 17:22:48 +00:00
Dianne Hackborn
75cdd5f68f Merge "Fix issue #30766518: Document what targeting N does" into nyc-mr1-dev 2016-08-10 00:45:55 +00:00
Dianne Hackborn
b34cbedb4e Fix issue #30766518: Document what targeting N does
Also small documentation cleanup in a few other places.

Change-Id: I16581c751aa0ffa146faba3b140a8fa2170f4520
2016-08-09 13:21:24 -07:00
John Reck
cd68212f08 Make updateSurface non-blocking
Bug: 30442298

We already do this for initialize(), fix
it so that update() is parallel with the
UI thread as well.

Shaves ~7ms off of the 99th percentile on
NotificationShade open & close

Change-Id: I1791df495453fb9e1e12362c68e3d20e837e62be
2016-08-09 12:11:13 -07:00
John Reck
8bcd5bc5b0 Merge "Fix currentAnimationTimeMillis to use vsync time" into nyc-mr1-dev 2016-08-08 21:49:04 +00:00
Muyuan Li
36ca72c6c2 Prevents screenshot layer from dismissing IME.
Add code to adjustWindowLw to force the flag
FLAG_NOT_FOCUSABLE to be set for layer type
TYPE_SCREENSHOT.

Bug: 30485483
Change-Id: I11725eb89fda59b6d50fa1700845cdfe9ffb930b
2016-08-06 20:49:51 -07:00
Yohei Yukawa
dd228fbb4d Make sure IME focus is synced to View focus
This CL fixes an edge case that my previous CL [1] forgot to handle.

The goal of my previous CL was to avoid InputMethodManager from getting
confused by a false focus-in event from temporarily detached Views.
However, my CL forgot to take care of the case where the temporarily
detached View is still focused even after the temporary detach mode is
done.

The bad news is that such a situation is relatively easy to trigger by
having a ListView that has EditText as follows, which seems to be
known to be a common technique in Android developer community to put an
EditText in a ListView.
  ListView#listView.addHeaderView(new EditText(context), null, true);

If the ListView is initialized as above, and the EditText has input
focus, View focus and IME focus start to disagree immediatelly after the
ListView's layout is re-evaluated.  This is really easy to trigger, for
example just by dismissing the IME window.

In summary, the root cause is that InputMethodManager#focusIn(View) is
now always ignored as long as the View is temporarily detached, under an
assumption that IMM#focusIn(View) will be called back again with a View
that is not temporarily detached when everything is stable.  Hence the
fix is to do so by hooking up View#dispatchFinishTemporaryDetach() to
call IMM#focusIn(View) again when the View is actually focused in the
final state.

 [1]: Ia79bbd8468f768d546354382b47b39dd31ef7bb5
      a4ed0cfcb6

Bug: 30022872
Bug: 30578745
Bug: 30706985
Change-Id: Iecbdb00dcef8c72e4f7b31035c9bf0f4a40a578f
2016-08-05 15:38:55 -07:00
Adrian Roos
c49dfaf4d6 Merge changes from topic 'smooth_unlock' into nyc-mr1-dev
* changes:
  Keyguard: Improve trusted unlock while occluded
  Keyguard: Refactoring for improving trusted unlock while occluded
2016-08-05 18:37:29 +00:00
John Reck
a2acb4f077 Fix currentAnimationTimeMillis to use vsync time
Bug: 30674719
Change-Id: I71f51eea971e43cbe85bb0713a1c457a1b3243b3
2016-08-05 09:16:06 -07:00
Adrian Roos
d88eb2693b Keyguard: Refactoring for improving trusted unlock while occluded
- Adds a trusted signal from Keyguard to PhoneWindowManager
- Allows PhoneWindowManager to exempt DISMISS_KEYGUARD windows from force hiding
- Allows PhoneWindowManager to dismiss Keyguard while occluded

Bug: 27410215
Change-Id: I3ad490b64a5805b6f3888a9f37fcfbdd0116395e
2016-08-05 00:04:07 +00:00
John Reck
3c2587f26e Fix NPE in TextureView
Bug: 30651595
Change-Id: Ic6cc2a1598de173aaadb4061562236a563a662b3
2016-08-04 07:55:38 -07:00
Alan Viverette
768ca7d19b Clean up VideoView, SurfaceView constructors
Also cleans up VideoView fields. No functional changes.

Bug: 30600463
Change-Id: I42241e376006c328695d46d63f7fdeda409f1a67
2016-08-04 09:54:14 -04:00
Sergei Vasilinetc
ba3d4f6ea1 Merge "TextureView: destroy layer on destroyHardwareResources event" into nyc-mr1-dev 2016-08-03 21:54:10 +00:00
sergeyv
1c16c37d86 TextureView: destroy layer on destroyHardwareResources event
bug:30468770
Change-Id: I5174808e3fa6e4a87e3522246522c4e6d7ee2c3c
2016-08-02 15:40:27 -07:00
Yigit Boyar
828d4ff61d Merge "Target API check for margin params fix" into nyc-mr1-dev 2016-08-02 20:41:08 +00:00
Yigit Boyar
2dd20a61e9 Target API check for margin params fix
Prior to N, our widgets were not converting MarginLayoutParams
properly between ViewGroups. The fix intrudced some issues in
older apps as the broken conversion code would hide developer
errors. This CL guards the change with a target API check so
that we don't affect older apps.

Bug: 30378230
Change-Id: I215281d261b553c3b4cedcd29ea0a861df809471
2016-08-02 11:27:18 -07:00
TreeHugger Robot
0d8f164cde Merge "Fix FrameMetricsObserver crash" into nyc-mr1-dev 2016-08-02 18:06:08 +00:00
Phil Weaver
41e185e73b Merge "Reduce extra a11y events when alpha changes." into nyc-mr1-dev 2016-08-02 16:54:43 +00:00
John Reck
65ddb154c7 Fix FrameMetricsObserver crash
Bug: 30587465

Someday maybe the technology will exist to
allow sharing a simple constant between
Java and C++, but today is not that day.

Change-Id: I17694746cb8712058133cd5ea10c47b9909f740b
2016-08-02 09:38:26 -07:00