Legacy VPN does nothing if the device has no underlying network
connection, so showing this warning in that case is confusing.
Conversely third-party VPN can still be dangerous since a malicious
app will store sensitive information and upload it later.
Bug: 21499103
Change-Id: I25a0d4e1e5b10198cb067f06645f0e5ecf81bf56
When a Keyguard exit animation was played while the screen was
turning off, the window animation was cancelled. However, since
we didn't reset mPostKeyguardExitAnimation, we thought we need to
apply it again, with a start time of Long.MIN_VALUE. For some reason,
this animation never ended, and it was stuck at the beginning. Thus,
the alpha was 0 and the user just saw a blank wallpaper.
In addition, we also forbid starting the Keyguard exit animation when
the screen is about to turn off.
Bug: 21124013
Change-Id: Ief022c5bd758a9fedcaab3fe9fc385fa4234b37f
Fixes broken anchors in yellow banner on English version. Adds the banner
to non-English version pages. Adjusted wording for a Known Issue on the
"Support and Release Notes" page.
Change-Id: Ia1db8db34cec854bcc4ad7daa1ad44fa23fc878e
Bug: 22378829
Use fast-jni for getFontMetrics, drops from 35us -> 30us
Note the "heavy" part of the method, getMetricsInternal, is
already called by other fast-jni methods.
Use critical array access for getRunAdvance_* methods. This
will avoid the copy and the access is appropriately scoped
and fast enough to not significantly block the moving GC.
Improves from 88us -> 79us on short text
Change-Id: I7c1481c23f6dba3420fbcf48220f6335cf9f6d10
Bug:22378829
toLanguageTag is significantly more expensive than previously
thought (note ULOC_FULLNAME_CAPACITY is 157) and weighs
in at around 40us. Given that this is called on every Paint
and that there are typically thousands of Paint objects
created this adds up very quickly.
Given that the locale is almost always Locale.getDefault(),
a very simple thread_local cache of size 1 fixes this trivially
Change-Id: I819e60cac7a4b27e9dd5538332c22ce5bbd0851c
Bug 22403868
Initial attempt only helped if setImageBitmap() was the only
thing called but during new-loading content it's common for a
placeholder to be set via setImageDrawable.
Tweak ImageView slightly to just have a BitmapDrawable that it
lazy-creates but will hold on to for any subsequent calls
to setImageBitmap
Change-Id: I7380521c7b363d458e4cda041f1f8b2b1fb3a93a
Legacy API should not need new permissions.
Also found some more hidden/system that should have permissions.
bug:22379438
bug:19257083
Change-Id: I24be0a90dffcffe03d25982a9b02eedcf03fbd59
Automatic merge commit caused breakage due to someone else's
intervening change adding a call site of a function whose last
parameter I removed. Function in question is
ConnectivityService.rematchAllNetworksAndRequests.
Changes that merged badly are 85cf78e and 8d48252.
Change-Id: I8fd32e1a187236a65c1b7c0ecdf17b817d108fd0
Do not switch language if the new language is the same as
the current one. This helps avoid accidental country variant
switching such as from en_US to en_AU due to the limitation of CEC.
Bug: 22373619
Change-Id: Ia98aff67e37b470b3f550a5c097e8140c1a51ecf
Top landing page now has a link direct to Preview 2.
The "Program Overview" now explicitly mentions that Preview 2 is available,
and is updated so that it no longer refers to Previews 1 and 2 in the future
tense. "Support" page is renamed to "Support and Release Notes."
TOC revised to reflect new page name. Direct links to Preview 2 are added
to the respective languages' Preview landing pages.
Change-Id: Ic463b123b25224b7064b4771faa79bdfe63e9ff5
- Split off distinct high speed capture session class from base capture session
- Move createHighSpeedRequestList to CameraConstrainedHighSpeedCaptureSession
Bug: 21664295
Change-Id: I67d705fdeee1eaa6e5e3e1416771d5d0df642843
Bug: 22378829
std::string only knows how to move & deep-copy, and we really
don't want either here since the Paint object for certain outlives
the stack scope so use a const reference instead.
Change-Id: I1c822c6ba9647953899cfe89dcc670d7265e3973
Bug: 22289362
It's pretty common for ImageView#setBitmap to be called
repeatedly. Avoid re-creating the BitmapDrawable in this scenario
as that has high object churn of semi-expensive objects like
Paint.
Change-Id: Ib77719cd0366d02c1a42f774850bf3b9caa9c288