In the case where a previous AF completion was outstanding but before the completion
notification reached the application, the application cancelled this AF request, and
then started a new AF request. Right after the new AF request, the AF completion
notification for earlier AF request reached the application. The application
could not tell the AF completion notification was meant for the cancelled AF, but
thought the new AF was successfully completed. Subsequently, the application trid to
take a picture, which failed as a result.
The fix is to add an explicit lock in the Camera.java class to fix the race condition to
synchornize autoFocus(), cancelAutoFocus() and the callback of the pending AF
completion message.
o related-to-bug: 6026480
Change-Id: I33d244d908ac066698e792f641ba88fe228b14a9
Applications are not resumed under the lock screen now.
This API is not needed anymore.
bug:5584464
Change-Id: I1c18efb5ba1ecd39320eb5fd252c6e1229d7b89c
Changed the SensorManager class so that it only contains API-related
bits including what's needed to support legacy sensors. Mostly just
moved stuff around. Making the class abstract is safe because
it does not have a visible constructor in the API.
One minor change is that the cache of sensor type to sensor lists
is now per instance of SensorManager instead of being static.
We can fix this if desired.
Another small change is that we bail out early from registerListener
if the listener has already been registered for the particular
sensor. This happened for both legacy and standard listeners.
The problem is that the ListenerDelegate maintains two lists of
sensors, one is a Map and the other is a List. Adding a sensor
twice causes one entry to be added to the Map and two entries to be
added to the List, but when the sensor is removed the next time, only
one entry is removed from the List, leaving it in an inconsistent
state.
Removed Sensor.getLegacyType() since the value it provides is only
needed in LegacyListener and we don't really save any significant
computation by caching it. Removing the field makes support for
legacy sensors a little more self-contained.
Bug: 6339552
Change-Id: I50d41ac97cf535924f2bfa2026d28547a4d00286
Added a getVibrator() method to InputDevice which returns a Vibrator
associated with that input device. Its uses the same API as the
system vibrator which makes it easy for applications to be modified
to use one or the other.
Bug: 6334179
Change-Id: Ifc7f13dbcb778670f3f1c07ccc562334e6109d2e
This change allows the InputManager to keep track of what input
devices are registered with the system and when they change.
It needs to do this so that it can properly clear its cache of
input device properties (especially the key map!) when changes
occur.
Added new API so that applications can register listeners for
input device changes.
Fixed a minor bug in EventHub where it didn't handle EPOLLHUP
properly so it would spam the log about unsupposed epoll events
until inotify noticed that the device was gone and removed it.
Change-Id: I937d8c601f7185d4299038bce6a2934fe4fdd2b3
Camera autofocus move callback tells the clients when
continuous aufofocus is moving. Applications can show
autofocus animation based on this.
bug:5687212
Change-Id: I3191fd447b1e9de0ccf939eb346344f0be9bcf1a
Instead of each application loading the KeyCharacterMap from
the file system, get them from the input manager service as
part of the InputDevice object.
Refactored InputManager to be a proper singleton instead of
having a bunch of static methods.
InputManager now maintains a cache of all InputDevice objects
that it has loaded. Currently we never invalidate the cache
which can cause InputDevice to return stale motion ranges if
the device is reconfigured. This will be fixed in a future change.
Added a fake InputDevice with ID -1 to represent the virtual keyboard.
Change-Id: If7a695839ad0972317a5aab89e9d1e42ace28eb7
The purpose of the input device descriptor is to make it possible
to associate persistent settings for each input device, such as the
keyboard layout.
The descriptor is a hash of the information we have about the
device, such as its vendor id, product id, unique id, name,
or location.
Bug: 6110399
Change-Id: Idb80f946819b3f0dbf4e661bb0a753dbc2b60981
In this change, only the USB audio accessory support is implemented.
Change-Id: Id9b411319b07a96dc56649ca74cc5f3f89a55a7c
Signed-off-by: Mike Lockwood <lockwood@google.com>
Simplified input injection API down to just one call.
Removed all input state reading API. It was only used by the
window manager policy and required a permission that applications
could not obtain. READ_INPUT_STATE is now unused and deprecated.
Change-Id: I41278141586ddee9468cae0fb59ff0dced6cbc00
Extracted the input system from the window manager service into
a new input manager service. This will make it easier to
offer new input-related features to applications.
Cleaned up the input manager service JNI layer somewhat to get rid
of all of the unnecessary checks for whether the input manager
had been initialized. Simplified the callback layer as well.
Change-Id: I3175d01307aed1420780d3c093d2694b41edf66e
Added a new InputManager service for interacting with input
devices and configuring them. This will be the focus of
an upcoming refactoring.
Added an API for registering keyboard layouts with the system
based on the use of a broadcast receiver. Applications can
register their own keyboard layouts simply by declaring a
broadcast receiver in their manifests.
Added the skeleton of a package that will ultimately contain
the keyboard layouts and other input device related resources
that are part of the base system.
Bug: 6110399
Change-Id: Ie01b0ef4adbd5198f6f012e73964bdef3c51805c
The purpose is to let face unlock always get the camera
successfully. What happened was the camera applications may
have opened the camera in onResume under the lock screen.
This API lets face unlock take the camera from the camera
application. A new permission will be added, so other
applicatoins won't be able to take the camera from the face
unlock.
bug:5584464
Change-Id: Ib3d9dcbc2161815b68db42327dc01148453704c6
MediaActionSound is a helper class for applications that use the
camera, or include camera-like behavior such as taking
screenshots. This class helps applications match the sound-playing
behavior of the Camera.takePicture, MediaRecorder.start, and
MediaRecorder.stop methods.
This is useful for applications that don't use the above methods, but
still logically capture images or video, such as the panorama capture
feature and the video effects in the platform camera application.
Bug: 5029099
Change-Id: I829f6e2941f167f91f9cb506215b7232cb054958
Set a barrier on traversals.
Vsync is still not enabled by default in this patch so there
should be no observable effect from these changes.
Change-Id: Ie12081b95a8f1e81ed686edf747cc62f2e044b7e
SerialManager: provides access to serial ports
SerialPort: for reading and writing data to and from serial ports
IO with both array based and direct ByteBuffers is supported.
Accessing serial ports requires android.permission.SERIAL_PORT permission
Each platform must configure list of supported serial ports in the
config_serialPorts resource overlay
(this is needed to prevent apps from accidentally accessing the bluetooth
or other system UARTs).
In addition, the platform uevent.rc file must set the owner to the
/dev/tty* files to "system" so the framework can access the port.
Signed-off-by: Mike Lockwood <lockwood@android.com>
Instead of picking between the music stream and the enforced audio
stream, change the camera service to always play sounds through
enforced system stream. Also update the currently-hidden CameraSound
API to match.
Bug: 5778365
Change-Id: I3cc64b1d1ff567dbac8020a665d5b19846197ff3
To allow applications with non-standard Camera use cases to use the
platform sound files and routing, add a method to play any of the
standard Camera sounds (shutter, autofocus, record start/stop) using a
background thread.
Bug: 5447107
Change-Id: I2524853a626e3ce334a7aad2f7de061d5c04abd0
Suppose applications call autoFocus in CAF picture mode. If
CAF is in the middle of scanning, the picture is very likely to
be blurry. Change focus callback to return when the scanning
finishes.
bug:5514415
Change-Id: Ibcb8f92a5263d7dbd7cce54df3617fb21c6255d4