Switch camera sounds to always use the system enforced audio stream.

Instead of picking between the music stream and the enforced audio
stream, change the camera service to always play sounds through
enforced system stream. Also update the currently-hidden CameraSound
API to match.

Bug: 5778365
Change-Id: I3cc64b1d1ff567dbac8020a665d5b19846197ff3
This commit is contained in:
Eino-Ville Talvala
2012-01-05 15:34:53 -08:00
parent dacbf67ab9
commit b7feb1c91f
3 changed files with 2 additions and 19 deletions

View File

@@ -110,7 +110,6 @@ public class CameraSound {
private static class CameraSoundPlayer implements Runnable {
private int mSoundId;
private int mAudioStreamType;
private MediaPlayer mPlayer;
private Thread mThread;
private boolean mExit;
@@ -147,7 +146,7 @@ public class CameraSound {
}
mPlayer = new MediaPlayer();
try {
mPlayer.setAudioStreamType(mAudioStreamType);
mPlayer.setAudioStreamType(AudioManager.STREAM_SYSTEM_ENFORCED);
mPlayer.setDataSource(soundFilePath);
mPlayer.setLooping(false);
mPlayer.prepare();
@@ -179,11 +178,6 @@ public class CameraSound {
public CameraSoundPlayer(int soundId) {
mSoundId = soundId;
if (SystemProperties.get("ro.camera.sound.forced", "0").equals("0")) {
mAudioStreamType = AudioManager.STREAM_MUSIC;
} else {
mAudioStreamType = AudioManager.STREAM_SYSTEM_ENFORCED;
}
}
public void play() {

View File

@@ -97,16 +97,6 @@ void CameraService::onFirstRef()
setCameraFree(i);
}
}
// Read the system property to determine if we have to use the
// AUDIO_STREAM_ENFORCED_AUDIBLE type.
char value[PROPERTY_VALUE_MAX];
property_get("ro.camera.sound.forced", value, "0");
if (strcmp(value, "0") != 0) {
mAudioStreamType = AUDIO_STREAM_ENFORCED_AUDIBLE;
} else {
mAudioStreamType = AUDIO_STREAM_MUSIC;
}
}
CameraService::~CameraService() {
@@ -295,7 +285,7 @@ void CameraService::setCameraFree(int cameraId) {
MediaPlayer* CameraService::newMediaPlayer(const char *file) {
MediaPlayer* mp = new MediaPlayer();
if (mp->setDataSource(file, NULL) == NO_ERROR) {
mp->setAudioStreamType(mAudioStreamType);
mp->setAudioStreamType(AUDIO_STREAM_ENFORCED_AUDIBLE);
mp->prepare();
} else {
LOGE("Failed to load CameraService sounds: %s", file);

View File

@@ -76,7 +76,6 @@ private:
void setCameraFree(int cameraId);
// sounds
audio_stream_type_t mAudioStreamType;
MediaPlayer* newMediaPlayer(const char *file);
Mutex mSoundLock;