Before there was a jump-cut when a window that was occluding Keyguard
was going away, leading to an ugly flicker. To fix this, we do the
following.
- Always show windows with FLAG_SHOW_WHEN_LOCKED above lockscreen, even
if they don't "match" the currently occluding app (which is null in the
animation case)
- Move wallpaper behind last window that is not hidden by policy, so the
window doesn't get occluded by the wallpaper.
- Add a flag in the setOccluded call whether to animate or not. SystemUI
then plays a nice animation when it's set.
- Override the animation to always be the animation that happens when we
exit a window which is revealing the wallpaper behind, to make it
consistent with the home screen case.
Fixes: 30829255
Change-Id: Ib3fe20fc9003a0f9f291c974740f044ed8707e75
Using transitionTo in exit/enter (except in the terminal state) is
documented as undefined behavior and may cause unexpected results.
The current implementation appears to finish the current transition and
then transition to the new target state.
TEST=flash and play with the phone, no sign of immediate WTFs
Change-Id: I38a34b85c43d53c51514339587fc1269a069a454
(cherry picked from commit 8d3ed21583)
In order to make the tests run a few methods must be made public so that
they can be called from a class loaded by a different class loader.
Fixed: 28217358
Change-Id: I98ce1e952a78528ae6ebd3a0e843c9ddfe937337
(cherry picked from commit 36afe5b5cc)
Removed final from public sendMessage and sendMessageDelayed commands to
unblock unittest development. This allows tests to verify calls to
sendMessage and sendMessageDelayed.
Also fixed one checkstyle error with import order.
BUG: 28593024
Change-Id: I26e02c3d75049d385ded7891c4fc9967273c27be
TEST: builds
TEST: runtest frameworks-wifi
(cherry picked from commit 0dbeb9e01a)
Symptom:
When sharing an image from Album, ChooserActivity can be shown.
But then the app to be located to the bottom part of the list may not
be started even if user tap it.
Root cause:
ChooserActivity uses ResolverDrawerLayout. And ResolverDrawerLayout
can display only some items on the list (known as "Collapse mode").
When the item clipping along the bottom edge is tapped by the user,
ResolverDrawerLayout tries to expand the list and scroll it to a
better position, instead of starting an application.
In this problem case, ResolverDrawerLayout continues to try to expand
the list whenever tapping, so an application will never start.
Solution:
Change a condition so that mOpenOnClick becomes true only when the list
has been collapsed (mCollapseOffset > 0).
Bug: 30153542
Change-Id: I576fb6c8b6a91d79c1e0d46d069146779f4dbd17
(cherry picked from commit 4f3a843ea9)
Use application context to get the screen's display metrics.
Bug: 30127070
Change-Id: I2c453c494ef210c12d89fc7e3ff026728f9ecb0f
(cherry picked from commit afb38c5cc4)
Add the missing XML to byte array conversion method.
While there,
1. Fix writeByteArrayXml method to store the hex chars of the value.
2. Cleanup couple of error strings in |readThisIntArrayXml| method.
BUG: 29039296
Change-Id: I6386f7df7c5c8b7bc3bc5a268196da617209cea9
TEST: Compiles & manual testing.
(cherry picked from commit 651209b597)
LinearLayout sets up internal state during onLayout that's missing when
we override onMeasure. Avoid calling super.onMeasure() by re-implementing
onLayout without the internal state dependencies.
Bug: 30494039
Change-Id: I1149517a2fe5f5afdb4125db5e7f573588fea740
BootReceiver was using current build information when reporting
various versions. This was causing A/B devices to report the
wrong build information when reporting crashes since rebooting
a A/B device with a pending OTA would automatically apply the
OTA. (the problem was not seen on devices without A/B due to
booting through recovery to apply the OTA)
Bug: 30594862
Change-Id: I6f52081142e338c822c9135cba48a1f88f4d4bdb
If we return to the lockscreen from a FLAG_SHOW_WHEN_LOCKED activity,
there was an additional black flicker as the wallpaper wasn't shown
for a couple of frames. The issue is that we didn't set the wallpaper
flag again, to fix another flicker with lockscreen wallpapers. Now,
we pass the state whether we currently have a lockscreen wallpaper
and if we don't have one, we immediately set the wallpaper flag
again.
Bug: 30829255
Bug: 30883413
Change-Id: I9faeaa77b98eb02058171ce19cf90b43826ebe9e
commit efa6f355b06675aa4d0879fd279e22c16d5c046c
Author: Mikhail Naganov <mnaganov@google.com>
Date: Wed Aug 10 12:25:13 2016 -0700
MIDI: Use server-side socket in blocking mode for virtual devices
Since virtual MIDI servers may misbehave, blocking mode will throttle
them if clients are not coping with their sending speed.
Bug: 29413812
Change-Id: I9c4a2a7a7ea3ea060c93fedc7d0f033427c557c9
commit 755dfb5f83749d3963c63d98d692307f8271c804
Author: Mikhail Naganov <mnaganov@google.com>
Date: Fri Jul 8 13:26:19 2016 -0700
Protect MIDI framework against client blocks in MidiReceiver.onSend
Make the server-side socket non-blocking when creating MidiOutputPort
for clients. Thus if a client ceases to read from its side of the
socket pair, the server will just fail to write instead of blocking.
One drawback is that the MidiOutputPort on the client can't indicate
that it has become dysfunctional, but it's not possible without
changing the API.
Bug: 29413812
Change-Id: I9dfcbdd214a815cea8fd1365324fd78ca459268a
commit c740b13953761f58233ac651a0b5227733b1bdcc
Author: Mikhail Naganov <mnaganov@google.com>
Date: Fri Jun 17 04:11:25 2016 -0700
UsbMidiDevice: Clean up terminology and fix comments
When working with physical MIDI devices, an *input* stream is used
for reading from *output* port of the device, and vice versa. Thus,
using "input" and "output" without specifying whether it's a stream
or a port is confusing.
Clarify names of counter variables, and fix a couple of comments
that were incorrect due to this confusion. No functional changes.
Change-Id: If561eaca4bade94e9296d2c703c9fcebc91296e2
commit 4269c6417287737624f6165a8bbeb5aa427de9a0
Author: Glenn Kasten <gkasten@google.com>
Date: Thu May 5 18:49:16 2016 -0700
Update MIDI package summary
Bug: 28625060
Change-Id: If552ca8e1a0666d402b5f536699bf3fb09c1e324
commit 862d40b73168bde7d0be5280d997985c18061014
Author: Phil Burk <philburk@google.com>
Date: Tue Apr 19 15:56:24 2016 -0700
MidiDevice: do not open ports on closed device
Fix involves client side mIsDeviceClosed flag.
Bug: 24949216
Change-Id: I666284a787fbb9a710d2372fb424e8e54f6a2825
Signed-off-by: Phil Burk <philburk@google.com>
commit 6f1de358b9f2616e03f4655f01454770915ddd66
Author: Phil Burk <philburk@google.com>
Date: Mon Apr 18 16:05:28 2016 -0700
MidiService: fix resource leak
The proxy object was being used to match when adding or removing objects.
But they are different each time. So now we use an asBinder() object.
Bug: 28153736
Change-Id: I1bccebf1e9464668db757ff08b41902d0cf0e3a7
Signed-off-by: Phil Burk <philburk@google.com>
commit f7386bd535bb8a1d7f8df8f44a1748ab770c991a
Author: Phil Burk <philburk@google.com>
Date: Tue Apr 5 14:19:53 2016 -0700
MidiDevice: fix connectPorts for same Process
If connectPorts() was called for a device in the same process then
the connection would die when the ParcelFileDescriptor was closed.
Bug: 26406775
Change-Id: Id0538452593b4761ac2a93d366ade76d2e35ce73
Signed-off-by: Phil Burk <philburk@google.com>
Change-Id: I4dfc2a2cbaf04bf1a790ae2cb39bf74fb5bb16ac
This type behaves like a normal TYPE_APPLICATION, except that WM
will always wait for it to be drawn before starting a transition.
WM always waits for TYPE_BASE_APPLICATION (main window), but for
TYPE_APPLICATION, it only waits if the window relayouts to visible
and gets a surface before the main window is drawn. If main window
itself is ready very fast, transition could start without the other
window.
bug: 30830849
Change-Id: Ife71a9812db7c8eba6ee4ead10ce4f31d9e93b40