DO NOT MERGE StateMachine: remove final from SendMessage
Removed final from public sendMessage and sendMessageDelayed commands to unblock unittest development. This allows tests to verify calls to sendMessage and sendMessageDelayed. Also fixed one checkstyle error with import order. BUG: 28593024 Change-Id: I26e02c3d75049d385ded7891c4fc9967273c27be TEST: builds TEST: runtest frameworks-wifi
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@@ -29,8 +29,8 @@ import java.io.StringWriter;
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import java.util.ArrayList;
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import java.util.Calendar;
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import java.util.Collection;
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import java.util.Iterator;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.Vector;
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/**
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@@ -1642,7 +1642,7 @@ public class StateMachine {
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*
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* Message is ignored if state machine has quit.
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*/
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public final void sendMessage(int what) {
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public void sendMessage(int what) {
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// mSmHandler can be null if the state machine has quit.
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SmHandler smh = mSmHandler;
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if (smh == null) return;
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@@ -1655,7 +1655,7 @@ public class StateMachine {
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*
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* Message is ignored if state machine has quit.
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*/
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public final void sendMessage(int what, Object obj) {
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public void sendMessage(int what, Object obj) {
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// mSmHandler can be null if the state machine has quit.
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SmHandler smh = mSmHandler;
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if (smh == null) return;
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@@ -1668,7 +1668,7 @@ public class StateMachine {
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*
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* Message is ignored if state machine has quit.
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*/
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public final void sendMessage(int what, int arg1) {
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public void sendMessage(int what, int arg1) {
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// mSmHandler can be null if the state machine has quit.
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SmHandler smh = mSmHandler;
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if (smh == null) return;
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@@ -1681,7 +1681,7 @@ public class StateMachine {
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*
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* Message is ignored if state machine has quit.
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*/
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public final void sendMessage(int what, int arg1, int arg2) {
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public void sendMessage(int what, int arg1, int arg2) {
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// mSmHandler can be null if the state machine has quit.
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SmHandler smh = mSmHandler;
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if (smh == null) return;
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@@ -1694,7 +1694,7 @@ public class StateMachine {
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*
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* Message is ignored if state machine has quit.
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*/
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public final void sendMessage(int what, int arg1, int arg2, Object obj) {
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public void sendMessage(int what, int arg1, int arg2, Object obj) {
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// mSmHandler can be null if the state machine has quit.
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SmHandler smh = mSmHandler;
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if (smh == null) return;
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@@ -1707,7 +1707,7 @@ public class StateMachine {
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*
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* Message is ignored if state machine has quit.
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*/
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public final void sendMessage(Message msg) {
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public void sendMessage(Message msg) {
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// mSmHandler can be null if the state machine has quit.
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SmHandler smh = mSmHandler;
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if (smh == null) return;
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@@ -1720,7 +1720,7 @@ public class StateMachine {
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*
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* Message is ignored if state machine has quit.
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*/
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public final void sendMessageDelayed(int what, long delayMillis) {
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public void sendMessageDelayed(int what, long delayMillis) {
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// mSmHandler can be null if the state machine has quit.
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SmHandler smh = mSmHandler;
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if (smh == null) return;
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@@ -1733,7 +1733,7 @@ public class StateMachine {
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*
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* Message is ignored if state machine has quit.
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*/
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public final void sendMessageDelayed(int what, Object obj, long delayMillis) {
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public void sendMessageDelayed(int what, Object obj, long delayMillis) {
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// mSmHandler can be null if the state machine has quit.
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SmHandler smh = mSmHandler;
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if (smh == null) return;
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@@ -1746,7 +1746,7 @@ public class StateMachine {
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*
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* Message is ignored if state machine has quit.
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*/
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public final void sendMessageDelayed(int what, int arg1, long delayMillis) {
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public void sendMessageDelayed(int what, int arg1, long delayMillis) {
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// mSmHandler can be null if the state machine has quit.
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SmHandler smh = mSmHandler;
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if (smh == null) return;
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@@ -1759,7 +1759,7 @@ public class StateMachine {
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*
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* Message is ignored if state machine has quit.
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*/
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public final void sendMessageDelayed(int what, int arg1, int arg2, long delayMillis) {
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public void sendMessageDelayed(int what, int arg1, int arg2, long delayMillis) {
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// mSmHandler can be null if the state machine has quit.
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SmHandler smh = mSmHandler;
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if (smh == null) return;
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@@ -1772,7 +1772,7 @@ public class StateMachine {
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*
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* Message is ignored if state machine has quit.
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*/
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public final void sendMessageDelayed(int what, int arg1, int arg2, Object obj,
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public void sendMessageDelayed(int what, int arg1, int arg2, Object obj,
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long delayMillis) {
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// mSmHandler can be null if the state machine has quit.
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SmHandler smh = mSmHandler;
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@@ -1786,7 +1786,7 @@ public class StateMachine {
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*
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* Message is ignored if state machine has quit.
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*/
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public final void sendMessageDelayed(Message msg, long delayMillis) {
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public void sendMessageDelayed(Message msg, long delayMillis) {
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// mSmHandler can be null if the state machine has quit.
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SmHandler smh = mSmHandler;
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if (smh == null) return;
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