Change the manner of constructing Animator-related objects from constructors
via generics to factory methods with type-specific method names. Should
improve the proliferation of warnings due to generics issues and make the
code more readable (less irrelevant angle brackets Floating around).
Change-Id: I7c1776b15f3c9f245c09fb7de6dc005fdba58fe2
This also removes android.graphics.utils.BoundaryPatch
which was only used by the Browser for the unused drag
tracking (and by a demo app that I'm also removing).
Change-Id: I48253ae005ab11cb4c70d132bc1ea4f2692e2bd2
Merge commit '4af1de39ab36cbff08075e654db516526ff9038d'
* commit '4af1de39ab36cbff08075e654db516526ff9038d':
Fix bug 3064135 - do not allow text handles on TextViews in sub windows.
Merge commit '9a12a3c8d4bb20042cf69e07d268e3a04ac71f96'
* commit '9a12a3c8d4bb20042cf69e07d268e3a04ac71f96':
Remove dead code, and make the animation a setting.
turn off the electron beam
Merge commit '4711d21a55d9ff6f234d3b06ff2d07dca19238fc'
* commit '4711d21a55d9ff6f234d3b06ff2d07dca19238fc':
StrictMode: link to designing for responsiveness ANR docs
Merge commit 'b99db0c70e0ee18e0a691126134b9394f30f7f03'
* commit 'b99db0c70e0ee18e0a691126134b9394f30f7f03':
Set the wifi-only for SIP service as the default config.
Adds a method to AbsListView to allow for a smooth scroll to an
offset position with an app defined duration.
Change-Id: I8cd690597cda078b25bce9aeba683be030d6b155
Windows with FLAG_NEEDS_MENU_KEY (or windowNeedsMenuKey=true
in their theme) will cause the system bar to show a menu
icon. (Note that the phone's status bar currently ignores
this, but phones tend to have hardware menu keys anyway.)
Additionally, all windows whose package's SDK version is
pre-Honeycomb will have FLAG_NEEDS_MENU_KEY set by default.
Bug: 3003728
Change-Id: I2d983763a726ea4f32cd1af9b0390e30478b11d1
New assets, in dark/light version.
Made public attributes of the Theme, so that they can be customized.
Select_all was not included in that change. It is supposed to be represented
as text instead of an icon. Waiting for a CL that enables this feature.
Change-Id: Icc912b2eb582295c60c0a409760d2c3d65989fc6
* Fix Holo.Light dialog text color for system-created dialogs
* Use the correct text anchor assets for selection mode
* Temp fix for small holo light button metrics
Change-Id: I974528418b69354961ea43abf8249c8caada8e17
Merge commit '1bc3a407ceb380e35e894f405f544b5b87e980d4' into gingerbread-plus-aosp
* commit '1bc3a407ceb380e35e894f405f544b5b87e980d4':
Fix auto connection priority handling.
Bug: 3027023
1. user is connected to a headset. Headset is turned off.
2. User connects to another device. The priority of the first
headset must be set to ON. We only have 1 device set at AUTO_CONNECT
priority.
1. A remote headset sends an incoming connection. Don't set
AUTO_CONNECT till its gets connected.
2. For outgoing connections, set it to AUTO_CONNECT in Connecting state
since the user initated this connection.
Change-Id: Iaa211bf22b1fd99850875f7eda686c47142173ba
Merge commit '14854820eac895a925791fb41ccd330447fd4f02'
* commit '14854820eac895a925791fb41ccd330447fd4f02':
Add a configuration option to turn on the screen when you unplug the device.
Merge commit 'fa3d9557c8178e9c4b9471a76edcf4d48a5b3551' into gingerbread-plus-aosp
* commit 'fa3d9557c8178e9c4b9471a76edcf4d48a5b3551':
Add text selection handles to preloaded drawables.
This change detects empty quads in 9patches and removes them from
the mesh to avoid unnecessary blending.
Change-Id: I4500566fb4cb6845d64dcb59b522c0be7a0ec704
Merge commit 'fb6431c0298747d240fcdc025575e5f46db95132' into gingerbread-plus-aosp
* commit 'fb6431c0298747d240fcdc025575e5f46db95132':
Fix bug 3064135 - do not allow text handles on TextViews in sub windows.
Merge commit 'ba799098608c7be8ff1e18adfa7dc1f452205a7e' into gingerbread-plus-aosp
* commit 'ba799098608c7be8ff1e18adfa7dc1f452205a7e':
Remove dead code, and make the animation a setting.
turn off the electron beam