Merge changes I76513387,I335fb671 into gingerbread

* changes:
  Remove dead code, and make the animation a setting.
  turn off the electron beam
This commit is contained in:
Joe Onorato
2010-10-12 14:43:24 -07:00
committed by Android (Google) Code Review
10 changed files with 463 additions and 222 deletions

View File

@@ -149,9 +149,15 @@
Software implementation will be used if config_hardware_auto_brightness_available is not set -->
<bool name="config_automatic_brightness_available">false</bool>
<!-- Don't name config resources like this. It should look like config_annoyDianne -->
<bool name="config_annoy_dianne">true</bool>
<!-- If this is true, the screen will come on when you unplug usb/power/whatever. -->
<bool name="config_unplugTurnsOnScreen">false</bool>
<!-- If this is true, the screen will fade off. -->
<bool name="config_animateScreenLights">true</bool>
<!-- XXXXXX END OF RESOURCES USING WRONG NAMING CONVENTION -->
<!-- The number of degrees to rotate the display when the keyboard is open. -->

View File

@@ -118,6 +118,8 @@ public:
uint32_t* width, uint32_t* height, PixelFormat* format,
uint32_t reqWidth, uint32_t reqHeight) = 0;
virtual status_t turnElectronBeamOff(int32_t mode) = 0;
/* Signal surfaceflinger that there might be some work to do
* This is an ASYNCHRONOUS call.
*/
@@ -142,7 +144,8 @@ public:
FREEZE_DISPLAY,
UNFREEZE_DISPLAY,
SIGNAL,
CAPTURE_SCREEN
CAPTURE_SCREEN,
TURN_ELECTRON_BEAM_OFF
};
virtual status_t onTransact( uint32_t code,

View File

@@ -142,6 +142,15 @@ public:
return reply.readInt32();
}
virtual status_t turnElectronBeamOff(int32_t mode)
{
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
data.writeInt32(mode);
remote()->transact(BnSurfaceComposer::TURN_ELECTRON_BEAM_OFF, data, &reply);
return reply.readInt32();
}
virtual void signal() const
{
Parcel data, reply;
@@ -224,6 +233,12 @@ status_t BnSurfaceComposer::onTransact(
reply->writeInt32(f);
reply->writeInt32(res);
} break;
case TURN_ELECTRON_BEAM_OFF: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
int32_t mode = data.readInt32();
status_t res = turnElectronBeamOff(mode);
reply->writeInt32(res);
}
default:
return BBinder::onTransact(code, data, reply, flags);
}

View File

@@ -141,9 +141,7 @@ class PowerManagerService extends IPowerManager.Stub
// used for noChangeLights in setPowerState()
private static final int LIGHTS_MASK = SCREEN_BRIGHT_BIT | BUTTON_BRIGHT_BIT | KEYBOARD_BRIGHT_BIT;
static final boolean ANIMATE_SCREEN_LIGHTS = true;
static final boolean ANIMATE_BUTTON_LIGHTS = false;
static final boolean ANIMATE_KEYBOARD_LIGHTS = false;
boolean mAnimateScreenLights = true;
static final int ANIM_STEPS = 60/4;
// Slower animation for autobrightness changes
@@ -201,15 +199,12 @@ class PowerManagerService extends IPowerManager.Stub
private UnsynchronizedWakeLock mPreventScreenOnPartialLock;
private UnsynchronizedWakeLock mProximityPartialLock;
private HandlerThread mHandlerThread;
private HandlerThread mScreenOffThread;
private Handler mScreenOffHandler;
private Handler mHandler;
private final TimeoutTask mTimeoutTask = new TimeoutTask();
private final LightAnimator mLightAnimator = new LightAnimator();
private final BrightnessState mScreenBrightness
= new BrightnessState(SCREEN_BRIGHT_BIT);
private final BrightnessState mKeyboardBrightness
= new BrightnessState(KEYBOARD_BRIGHT_BIT);
private final BrightnessState mButtonBrightness
= new BrightnessState(BUTTON_BRIGHT_BIT);
private boolean mStillNeedSleepNotification;
private boolean mIsPowered = false;
private IActivityManager mActivityService;
@@ -261,6 +256,7 @@ class PowerManagerService extends IPowerManager.Stub
private native void nativeInit();
private native void nativeSetPowerState(boolean screenOn, boolean screenBright);
private native void nativeStartSurfaceFlingerAnimation();
/*
static PrintStream mLog;
@@ -485,6 +481,35 @@ class PowerManagerService extends IPowerManager.Stub
mKeyboardLight = lights.getLight(LightsService.LIGHT_ID_KEYBOARD);
mAttentionLight = lights.getLight(LightsService.LIGHT_ID_ATTENTION);
nativeInit();
synchronized (mLocks) {
updateNativePowerStateLocked();
}
mInitComplete = false;
mScreenOffThread = new HandlerThread("PowerManagerService.mScreenOffThread") {
@Override
protected void onLooperPrepared() {
mScreenOffHandler = new Handler();
synchronized (mScreenOffThread) {
mInitComplete = true;
mScreenOffThread.notifyAll();
}
}
};
mScreenOffThread.start();
synchronized (mScreenOffThread) {
while (!mInitComplete) {
try {
mScreenOffThread.wait();
} catch (InterruptedException e) {
// Ignore
}
}
}
mInitComplete = false;
mHandlerThread = new HandlerThread("PowerManagerService") {
@Override
protected void onLooperPrepared() {
@@ -531,6 +556,9 @@ class PowerManagerService extends IPowerManager.Stub
Resources resources = mContext.getResources();
mAnimateScreenLights = resources.getBoolean(
com.android.internal.R.bool.config_animateScreenLights);
mUnplugTurnsOnScreen = resources.getBoolean(
com.android.internal.R.bool.config_unplugTurnsOnScreen);
@@ -1093,8 +1121,6 @@ class PowerManagerService extends IPowerManager.Stub
pw.println(" mUseSoftwareAutoBrightness=" + mUseSoftwareAutoBrightness);
pw.println(" mAutoBrightessEnabled=" + mAutoBrightessEnabled);
mScreenBrightness.dump(pw, " mScreenBrightness: ");
mKeyboardBrightness.dump(pw, " mKeyboardBrightness: ");
mButtonBrightness.dump(pw, " mButtonBrightness: ");
int N = mLocks.size();
pw.println();
@@ -1724,7 +1750,8 @@ class PowerManagerService extends IPowerManager.Stub
// I don't think we need to check the current state here because all of these
// Power.setScreenState and sendNotificationLocked can both handle being
// called multiple times in the same state. -joeo
EventLog.writeEvent(EventLogTags.POWER_SCREEN_STATE, 0, reason, mTotalTouchDownTime, mTouchCycles);
EventLog.writeEvent(EventLogTags.POWER_SCREEN_STATE, 0, reason, mTotalTouchDownTime,
mTouchCycles);
mLastTouchDown = 0;
int err = setScreenStateLocked(false);
if (err == 0) {
@@ -1754,145 +1781,95 @@ class PowerManagerService extends IPowerManager.Stub
int onMask = 0;
int preferredBrightness = getPreferredBrightness();
boolean startAnimation = false;
if ((difference & KEYBOARD_BRIGHT_BIT) != 0) {
if (ANIMATE_KEYBOARD_LIGHTS) {
if ((newState & KEYBOARD_BRIGHT_BIT) == 0) {
mKeyboardBrightness.setTargetLocked(Power.BRIGHTNESS_OFF,
ANIM_STEPS, INITIAL_KEYBOARD_BRIGHTNESS,
Power.BRIGHTNESS_ON);
} else {
mKeyboardBrightness.setTargetLocked(Power.BRIGHTNESS_ON,
ANIM_STEPS, INITIAL_KEYBOARD_BRIGHTNESS,
Power.BRIGHTNESS_OFF);
}
startAnimation = true;
if ((newState & KEYBOARD_BRIGHT_BIT) == 0) {
offMask |= KEYBOARD_BRIGHT_BIT;
} else {
if ((newState & KEYBOARD_BRIGHT_BIT) == 0) {
offMask |= KEYBOARD_BRIGHT_BIT;
} else {
onMask |= KEYBOARD_BRIGHT_BIT;
}
onMask |= KEYBOARD_BRIGHT_BIT;
}
}
if ((difference & BUTTON_BRIGHT_BIT) != 0) {
if (ANIMATE_BUTTON_LIGHTS) {
if ((newState & BUTTON_BRIGHT_BIT) == 0) {
mButtonBrightness.setTargetLocked(Power.BRIGHTNESS_OFF,
ANIM_STEPS, INITIAL_BUTTON_BRIGHTNESS,
Power.BRIGHTNESS_ON);
} else {
mButtonBrightness.setTargetLocked(Power.BRIGHTNESS_ON,
ANIM_STEPS, INITIAL_BUTTON_BRIGHTNESS,
Power.BRIGHTNESS_OFF);
}
startAnimation = true;
if ((newState & BUTTON_BRIGHT_BIT) == 0) {
offMask |= BUTTON_BRIGHT_BIT;
} else {
if ((newState & BUTTON_BRIGHT_BIT) == 0) {
offMask |= BUTTON_BRIGHT_BIT;
} else {
onMask |= BUTTON_BRIGHT_BIT;
}
onMask |= BUTTON_BRIGHT_BIT;
}
}
if ((difference & (SCREEN_ON_BIT | SCREEN_BRIGHT_BIT)) != 0) {
if (ANIMATE_SCREEN_LIGHTS) {
int nominalCurrentValue = -1;
// If there was an actual difference in the light state, then
// figure out the "ideal" current value based on the previous
// state. Otherwise, this is a change due to the brightness
// override, so we want to animate from whatever the current
// value is.
if ((realDifference & (SCREEN_ON_BIT | SCREEN_BRIGHT_BIT)) != 0) {
switch (oldState & (SCREEN_BRIGHT_BIT|SCREEN_ON_BIT)) {
case SCREEN_BRIGHT_BIT | SCREEN_ON_BIT:
nominalCurrentValue = preferredBrightness;
break;
case SCREEN_ON_BIT:
nominalCurrentValue = Power.BRIGHTNESS_DIM;
break;
case 0:
nominalCurrentValue = Power.BRIGHTNESS_OFF;
break;
case SCREEN_BRIGHT_BIT:
default:
// not possible
nominalCurrentValue = (int)mScreenBrightness.curValue;
break;
}
int nominalCurrentValue = -1;
// If there was an actual difference in the light state, then
// figure out the "ideal" current value based on the previous
// state. Otherwise, this is a change due to the brightness
// override, so we want to animate from whatever the current
// value is.
if ((realDifference & (SCREEN_ON_BIT | SCREEN_BRIGHT_BIT)) != 0) {
switch (oldState & (SCREEN_BRIGHT_BIT|SCREEN_ON_BIT)) {
case SCREEN_BRIGHT_BIT | SCREEN_ON_BIT:
nominalCurrentValue = preferredBrightness;
break;
case SCREEN_ON_BIT:
nominalCurrentValue = Power.BRIGHTNESS_DIM;
break;
case 0:
nominalCurrentValue = Power.BRIGHTNESS_OFF;
break;
case SCREEN_BRIGHT_BIT:
default:
// not possible
nominalCurrentValue = (int)mScreenBrightness.curValue;
break;
}
int brightness = preferredBrightness;
int steps = ANIM_STEPS;
if ((newState & SCREEN_BRIGHT_BIT) == 0) {
// dim or turn off backlight, depending on if the screen is on
// the scale is because the brightness ramp isn't linear and this biases
// it so the later parts take longer.
final float scale = 1.5f;
float ratio = (((float)Power.BRIGHTNESS_DIM)/preferredBrightness);
if (ratio > 1.0f) ratio = 1.0f;
if ((newState & SCREEN_ON_BIT) == 0) {
if ((oldState & SCREEN_BRIGHT_BIT) != 0) {
// was bright
steps = ANIM_STEPS;
} else {
// was dim
steps = (int)(ANIM_STEPS*ratio*scale);
}
brightness = Power.BRIGHTNESS_OFF;
}
int brightness = preferredBrightness;
int steps = ANIM_STEPS;
if ((newState & SCREEN_BRIGHT_BIT) == 0) {
// dim or turn off backlight, depending on if the screen is on
// the scale is because the brightness ramp isn't linear and this biases
// it so the later parts take longer.
final float scale = 1.5f;
float ratio = (((float)Power.BRIGHTNESS_DIM)/preferredBrightness);
if (ratio > 1.0f) ratio = 1.0f;
if ((newState & SCREEN_ON_BIT) == 0) {
if ((oldState & SCREEN_BRIGHT_BIT) != 0) {
// was bright
steps = ANIM_STEPS;
} else {
if ((oldState & SCREEN_ON_BIT) != 0) {
// was bright
steps = (int)(ANIM_STEPS*(1.0f-ratio)*scale);
} else {
// was dim
steps = (int)(ANIM_STEPS*ratio);
}
if (mStayOnConditions != 0 && mBatteryService.isPowered(mStayOnConditions)) {
// If the "stay on while plugged in" option is
// turned on, then the screen will often not
// automatically turn off while plugged in. To
// still have a sense of when it is inactive, we
// will then count going dim as turning off.
mScreenOffTime = SystemClock.elapsedRealtime();
}
brightness = Power.BRIGHTNESS_DIM;
}
}
long identity = Binder.clearCallingIdentity();
try {
mBatteryStats.noteScreenBrightness(brightness);
} catch (RemoteException e) {
// Nothing interesting to do.
} finally {
Binder.restoreCallingIdentity(identity);
}
if (mScreenBrightness.setTargetLocked(brightness,
steps, INITIAL_SCREEN_BRIGHTNESS, nominalCurrentValue)) {
startAnimation = true;
}
} else {
if ((newState & SCREEN_BRIGHT_BIT) == 0) {
// dim or turn off backlight, depending on if the screen is on
if ((newState & SCREEN_ON_BIT) == 0) {
offMask |= SCREEN_BRIGHT_BIT;
} else {
dimMask |= SCREEN_BRIGHT_BIT;
// was dim
steps = (int)(ANIM_STEPS*ratio*scale);
}
brightness = Power.BRIGHTNESS_OFF;
} else {
onMask |= SCREEN_BRIGHT_BIT;
if ((oldState & SCREEN_ON_BIT) != 0) {
// was bright
steps = (int)(ANIM_STEPS*(1.0f-ratio)*scale);
} else {
// was dim
steps = (int)(ANIM_STEPS*ratio);
}
if (mStayOnConditions != 0 && mBatteryService.isPowered(mStayOnConditions)) {
// If the "stay on while plugged in" option is
// turned on, then the screen will often not
// automatically turn off while plugged in. To
// still have a sense of when it is inactive, we
// will then count going dim as turning off.
mScreenOffTime = SystemClock.elapsedRealtime();
}
brightness = Power.BRIGHTNESS_DIM;
}
}
}
if (startAnimation) {
if (mSpew) {
Slog.i(TAG, "Scheduling light animator!");
long identity = Binder.clearCallingIdentity();
try {
mBatteryStats.noteScreenBrightness(brightness);
} catch (RemoteException e) {
// Nothing interesting to do.
} finally {
Binder.restoreCallingIdentity(identity);
}
mHandler.removeCallbacks(mLightAnimator);
mHandler.post(mLightAnimator);
mScreenBrightness.setTargetLocked(brightness, steps,
INITIAL_SCREEN_BRIGHTNESS, nominalCurrentValue);
}
if (offMask != 0) {
@@ -1934,7 +1911,7 @@ class PowerManagerService extends IPowerManager.Stub
}
}
class BrightnessState {
class BrightnessState implements Runnable {
final int mask;
boolean initialized;
@@ -1954,13 +1931,13 @@ class PowerManagerService extends IPowerManager.Stub
+ " delta=" + delta);
}
boolean setTargetLocked(int target, int stepsToTarget, int initialValue,
void setTargetLocked(int target, int stepsToTarget, int initialValue,
int nominalCurrentValue) {
if (!initialized) {
initialized = true;
curValue = (float)initialValue;
} else if (targetValue == target) {
return false;
return;
}
targetValue = target;
delta = (targetValue -
@@ -1974,7 +1951,12 @@ class PowerManagerService extends IPowerManager.Stub
+ noticeMe);
}
animating = true;
return true;
if (mSpew) {
Slog.i(TAG, "scheduling light animator");
}
mScreenOffHandler.removeCallbacks(this);
mScreenOffHandler.post(this);
}
boolean stepLocked() {
@@ -2000,32 +1982,50 @@ class PowerManagerService extends IPowerManager.Stub
more = false;
}
}
//Slog.i(TAG, "Animating brightess " + curIntValue + ": " + mask);
if (mSpew) Slog.d(TAG, "Animating curIntValue=" + curIntValue + ": " + mask);
setLightBrightness(mask, curIntValue);
finishAnimation(more, curIntValue);
return more;
}
void jumpToTarget() {
if (mSpew) Slog.d(TAG, "jumpToTarget targetValue=" + targetValue + ": " + mask);
setLightBrightness(mask, targetValue);
final int tv = targetValue;
curValue = tv;
targetValue = -1;
finishAnimation(false, tv);
}
private void finishAnimation(boolean more, int curIntValue) {
animating = more;
if (!more) {
if (mask == SCREEN_BRIGHT_BIT && curIntValue == Power.BRIGHTNESS_OFF) {
screenOffFinishedAnimatingLocked(mScreenOffReason);
}
}
return more;
}
}
private class LightAnimator implements Runnable {
public void run() {
synchronized (mLocks) {
long now = SystemClock.uptimeMillis();
boolean more = mScreenBrightness.stepLocked();
if (mKeyboardBrightness.stepLocked()) {
more = true;
if (mAnimateScreenLights) {
synchronized (mLocks) {
long now = SystemClock.uptimeMillis();
boolean more = mScreenBrightness.stepLocked();
if (more) {
mScreenOffHandler.postAtTime(this, now+(1000/60));
}
}
if (mButtonBrightness.stepLocked()) {
more = true;
} else {
boolean animate;
boolean jump;
synchronized (mLocks) {
jump = animating; // we haven't already run this animation
animate = jump && targetValue == Power.BRIGHTNESS_OFF; // we're turning off
}
if (more) {
mHandler.postAtTime(mLightAnimator, now+(1000/60));
if (animate) {
nativeStartSurfaceFlingerAnimation();
}
mScreenBrightness.jumpToTarget();
}
}
}
@@ -2343,49 +2343,15 @@ class PowerManagerService extends IPowerManager.Stub
Slog.d(TAG, "keyboardValue " + keyboardValue);
}
boolean startAnimation = false;
if (mAutoBrightessEnabled && mScreenBrightnessOverride < 0) {
if (ANIMATE_SCREEN_LIGHTS) {
if (mScreenBrightness.setTargetLocked(lcdValue,
AUTOBRIGHTNESS_ANIM_STEPS, INITIAL_SCREEN_BRIGHTNESS,
(int)mScreenBrightness.curValue)) {
startAnimation = true;
}
} else {
int brightnessMode = (mAutoBrightessEnabled
? LightsService.BRIGHTNESS_MODE_SENSOR
: LightsService.BRIGHTNESS_MODE_USER);
mLcdLight.setBrightness(lcdValue, brightnessMode);
}
mScreenBrightness.setTargetLocked(lcdValue, AUTOBRIGHTNESS_ANIM_STEPS,
INITIAL_SCREEN_BRIGHTNESS, (int)mScreenBrightness.curValue);
}
if (mButtonBrightnessOverride < 0) {
if (ANIMATE_BUTTON_LIGHTS) {
if (mButtonBrightness.setTargetLocked(buttonValue,
AUTOBRIGHTNESS_ANIM_STEPS, INITIAL_BUTTON_BRIGHTNESS,
(int)mButtonBrightness.curValue)) {
startAnimation = true;
}
} else {
mButtonLight.setBrightness(buttonValue);
}
mButtonLight.setBrightness(buttonValue);
}
if (mButtonBrightnessOverride < 0 || !mKeyboardVisible) {
if (ANIMATE_KEYBOARD_LIGHTS) {
if (mKeyboardBrightness.setTargetLocked(keyboardValue,
AUTOBRIGHTNESS_ANIM_STEPS, INITIAL_BUTTON_BRIGHTNESS,
(int)mKeyboardBrightness.curValue)) {
startAnimation = true;
}
} else {
mKeyboardLight.setBrightness(keyboardValue);
}
}
if (startAnimation) {
if (mDebugLightSensor) {
Slog.i(TAG, "lightSensorChangedLocked scheduling light animator");
}
mHandler.removeCallbacks(mLightAnimator);
mHandler.post(mLightAnimator);
mKeyboardLight.setBrightness(keyboardValue);
}
}
}
@@ -2753,6 +2719,7 @@ class PowerManagerService extends IPowerManager.Stub
}
}
// for watchdog
public void monitor() {
synchronized (mLocks) { }
}
@@ -2772,34 +2739,23 @@ class PowerManagerService extends IPowerManager.Stub
public void setBacklightBrightness(int brightness) {
mContext.enforceCallingOrSelfPermission(android.Manifest.permission.DEVICE_POWER, null);
// Don't let applications turn the screen all the way off
brightness = Math.max(brightness, Power.BRIGHTNESS_DIM);
mLcdLight.setBrightness(brightness);
mKeyboardLight.setBrightness(mKeyboardVisible ? brightness : 0);
mButtonLight.setBrightness(brightness);
long identity = Binder.clearCallingIdentity();
try {
mBatteryStats.noteScreenBrightness(brightness);
} catch (RemoteException e) {
Slog.w(TAG, "RemoteException calling noteScreenBrightness on BatteryStatsService", e);
} finally {
Binder.restoreCallingIdentity(identity);
}
synchronized (mLocks) {
brightness = Math.max(brightness, Power.BRIGHTNESS_DIM);
mLcdLight.setBrightness(brightness);
mKeyboardLight.setBrightness(mKeyboardVisible ? brightness : 0);
mButtonLight.setBrightness(brightness);
long identity = Binder.clearCallingIdentity();
try {
mBatteryStats.noteScreenBrightness(brightness);
} catch (RemoteException e) {
Slog.w(TAG, "RemoteException calling noteScreenBrightness on BatteryStatsService", e);
} finally {
Binder.restoreCallingIdentity(identity);
}
// update our animation state
if (ANIMATE_SCREEN_LIGHTS) {
mScreenBrightness.curValue = brightness;
mScreenBrightness.animating = false;
mScreenBrightness.targetValue = -1;
}
if (ANIMATE_KEYBOARD_LIGHTS) {
mKeyboardBrightness.curValue = brightness;
mKeyboardBrightness.animating = false;
mKeyboardBrightness.targetValue = -1;
}
if (ANIMATE_BUTTON_LIGHTS) {
mButtonBrightness.curValue = brightness;
mButtonBrightness.animating = false;
mButtonBrightness.targetValue = -1;
// update our animation state
mScreenBrightness.targetValue = brightness;
mScreenBrightness.jumpToTarget();
}
}

View File

@@ -23,7 +23,8 @@ LOCAL_SHARED_LIBRARIES := \
libnativehelper \
libsystem_server \
libutils \
libui
libui \
libsurfaceflinger_client
ifeq ($(TARGET_SIMULATOR),true)
ifeq ($(TARGET_OS),linux)

View File

@@ -20,9 +20,14 @@
#include "JNIHelp.h"
#include "jni.h"
#include <limits.h>
#include <android_runtime/AndroidRuntime.h>
#include <utils/Timers.h>
#include <surfaceflinger/ISurfaceComposer.h>
#include <surfaceflinger/SurfaceComposerClient.h>
#include "com_android_server_PowerManagerService.h"
namespace android {
@@ -119,6 +124,12 @@ static void android_server_PowerManagerService_nativeSetPowerState(JNIEnv* env,
gScreenBright = screenBright;
}
static void android_server_PowerManagerService_nativeStartSurfaceFlingerAnimation(JNIEnv* env,
jobject obj) {
sp<ISurfaceComposer> s(ComposerService::getComposerService());
s->turnElectronBeamOff(0);
}
// ----------------------------------------------------------------------------
static JNINativeMethod gPowerManagerServiceMethods[] = {
@@ -127,6 +138,8 @@ static JNINativeMethod gPowerManagerServiceMethods[] = {
(void*) android_server_PowerManagerService_nativeInit },
{ "nativeSetPowerState", "(ZZ)V",
(void*) android_server_PowerManagerService_nativeSetPowerState },
{ "nativeStartSurfaceFlingerAnimation", "()V",
(void*) android_server_PowerManagerService_nativeStartSurfaceFlingerAnimation },
};
#define FIND_CLASS(var, className) \

View File

@@ -359,7 +359,7 @@ status_t DisplayHardwareBase::ConsoleManagerThread::initCheck() const
DisplayHardwareBase::DisplayHardwareBase(const sp<SurfaceFlinger>& flinger,
uint32_t displayIndex)
: mCanDraw(true)
: mCanDraw(true), mScreenAcquired(true)
{
mDisplayEventThread = new DisplayEventThread(flinger);
if (mDisplayEventThread->initCheck() != NO_ERROR) {
@@ -374,18 +374,21 @@ DisplayHardwareBase::~DisplayHardwareBase()
mDisplayEventThread->requestExitAndWait();
}
void DisplayHardwareBase::setCanDraw(bool canDraw)
{
mCanDraw = canDraw;
}
bool DisplayHardwareBase::canDraw() const
{
return mCanDraw;
return mCanDraw && mScreenAcquired;
}
void DisplayHardwareBase::releaseScreen() const
{
status_t err = mDisplayEventThread->releaseScreen();
if (err >= 0) {
//LOGD("screen given-up");
mCanDraw = false;
mScreenAcquired = false;
}
}
@@ -393,9 +396,14 @@ void DisplayHardwareBase::acquireScreen() const
{
status_t err = mDisplayEventThread->acquireScreen();
if (err >= 0) {
//LOGD("screen returned");
mCanDraw = true;
mScreenAcquired = true;
}
}
bool DisplayHardwareBase::isScreenAcquired() const
{
return mScreenAcquired;
}
}; // namespace android

View File

@@ -40,7 +40,11 @@ public:
// console managment
void releaseScreen() const;
void acquireScreen() const;
bool isScreenAcquired() const;
bool canDraw() const;
void setCanDraw(bool canDraw);
private:
class DisplayEventThreadBase : public Thread {
@@ -89,6 +93,7 @@ private:
sp<DisplayEventThreadBase> mDisplayEventThread;
mutable int mCanDraw;
mutable int mScreenAcquired;
};
}; // namespace android

View File

@@ -423,14 +423,14 @@ void SurfaceFlinger::handleConsoleEvents()
hw.acquireScreen();
}
if (mDeferReleaseConsole && hw.canDraw()) {
if (mDeferReleaseConsole && hw.isScreenAcquired()) {
// We got the release signal before the acquire signal
mDeferReleaseConsole = false;
hw.releaseScreen();
}
if (what & eConsoleReleased) {
if (hw.canDraw()) {
if (hw.isScreenAcquired()) {
hw.releaseScreen();
} else {
mDeferReleaseConsole = true;
@@ -1456,6 +1456,7 @@ status_t SurfaceFlinger::onTransact(
case FREEZE_DISPLAY:
case UNFREEZE_DISPLAY:
case BOOT_FINISHED:
case TURN_ELECTRON_BEAM_OFF:
{
// codes that require permission check
IPCThreadState* ipc = IPCThreadState::self();
@@ -1544,6 +1545,231 @@ status_t SurfaceFlinger::onTransact(
return err;
}
// ---------------------------------------------------------------------------
status_t SurfaceFlinger::turnElectronBeamOffImplLocked()
{
status_t result = PERMISSION_DENIED;
if (!GLExtensions::getInstance().haveFramebufferObject())
return INVALID_OPERATION;
// get screen geometry
const int dpy = 0;
const DisplayHardware& hw(graphicPlane(dpy).displayHardware());
if (!hw.canDraw()) {
// we're already off
return NO_ERROR;
}
const uint32_t hw_w = hw.getWidth();
const uint32_t hw_h = hw.getHeight();
const Region screenBounds(hw.bounds());
GLfloat u = 1;
GLfloat v = 1;
// make sure to clear all GL error flags
while ( glGetError() != GL_NO_ERROR ) ;
// create a FBO
GLuint name, tname;
glGenTextures(1, &tname);
glBindTexture(GL_TEXTURE_2D, tname);
glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, hw_w, hw_h, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
if (glGetError() != GL_NO_ERROR) {
GLint tw = (2 << (31 - clz(hw_w)));
GLint th = (2 << (31 - clz(hw_h)));
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, tw, th, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
u = GLfloat(hw_w) / tw;
v = GLfloat(hw_h) / th;
}
glGenFramebuffersOES(1, &name);
glBindFramebufferOES(GL_FRAMEBUFFER_OES, name);
glFramebufferTexture2DOES(GL_FRAMEBUFFER_OES, GL_COLOR_ATTACHMENT0_OES, GL_TEXTURE_2D, tname, 0);
GLenum status = glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES);
if (status == GL_FRAMEBUFFER_COMPLETE_OES) {
// redraw the screen entirely...
glClearColor(0,0,0,1);
glClear(GL_COLOR_BUFFER_BIT);
const Vector< sp<LayerBase> >& layers(mVisibleLayersSortedByZ);
const size_t count = layers.size();
for (size_t i=0 ; i<count ; ++i) {
const sp<LayerBase>& layer(layers[i]);
layer->drawForSreenShot();
}
// back to main framebuffer
glBindFramebufferOES(GL_FRAMEBUFFER_OES, 0);
glDisable(GL_SCISSOR_TEST);
GLfloat vtx[8];
const GLfloat texCoords[4][2] = { {0,v}, {0,0}, {u,0}, {u,v} };
glEnable(GL_TEXTURE_2D);
glBindTexture(GL_TEXTURE_2D, tname);
glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
glTexCoordPointer(2, GL_FLOAT, 0, texCoords);
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
glVertexPointer(2, GL_FLOAT, 0, vtx);
class s_curve_interpolator {
const float nbFrames, s, v;
public:
s_curve_interpolator(int nbFrames, float s)
: nbFrames(1.0f / (nbFrames-1)), s(s),
v(1.0f + expf(-s + 0.5f*s)) {
}
float operator()(int f) {
const float x = f * nbFrames;
return ((1.0f/(1.0f + expf(-x*s + 0.5f*s))) - 0.5f) * v + 0.5f;
}
};
class v_stretch {
const GLfloat hw_w, hw_h;
public:
v_stretch(uint32_t hw_w, uint32_t hw_h)
: hw_w(hw_w), hw_h(hw_h) {
}
void operator()(GLfloat* vtx, float v) {
const GLfloat w = hw_w + (hw_w * v);
const GLfloat h = hw_h - (hw_h * v);
const GLfloat x = (hw_w - w) * 0.5f;
const GLfloat y = (hw_h - h) * 0.5f;
vtx[0] = x; vtx[1] = y;
vtx[2] = x; vtx[3] = y + h;
vtx[4] = x + w; vtx[5] = y + h;
vtx[6] = x + w; vtx[7] = y;
}
};
class h_stretch {
const GLfloat hw_w, hw_h;
public:
h_stretch(uint32_t hw_w, uint32_t hw_h)
: hw_w(hw_w), hw_h(hw_h) {
}
void operator()(GLfloat* vtx, float v) {
const GLfloat w = hw_w - (hw_w * v);
const GLfloat h = 1.0f;
const GLfloat x = (hw_w - w) * 0.5f;
const GLfloat y = (hw_h - h) * 0.5f;
vtx[0] = x; vtx[1] = y;
vtx[2] = x; vtx[3] = y + h;
vtx[4] = x + w; vtx[5] = y + h;
vtx[6] = x + w; vtx[7] = y;
}
};
// the full animation is 24 frames
const int nbFrames = 12;
v_stretch vverts(hw_w, hw_h);
s_curve_interpolator itr(nbFrames, 7.5f);
s_curve_interpolator itg(nbFrames, 8.0f);
s_curve_interpolator itb(nbFrames, 8.5f);
glEnable(GL_BLEND);
glBlendFunc(GL_ONE, GL_ONE);
for (int i=0 ; i<nbFrames ; i++) {
float x, y, w, h;
const float vr = itr(i);
const float vg = itg(i);
const float vb = itb(i);
// clear screen
glColorMask(1,1,1,1);
glClear(GL_COLOR_BUFFER_BIT);
glEnable(GL_TEXTURE_2D);
// draw the red plane
vverts(vtx, vr);
glColorMask(1,0,0,1);
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
// draw the green plane
vverts(vtx, vg);
glColorMask(0,1,0,1);
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
// draw the blue plane
vverts(vtx, vb);
glColorMask(0,0,1,1);
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
// draw the white highlight (we use the last vertices)
glDisable(GL_TEXTURE_2D);
glColorMask(1,1,1,1);
glColor4f(vg, vg, vg, 1);
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
hw.flip(screenBounds);
}
h_stretch hverts(hw_w, hw_h);
glDisable(GL_BLEND);
glDisable(GL_TEXTURE_2D);
glColorMask(1,1,1,1);
for (int i=0 ; i<nbFrames ; i++) {
const float v = itg(i);
hverts(vtx, v);
glClear(GL_COLOR_BUFFER_BIT);
glColor4f(1-v, 1-v, 1-v, 1);
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
hw.flip(screenBounds);
}
glColorMask(1,1,1,1);
glEnable(GL_SCISSOR_TEST);
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
result = NO_ERROR;
} else {
// release FBO resources
glBindFramebufferOES(GL_FRAMEBUFFER_OES, 0);
result = BAD_VALUE;
}
glDeleteFramebuffersOES(1, &name);
glDeleteTextures(1, &tname);
if (result == NO_ERROR) {
DisplayHardware& hw(graphicPlane(dpy).editDisplayHardware());
hw.setCanDraw(false);
}
return result;
}
status_t SurfaceFlinger::turnElectronBeamOff(int32_t mode)
{
if (!GLExtensions::getInstance().haveFramebufferObject())
return INVALID_OPERATION;
class MessageTurnElectronBeamOff : public MessageBase {
SurfaceFlinger* flinger;
status_t result;
public:
MessageTurnElectronBeamOff(SurfaceFlinger* flinger)
: flinger(flinger), result(PERMISSION_DENIED) {
}
status_t getResult() const {
return result;
}
virtual bool handler() {
Mutex::Autolock _l(flinger->mStateLock);
result = flinger->turnElectronBeamOffImplLocked();
return true;
}
};
sp<MessageBase> msg = new MessageTurnElectronBeamOff(this);
status_t res = postMessageSync(msg);
if (res == NO_ERROR) {
res = static_cast<MessageTurnElectronBeamOff*>( msg.get() )->getResult();
}
return res;
}
// ---------------------------------------------------------------------------
status_t SurfaceFlinger::captureScreenImplLocked(DisplayID dpy,
@@ -2005,6 +2231,10 @@ const DisplayHardware& GraphicPlane::displayHardware() const {
return *mHw;
}
DisplayHardware& GraphicPlane::editDisplayHardware() {
return *mHw;
}
const Transform& GraphicPlane::transform() const {
return mGlobalTransform;
}

View File

@@ -141,6 +141,7 @@ public:
int getHeight() const;
const DisplayHardware& displayHardware() const;
DisplayHardware& editDisplayHardware();
const Transform& transform() const;
EGLDisplay getEGLDisplay() const;
@@ -200,6 +201,7 @@ public:
PixelFormat* format,
uint32_t reqWidth,
uint32_t reqHeight);
virtual status_t turnElectronBeamOff(int32_t mode);
void screenReleased(DisplayID dpy);
void screenAcquired(DisplayID dpy);
@@ -325,6 +327,8 @@ private:
uint32_t* width, uint32_t* height, PixelFormat* format,
uint32_t reqWidth = 0, uint32_t reqHeight = 0);
status_t turnElectronBeamOffImplLocked();
friend class FreezeLock;
sp<FreezeLock> getFreezeLock() const;
inline void incFreezeCount() {