If setView() will be called from two different threads
then mView property of a View object may have inconsistent
value. For instance, setView() may set mView to null causing
NullPointerException. Synchronize root.setView() as well to
avoid this.
Change-Id: I5f9cf47ece5d4aca575bd8644ecfcee0ed43d843
getCurrentInputMethodSubtype() acquires InputManagerService.mMethodMap
within its body. There seems to be no reason for holding
InputMethodManager.mH to call getCurrentInputMethodSubtype(). Holding mH
can cause potential deadlock b/w two threads acquiring mH and mMethodMap
in different orders.
Bug: 31247871
Bug: 31273203
Bug: b.android.com/218423
Change-Id: I20cf2c20f49b1b02c0f7a18257b49d4bcc081b5d
Previously the DisplayMetrics passed to a new ResourcesImpl
object would be generated from the default DisplayAdjustments.
We now use the correct DisplayAdjustments for the ResourcesImpl
and make sure to update them for things like rotation changes.
Bug:29619314
Change-Id: If2ba0d7670a4554dcd3fde9766e2337f20a191fd
(cherry picked from commit 8e8d23214a)
Fix a regression where a change in insets would forceLayout on the
view hierarchy but not run the measure/layout as a result. This would
cause layout requests to become stalled until a window-level relayout
event.
Bug 29634368
Change-Id: Ia3f32f5891c8b32c06c13f95ebd0572233572b04
Bug: 29586513
Also gives BackdropFrameRenderer a direct-destroy
of Choreographer since it's hammering on new Threads
and we don't want to wait for the GC to release
FDs.
Change-Id: Id2ec0af2ee4d5304961c4ab87a104ccb92f35fc2
Bug: 29547000
Instead of shifting the window off screen fall
back to the UI-thread calculated values. This fixes
a race issue around tear-down where we stop
drawing long before our window is actually no longer
visible, as well as fixes a funky issue with
PRESERVE_GEOMETRY during first draw.
Change-Id: I792d1966f5aaee1e703295ae79166c723b97a1dc
Make sure that when our Resources get updated, that DisplayAdjustment
and Display properly reflect the potentially new screen dimensions.
Bug:28388969
Change-Id: I340550ea094ece87abc8790dd46aaa60ab3cedd3
No longer release permissions in finalize(), so that
apps do not have to maintain a reference to the
DragAndDropPermissions object.
Also make it parcelable, so that permission instances can be
retained across activity instances so that they can be
manually released.
Bug: 29162822
Change-Id: Ie604dd3e83ee45a8665d743449b91857dd54e896
We might have a pending MSG_RESIZED_REPORT, but if it's executed after
relayoutWindow, mPendingInsets will already be the new value and it'll
not forceLayout. So we need to forceLayout here to make sure the measure
cache is cleared.
bug: 29391054
Change-Id: I73793b1427b89e75700369ec3b37053a6a732f0d
Fixes: 29223302
If the surface only changed we want to just call onSurfaceChanged,
not onSurfaceCreated.
Change-Id: I65c8b210a7e34eaa2862020335ee7f6ef56eeac2
Un-reverts ag/1057448, but uses a version of Resources#getText
that returns null rather than throw an exception when no title
is available. This is the same call made before, so this change
should be safer.
Bug: 28744278
Change-Id: I8c123f4f6d74f796ab9e8ffcf955aaf881770da1
At the end of the animation (when going from larger to smaller),
we are left with a scaled surface, that we want to seamlessly
resize to an unscaled surface of the new size. Because we have scaled
the shadow region of the surface, the position of the content
will differ before and after the resize applies. We use new
SurfaceFlinger API to cause position updates to apply after
resize. Because we have to switch into SCALING_MODE_FREEZE,
we could end up prematurely cropping the window, so we
switch to using screen space crop for the pinned stack.
Bug: 28899837
Change-Id: I9b762a237413e4fa3d432e67d30c7125bfef484c
When calculating scroll amount, we should check whehter focus
is visible using before-scrolling position.
It's possible that the view is already scrolled, then visible
insets changes (eg. IME went away). Previous scroll position
still makes the focus visible, but it will leave the focus
in a bad position when it should be scrolled back.
bug: 29025892
Change-Id: I091f16bebc4c1e5ba831616c51ab2ac75d4c4b3c
am: ddc6de1eda
* commit 'ddc6de1eda495790e6564438994df5d49ddf248f':
Fixed a few accessibility issues with notifications and groups
Change-Id: Iaa2ddc8bedaad3623190e65116f0d8b85687eb78