Rationale: there is no reason to sleep for 4 seconds between
transactions if there is no one using the database. This long
sleep only makes sense if two threads are actively using
the database yielding to each other every several seconds.
* changes:
When we get 304 and switch to cacheLoader, need to set mFromCache to be true. So that the cache loading will not create a new mCacheResult which overwrites the old cache data.
Use the fact that the scroller keeps track of the current velocity
to accelerate subsequent flings. The current velocity is added to
the new velocity if the flings are in the same general direction
and if the fling animation hasn't been aborted.
This makes it easier to move to the top or bottom of very large
pages (either in overview mode or reading mode) by taking
consecutive flings as a cue from the user that they want to
page faster. The user can stop the fling with any action as
before.
fixes http://b/issue?id=2066090
This change adds the EventHandler error codes to WebViewClient for the public
api. Previously, the api was ambiguous about the value of the errorCode
parameter and falsely documented that the values are HTTP status codes.
* changes:
LocationManagerService: Remove caching of last known locations to flash.
LocationManagerService: Add null pointer check and remove useless finalize() method.
Previously pdu creation was haphazardly done sometimes by the app and
sometimes centrally by the phone process -- specifically the phone
process did creation for multipart texts. This change gets rid of the
previous IPC interface for sending raw pdus to SMSDispatch in the
phone process, and instead makes everything work like multipart
messages worked before, namely the structured data is passed and pdu
encoding done centrally.
The motivation for this was the need to ensure that CDMA message id
numbers were strictly monotonic, including across reboots, which
necessitated central state in the form of a system property, which
could in turn only be modified by the phone process.
Hence, this (in part) addresses issue: http://buganizer/issue?id=2075760
Change-Id: I94ca207b6e657c465e8472534704db8646ee277c
Previously we had been setting the imageSize parameter to 0, which was
incorrect. According to the OpenGL ES spec for glCompressedTexImage2D
this parameter should be the size in bytes of the compressed data.
Aapt was adding/removing elements from a list an continuing to use a stale copy for future indexes.
This could cause incorrect subsequent processing. Add an en resource and modify an es, for example.
Adding the en would cause the base fileset's es version to be moved in the list. Using the old index
we'd then attempt to remove the old es version with the wrong index and then add the new es version
generating a "duplicate file" error.
bug: 2090015