* Move mValid to native
* Have destroyHardwareResources destroy everything
* Remove flaky mParentCount checks in setStaging
* All tree updates have an internal observer to
ensure onRemovedFromTree() is a reliable signal
* onRemovedFromTree() immediately releases resources
to avoid displaylist "leaks"
Test: Unit tests for validity added & pass, manually
verified that b/34072929 doesn't repro
Bug: 34072929
Change-Id: I856534b4ed1b7f009fc4b7cd13209b97fa42a71c
Modify HWUI tests to support different recording canvases. Delete
TestCanvas class and use base Canvas class instead. Use
Canvas::create_recording_canvas to create recording canvas instances
instead of RecordingCanvas constructor.
Change-Id: I651fb9bb4add0874d7110bac467a2eb1012357fc
Adds googlebench output format support
Adds offscreen rendering for >60fps benchmarking
Adds 'all' alias to run all registered TestScenes
Change-Id: I2579e40f2f4c941bfbd90c75efbee384c08a116b
Bug: 27709981
This desperately needs a refactor, but to keep
the current (really needed & nice) behavior of
dispatching after sync finishes would be difficult
to handle cleanly without lots of ripping so... #yolo
Change-Id: I831a06c6ae7412a062720d68ecbe3085190f0258
Now test-only common files reside in tests/common, and each test
executable type (macrobench, microbench, and unit) has a subdir there.
This change means the shared lib no longer has test code in it, and
sets up a means for scenes to be shared between tests.
Change-Id: I37b081f6977300e03fdd961b8e6439fde730605e