Our typical touchscreens are now good enough that we don't need the
touch slop to be as large as it once was. Lower it to increase
responsiveness while scrolling.
Move the touch slop constant to the config resource
config_viewConfigurationTouchSlop so that it may be more easily
tweaked in device-specific overlays.
Change-Id: I7c11d8affcb98e91654203beb13a26cfeec18f7c
...Background Replacement on Stingray
This is how I should have done it in the first place. We get the
new surface from the window manager, and then just copy it in to
the constant Surface object we have for the holder.
Change-Id: I537a9e413829a18f689dfb46687014676b27156e
getChildVisibleRect and getLocationInWindow do not take the new
mTransformationInfo View attribute.
As a result, these methods return invalid value during an animation
Bug 5638710
Changes in Patch Set 2:
- temporary allocations removed using static thread local variables (method
calls are NOT reentrant).
- scroll should be handled *before* applying the transformation matrix.
Fixed the call order in View#getLocationInWindow()
Patch set 4: fix from comments.
Patch set 5: <p>s
Change-Id: I15dc44c0659305d9029c59a47aba3a738bb35ae1
The AccessibilityServiceConnection chache should be shared
between all interrogating threads.
bug:5664337
Change-Id: I151041d0b358e87ac47ea5c1c258f90a8b252420
Don't disable volume slider when it hits zero.
Show correct icon for Silent mode in Power menu.
Bug: 5586083
Change-Id: Iaa957fc08e314e0de1c007dfc967a1d960080aab
1. AccessibilityInteractionConnections were removed from the
AccessiiblityManagerService but their DeathRecipents were
not unregistered, thus every removed interaction connection
was essentially leaking. Such connection is registered in
the system for every ViewRootImpl when accessiiblity is
enabled and inregistered when disabled.
2. Every AccessibilityEvent and AccessiilbityEventInfo obtained
from a widnow content querying accessibility service had a
handle to a binder proxy over which to make queries. Hoewever,
holding a proxy to a remote binder prevents the latter from
being garbage collected. Therefore, now the events and infos
have a connection id insteand and the hindden singleton
AccessiiblityInteaction client via which queries are made
has a registry with the connections. This class looks up
the connection given its id before making an IPC. Now the
connection is stored in one place and when an accessibility
service is disconnected the system sets the connection to
null so the binder object in the system process can be GCed.
Note that before this change a bad implemented accessibility
service could cache events or infos causing a leak in the
system process. This should never happen.
3. SparseArray was not clearing the reference to the last moved
element while garbage collecting thus causing a leak.
bug:5664337
Change-Id: Id397f614b026d43bd7b57bb7f8186bca5cdfcff9
Improved quick launch bookmarks to support category-based shortcuts
instead of hardcoding package and class names for all apps.
Added a set of Intent categories for typical applications on the
platform.
Added support for some of the HID application launch usages to
reduce reliance on quick launch for special purpose keys. Some
keyboard vendors have hardcoded launch keys that synthesize
"Search + X" type key combos. The goal is to encourage them
to stop doing this by implementing more of HID.
Bug: 5674723
Change-Id: I79f1147c65a208efc3f67228c9f0fa5cd050c593
There was an error in some of the OpenGL layer logic such that we would
occasionally set up a layer for rendering and then not clean up when it was
done. This caused future OpenGL rendering to go into that layer instead of
to the buffers being displayed on the screen, resulting in artifacts including
flashes and displaying of stale content. This happened specifically when
using the wifi settings dialog with the InputMethod keyboard displayed,
but it was probably visible in other situations as well.
Issue #5628248: Flickering/flashing after entering password for WiFi
Change-Id: I38139f620b310f4309570fa7224552d2ee633999
Bug #5659476
The FontRenderer was not cleaning up its temporary state, leading
to crashes when invoking renderDropShadow.
Change-Id: I43b24820dd5625af8c080bbe11b64de2f74164b2
Make surface management between SurfaceView and the window manager
much more controlled, to ensure that SurfaceView always gets to report
the current surface is destroyed before the window manager actually
destroys it.
Also a small tweak to allow windows that have a wallpaper background
to still have a preview window. This makes launching home after it
has been killed feel much more responsive.
Change-Id: I0d22cf178a499601a770cb1dbadef7487e392d85
Bug #5638421
This bug was introduced by the recent changes that force more frequent
flushes of the GL renderer.
Change-Id: I55dd4ace6ba1e70ab41927150d6c60c37d7fb196
The text selection change event was not added to the text
populating accessibility events in View.
bug:5638709
Change-Id: Ie7e319bc07d7e6c48f178a6c1bd22b1fe32ff515
This class provides an API for an application to know when it is time to
destroy its EGL context when memory is being trimmed. By having this in
the framework, we can still detect whether it will be useful to destroy
any EGL contexts (because we know if doing so will destroy all of them).
Change-Id: I1eac8d640052778052926b875c7928008f752182
Stop using system properties to publish information about
the key character map path. Instead, we can retrieve it
on demand by asking the window manager.
It was possible to exhaust the supply of system properties
when repeatedly adding and removing input devices.
Bug: 5532806
Change-Id: Idd361a24ad7db2edc185c8546db7fb05f9c28669