When processing attributes in XML, quotes can't be used to mark a
section as whitespace preserving, so the assumption should be that the
entire string is whitespace preserving, which makes quote characters
literals.
Bug: 62840718
Bug: 62840406
Test: make aapt2_tests
Change-Id: I4afff02148b5b8e78833abf1f323c2f5325d6155
Teach is_idmap_stale_fd to include the idmap version in the list of
criteria used to determine if an idmap file is already up to date.
Change-Id: I3e4e2aa502fe76a034c3977bdb055a1df7e665be
Since hwui output non-linear scRGB data in wide-gamut, use
the scRGB-nl extension instead of scRGB.
Bug: 62951776
Test: Manual, CtsGraphicsTestCases
Change-Id: Ifdb288e777d12b790b93624ccea9b4f1f6966e52
(cherry picked from commit 26b6a64953)
When processing attributes in XML, quotes can't be used to mark a
section as whitespace preserving, so the assumption should be that the
entire string is whitespace preserving, which makes quote characters
literals.
Bug: 62840718
Bug: 62840406
Test: make aapt2_tests
Change-Id: I4afff02148b5b8e78833abf1f323c2f5325d6155
The analyzer assumes that the given `put` operation may fail. This
shouldn't be the case, so mark it with a LOG_ALWAYS_FATAL_IF. Doing so
silences a warning about potential memory leaks originating from
TessellationCache::getRoundRect.
Bug: 27101951
Test: mma. Warning is gone.
Change-Id: I3adeacd6c2c9c03caecd989e2a1267c51e8ef905
If the output matches the source rect then use
GL_NEAREST instead of GL_FILTER. This is a more
pixel-exact capture.
Bug: 38242146
Test: CtsUiRendering & CtsViewTestCases:.PixelCopyTest passes on fugu
Change-Id: I9f57a4124374568f83d45fdc8f83cc767ded888a
Symptom: Type was freed but still may be access
Root Cause: TypeList not cleared
Solution: clear the TypeList
Project: AOSP
Note: None
Test: Yes
Change-Id: I00225165a30d15a299b7a483ea393b4447d2a3fc
WCG windows render into RGBA16F surfaces, we need to give the readback
API the ability to read the raw source data for testing.
Bug: 62728191
Test: CtsViewTestCases
Change-Id: I93ead84207dab38fba02d4419b5ae18df9555f8e
Layers created using View.setLayerType() or Canvas.saveLayer() need
to be RGBA16F/scRGB-nl when within a window that requested wide color
gamut rendering.
Bug: 29940137
Test: CtsUiRenderingTestCases, CtsGraphicsTestCases, hwui_unit_tests
Change-Id: I42fd6355448c92041491a7109e3ac8a153d38bf9
To workaround a deadlock caused by bufferqueue locks
we force RenderThread over to use async mode which
we enable via eglSwapInterval(0)
Bug: 38372997
Test: steps in the bug
Change-Id: Ia305f73abbdd64ab0c25d1f7d32792cc6295a0ce
- Add new Choreographer instance that runs on vsync-sf
- Use this new Choreographer for WindowAnimator, and remove all
the hacks around it
Test: Open apps and close apps, notice no stutter
Test: Screen zoom animations
Test: go/wm-smoke
Bug: 36631902
Change-Id: I988ae25645effc3ac20efa7cb9b68f23444da0d0
The core of the implementation is complete and provides heuristic
cache sizing based on the size of the surface being used. This CL
will also be used to add the following features in the future...
1) Support Vulkan pipeline reporting on the size of the surface.
2) Complete the VectorDrawableAtlas stub code
3) Automatic purging of stale resources for low memory devices.
Test: hwui_unit_tests (new test added) and CtsUiRendering
Bug: 62260637
Change-Id: Ib85159cca28b646fe249f2190b07f1b7e0f50d8f
Implement HW Bitmap for Skia pipeline. Use new Skia
SkImage::MakeFromAHardwareBuffer API, which will enable to
record HW Bitmap into a picture. Move logic that uploads
SkBitmap into a GraphicBuffer into pipeline specific classes.
Test: All CTS and other tests pass for HWUI pipleine. For Skia
pipeline graphics CTS tests pass, 2 UIRendering CTS tests which
excise HW bitmaps with color spaces fail, bitmapShaderEglImage
macrobench fails (to be fixed by a CL in Skia), HWUI unit tests
pass, no EGL leaks found.
Change-Id: Id5926d7cccd81af8b55400f44fb524a427543d05
When wide color gamut rendering is requested, hwui will now
use an rgba16f scRGB-nl surface for rendering. This change
also fixes the way screenshots are handled in the platform
to behave properly with wide gamut rendering.
This change does not affect hardware layers. They also
need to use rgba16f scRGB-nl; this will be addressed in
another CL.
Bug: 29940137
Test: CtsUiRenderingTestCases, CtsGraphicsTestCases
Change-Id: I68fd96c451652136c566ec48fb0e97c2a7a257c5
This is a ~2x performance increase for the rounded corners shader which
was previously shader limited even on many high-end GPUs. It simplifies
the calculations by pre-dividing by the radius, which also allows to
maintain mediump/FP16 precision (this improves performance and might
improve image quality on GPUs that don't support highp e.g. Mali-400).
It also uses a conditional in the shader to save much of the work on
the vast majority of pixels which are not close to the corners.
Test: manual - visual inspection on fugu (nexus player)
Change-Id: I38f491cfb006e2991ef0b9d6b3d67d2c4d328d44
Fixes impossible dequeue crash as the wrong
start point of the frame was used. We need
to use the start point for RT, not the start
point for the frame.
Workaround for sysui ANR caused by what appears
to be a driver bug. Drivers with the bug
will have transiently higher memory usage.
Drivers without the bug will be unaffected.
Bug: 62213889
Bug: 62250550
Test: Manual
Change-Id: I9992b224f84bc1c40834bafff7e0013b38270ae0