Keeping all activity=>task changes in master and removing them
from jb-mr2.
Revert "Update histories simultaneously."
Revert "Add null check to setAppGroupId."
Revert "Fix crashing bug in validator."
Revert "Switch topRunning* and moveTaskTo*"
Revert "Begin switch over to task based history."
Revert "Reset and reuse Iterators and don't new() one."
Revert "Remove AppWindowToken lists."
Revert "Fix build."
Revert "Remove unused App methods."
Revert "Stop using AppToken movement and start using Task."
Revert "Replace access to mAppTokens with AppTokenIterator"
Revert "Refactor setAppOpVisibility implementation."
Revert "Add AppWindowTokens to TaskList."
Revert "Make ActivityStack.mHistory private."
Revert "Migrate AppWindowToken lists into DisplayContent."
Change-Id: I5722c9a4956dccb52864207e2967690bc58e4ebb
Add logAndAddLogRec method that logs a string and adds it to LogRecords.
Add loge(s, e)
Add missing javadoc to the logging methods
Reformatted the code.
Change-Id: I42f39e45aae77e5b6968f16b6b83f4804ccb7e73
The window manager now maintains and reports a new formal
"overscan insets" for each window, much like the existing
content and visible insets. This is used to correctly
position the various UI elements in the various combination
of layout options. In particular, this allows us to have
an activity that is using fitSystemWindows to have the content
of its UI extend out to the visible content part of the screen
while still positioning its fixed UI elements inside the
standard content rect (and the entire window extending all
the way into the overscan area to fill the screen as desired).
Okay, maybe that is not written so clearly. Well, it made
my head hurt too, so suffer!
The key thing is that windows now need to know about three
rectangles: the overall rectangle of the window, the rectangle
inside of the overscan area, and the rectangle inside of the
content area. The FLAG_LAYOUT_IN_OVERSCAN option controls
whether the second rectangle is pushed out to fill the entire
overscan area.
Also did some improvements to debug dumping in the window
manager.
Change-Id: Ib2368c4aff5709d00662c799507c37b6826929fd
bug:8204062
Avoids incorrectly blurring with RenderScript after a C++ blur
Additionally, avoids draw/blurring if the input text has empty bounds
Change-Id: Ibbaf74800fff7a6e4cda3aa24286b90e7aef589d
These checks while technically reasonable are a hard to swallow API change
that may break existing apps and pragmatically serves no purpose: the protected
data is available in publicly readable java VM properties.
Change-Id: I522c493c2604a33e28d99e2be31054326c9a8323
Allow fullscreen windows to specify crossfade or jumpcut animations
that override the default rotation animation. Only if the incoming
and outgoing topmost windows are fullscreen and both specify the
same animation to use.
Fixes bug 8182773.
Change-Id: I6b3c0020d7bd2cdfba5c66189e114ec62cd54fcf