Commit Graph

16 Commits

Author SHA1 Message Date
Jason Sams
2525a81522 Improve structure support using symbol lookup of named structures in scripts to allow them to appear as just pointers to structs. 2009-09-03 15:43:13 -07:00
Jason Sams
b13ada5071 Add support for selecting the color bit depth and if the application used a depth buffer. 2009-08-25 11:44:30 -07:00
Romain Guy
1965610f3b Fix FallRS by keeping a reference to the mesh. 2009-08-21 16:29:42 -07:00
Romain Guy
8e7c671db7 Micro-optimizations for FallRS 2009-08-19 18:08:09 -07:00
Romain Guy
313b5b8b63 Improved performance in Galaxy and Fall 2009-08-19 17:16:17 -07:00
Romain Guy
484d57f435 Move the sky 2009-08-19 12:10:03 -07:00
Romain Guy
8a947bd696 Tweak the water and its texture 2009-08-18 18:38:38 -07:00
Romain Guy
15b2969818 Add reflections to the water 2009-08-18 17:21:07 -07:00
Romain Guy
a9d2d5ed28 Make the laves follow the ripples 2009-08-09 19:12:27 -07:00
Romain Guy
8f5c94b453 Better ripples and leaves 2009-08-09 15:20:29 -07:00
Romain Guy
6c0cc6db99 Add refraction and bettr normals computation to FallRS 2009-08-07 15:40:32 -07:00
Romain Guy
b62627ea33 Add lighting to animated water ripples. 2009-08-06 22:52:13 -07:00
Romain Guy
31858c2b84 Draw untextured water mesh 2009-08-05 18:39:37 -07:00
Jason Sams
9bee51c42e Remove useless slot from ProgramVertex. Optimize GL state setup. 2009-08-05 13:57:03 -07:00
Romain Guy
ec070224c4 Fix Fall RS to use the new ProgramVertex APIs. 2009-08-04 20:23:00 -07:00
Romain Guy
a2136d6b18 Add ability to load arrays in RenderScript. 2009-08-04 18:50:24 -07:00