Commit Graph

7608 Commits

Author SHA1 Message Date
John Reck
a32df88d7d Merge \\"Avoid re-calculating vsync mid-frame\\" into nyc-dev am: fc275d244e
am: cb0649f72b

Change-Id: I7cc9443c1ab3e876daa3aeecbcb9a41085f359af
2016-06-18 02:08:56 +00:00
John Reck
cb0649f72b Merge \"Avoid re-calculating vsync mid-frame\" into nyc-dev
am: fc275d244e

Change-Id: Ic46d2d9627c4dcbd345b49f01af0bf3b8247259c
2016-06-18 02:05:17 +00:00
John Reck
501ff9acfe Avoid re-calculating vsync mid-frame
Fixes: 29072773

By using computeFrameTime AnimationContext would
potentially end up modifying the latest vsync if
a very-slow frame was received from the UI thread.

This could potentially desync animations that were
RT & UI thread 'synchronized', but more significantly
it would confuse the swap chain which tries to only
draw one frame per vsync causing unneccessary frame
drops.

Change-Id: Ibd2ec3157ce32fee1eec8d56837c45a35e622895
2016-06-17 20:44:43 +00:00
John Reck
61513724f0 Merge \"Move SurfaceView offscreen if the app stops drawing it\" into nyc-mr1-dev
am: e66dedf35b

Change-Id: I3d070161a4bdacd0cdcf2e61f026f9fffe15890e
2016-06-17 20:20:38 +00:00
John Reck
aa6e84f21d Move SurfaceView offscreen if the app stops drawing it
Bug: 29360411
Change-Id: Iefb9d7a9dafb34a2b4f79130a2a8b5a7cf7de906
2016-06-17 10:23:54 -07:00
ywen
8ef6b2e628 Merge \\\"Performance Optimization: Align texture dirty rect\\\" am: 4e6a73c16a am: ec45adde70
am: 89132e094f

Change-Id: I198fc7403ad5e42dbb0caaac33185c8169b3aebc
2016-06-16 21:59:21 +00:00
John Reck
89132e094f Merge \\"Performance Optimization: Align texture dirty rect\\" am: 4e6a73c16a
am: ec45adde70

Change-Id: Ice5c2f216dab71fe26b07f9299f8c4300b80f665
2016-06-16 21:47:55 +00:00
ywen
ec45adde70 Merge \"Performance Optimization: Align texture dirty rect\"
am: 4e6a73c16a

Change-Id: I2bafdfadd3d6ff88be44475f77158236015acfde
2016-06-16 21:42:13 +00:00
John Reck
4e6a73c16a Merge "Performance Optimization: Align texture dirty rect" 2016-06-16 21:35:12 +00:00
Adam Lesinski
f4152a9c7e Merge \\"ResourcesManager: Allow managed addition of library asset paths\\" into nyc-dev am: 464bda8a2b
am: c3ab1b7c0a

Change-Id: I6d268a2d0871de19a57358ff7755c525906aae1c
2016-06-15 22:57:08 +00:00
Adam Lesinski
1dda5b39d4 Merge \"ResourcesManager: Allow managed addition of library asset paths\" into nyc-dev
am: 464bda8a2b

Change-Id: I0609c73c4f36b48970bba83b6ea5bd95e6c2d956
2016-06-15 22:47:58 +00:00
Adam Lesinski
c3ab1b7c0a Merge \"ResourcesManager: Allow managed addition of library asset paths\" into nyc-dev
am: 464bda8a2b

Change-Id: I352c56482aca030efab49ca39301679b51e44e05
2016-06-15 22:44:43 +00:00
Adam Lesinski
464bda8a2b Merge "ResourcesManager: Allow managed addition of library asset paths" into nyc-dev 2016-06-15 22:35:26 +00:00
Adam Lesinski
25f48886b2 ResourcesManager: Allow managed addition of library asset paths
This allows WebView to add itself to the ResourcesManager and
remain their even after configuration changes and multi-window
changes.

Bug:29112218
Change-Id: I2cb131ae2c61fb58c48babafdd46c1882be96aa9
2016-06-15 12:00:18 -07:00
ywen
229cad0ab2 Performance Optimization: Align texture dirty rect
Align x offset and width to 32, y offset and height to 4.
It improves the font texture upload performance.

Change-Id: I967eeed90658f2ce1eb08cb2740d5dc34c72f40b
2016-06-15 08:32:25 +00:00
John Reck
6c3281a7c7 Merge \\"Redraw if dirty during stopped when resumed\\" into nyc-dev am: 5b4ff21a74
am: fc4c59a10c

Change-Id: Id572ab8137655b8f64e563d78897d2461442dd39
2016-06-14 14:58:56 +00:00
John Reck
f22f6cf0f3 Merge \"Redraw if dirty during stopped when resumed\" into nyc-dev
am: 5b4ff21a74

Change-Id: I75235a18c29939b4f221c8af664d5f7218660aed
2016-06-14 14:54:21 +00:00
John Reck
fc4c59a10c Merge \"Redraw if dirty during stopped when resumed\" into nyc-dev
am: 5b4ff21a74

Change-Id: If4eedb4a4c1ff6d4e96f8b0db4ddd846a2967a9f
2016-06-14 14:54:18 +00:00
John Reck
5b4ff21a74 Merge "Redraw if dirty during stopped when resumed" into nyc-dev 2016-06-14 14:43:20 +00:00
Doris Liu
33b9430e90 Merge \"Test RenderNode\'s prepareTree when its DL is null and non-null\" into nyc-mr1-dev
am: 3d66bdb56d

Change-Id: I55aab1c33b1da1b28eb5cb0b9347d7edad5c8666
2016-06-13 23:51:08 +00:00
Doris Liu
9559ef45e7 Merge \"Chcek for valid render content before damaging RenderNode for dirty VD\" into nyc-mr1-dev
am: d53dd6fd3f

Change-Id: If41865d28e7f57258c40c0b087d9f70a823c38e9
2016-06-13 22:39:09 +00:00
Doris Liu
a7952b33f6 Test RenderNode's prepareTree when its DL is null and non-null
BUG: 29320878
Change-Id: I3325e957025d0039faf366144dcd2d95790ccfd1
2016-06-13 22:05:11 +00:00
Doris Liu
07c056d627 Chcek for valid render content before damaging RenderNode for dirty VD
BUG: 29320878
Change-Id: I847d76467bad92c956a4bb7617627983d64e90f9
2016-06-13 12:52:44 -07:00
John Reck
306f331f91 Redraw if dirty during stopped when resumed
Change-Id: I0034d1da7704de53c4ba3da3e8ef3109445f9e6a
Fixes: 28283031
2016-06-10 16:28:59 -07:00
Chris Craik
22696fc0e4 Merge \\"Fix framebuffer incomplete errors\\" into nyc-dev am: 4bcf66030d
am: 7156913021

Change-Id: I7f01add5270c4979a189b03feed2aea0d97fa819
2016-06-10 16:15:58 +00:00
Chris Craik
bc640cb016 Merge \"Fix framebuffer incomplete errors\" into nyc-dev
am: 4bcf66030d

Change-Id: If578de7d7ea10cceb0e19eb68e305432e4177d04
2016-06-10 16:08:44 +00:00
Chris Craik
7156913021 Merge \"Fix framebuffer incomplete errors\" into nyc-dev
am: 4bcf66030d

Change-Id: I478d99bc0b1f1f10fef38505282711e95b7f5a09
2016-06-10 16:08:38 +00:00
Chris Craik
d4fe4d3b30 Fix framebuffer incomplete errors
bug:29127615

Primarily fixes case where 0 dimensioned layers could be
created/updated. Additionally, adds more logging in incomplete
framebuffer cases, if they still occur.

Change-Id: Ib90dbbafd6905aca3c8f46e64064e13a308f713d
2016-06-09 17:05:27 -07:00
Doris Liu
7da4903bf9 Merge changes from topic \'VectorDrawable polishing cherrypicks from master\' into nyc-mr1-dev
am: ea06280b3e

Change-Id: I8d5a26b50f6737964047d06e5e27abbdc4ba6381
2016-06-09 23:42:16 +00:00
Doris Liu
09087eaac9 Merge \"Handle hidden RT VectorDrawable animators\" into nyc-mr1-dev
am: 3f6a95283a

Change-Id: I909f3c33690fcb932f1b751def1837d82adb28f4
2016-06-09 21:44:01 +00:00
Doris Liu
c9493879d7 Support Keyframe definition for AVD on RT
BUG: 27441613
Change-Id: Iece386f65f3704d1b7caa2b3690a8d3048ccf6e2
2016-06-09 14:40:32 -07:00
Doris Liu
718cd3eb70 Handle hidden RT VectorDrawable animators
This CL changes the target of VD specific animators to VectorDrawable,
instead of RenderNode. The benefit of doing so is that animators can
now detect whether the animation is meaningful by checking whether
their VD target is in the display list. If not, that means the VD is
not drawing for the current frame, in which case we can be smarter
and more power efficient by removing the animator from the list and
posting a delayed onFinished listener callback.

By setting VD as the animation target, when an ImageView decides to
update its drawable from one AVD to something else, we'll be able
to detect that the previous AVD is no longer in the display list,
and stop providing animation pulse to the stale AVD, which is
something we couldn't do previously.  This change also
handles the case where one AVD instance could be drawn in two
different views.

Bug: 27441375
Change-Id: Iaad1ed09cfd526276b95db0dd695275c28e074e8
2016-06-09 10:27:59 -07:00
sergeyv
e136aba4ad Merge "HWUI: do not call glCopyTexSubImage2D on empty area." into nyc-dev
am: e4e240f13f

* commit 'e4e240f13f6c64049ef346b27d1cf78699fa800e':
  HWUI: do not call glCopyTexSubImage2D on empty area.

Change-Id: Ica6dcf88c3fea43f07352f460343d97599280cdc
2016-06-02 01:44:06 +00:00
Sergei Vasilinetc
e4e240f13f Merge "HWUI: do not call glCopyTexSubImage2D on empty area." into nyc-dev 2016-06-02 01:36:35 +00:00
sergeyv
ab3f8c2e32 HWUI: do not call glCopyTexSubImage2D on empty area.
Previous check .isEmpty() is not sufficient, because getWidth() may have
value 0.5, so technically it is not empty, but when this size is passed
to texture calls it is converted to uint_32 and it becomes zero.

bug:28941093
Change-Id: Ia7c2bf0340466d5376f235fb5da54ad2ddfa0a03
2016-06-01 23:55:32 +00:00
sergeyv
6544a0e2e2 Merge "HWUI: do nothing in case of empty layer" into nyc-dev
am: 21a608f27f

* commit '21a608f27f1f7b9c0fcfbb982f290fed29cc1817':
  HWUI: do nothing in case of empty layer

Change-Id: I264e20e2290f474636a21eb7322377e308d316c2
2016-06-01 00:20:54 +00:00
Sergei Vasilinetc
21a608f27f Merge "HWUI: do nothing in case of empty layer" into nyc-dev 2016-06-01 00:15:32 +00:00
sergeyv
aebbbef565 HWUI: do nothing in case of empty layer
bug:28862058
Change-Id: I8e09a5c33d0eb00a829be4df706dab49cad48b1e
2016-05-31 14:18:02 -07:00
Doris Liu
8fc70289b5 Merge "Copy native tree\'s property when mutate vector drawable" into nyc-dev
am: fceaa60e24

* commit 'fceaa60e249575021e41b873673e12d9b4123fbe':
  Copy native tree's property when mutate vector drawable

Change-Id: I86969033da46b58268df0ea026749f992068bc2b
2016-05-27 22:22:14 +00:00
Doris Liu
028029730b Copy native tree's property when mutate vector drawable
When mutating vector drawables, we need to not only copy over
the VD tree structure, but also the properties of the VD tree,
such as alpha.

Bug: 28974071
Change-Id: I265e7e3cb92455b876cae248bcb9811230cb34f9
2016-05-27 10:54:55 -07:00
Michael Wright
4f6ae7bbaa Merge "DO NOT MERGE Remove Pointer Capture API" into nyc-dev
am: c396f0f70e

* commit 'c396f0f70ef40ea0fb42a0872a13f4c4e9a6a5f0':
  DO NOT MERGE Remove Pointer Capture API

Change-Id: Iede50a709849ed27cb9723a565b946e00fb23be7
2016-05-26 14:39:03 +00:00
Michael Wright
c396f0f70e Merge "DO NOT MERGE Remove Pointer Capture API" into nyc-dev 2016-05-26 14:03:47 +00:00
John Reck
c57a36a634 Merge "Fix a translate issue with saveLayer" into nyc-dev
am: f4ae997719

* commit 'f4ae9977190d4d406ec5e2aaddb78ea84873f1f0':
  Fix a translate issue with saveLayer

Change-Id: I5ae92450069533898880ab728532657da1dbc399
2016-05-25 16:47:51 +00:00
John Reck
c9bb1a38d3 Fix a translate issue with saveLayer
Bug: 28667141

saveLayer clips the layer to the size it needs to
be and will translate content if necessary, but
the drawLayerOp that results from that was not
translated to handle the shifted draw content.

This fixes that

Change-Id: I3c9ffd5d0282fa1b958bced94c25e9744281e9be
2016-05-24 15:06:01 -07:00
Chih-Hung Hsieh
2473acbc0a Merge "Fix misc-macro-parentheses warnings in common_time." am: c49d21f9c4
am: ba11b8e441

* commit 'ba11b8e441ab8637b377183d2f5941fcc0a37717':
  Fix misc-macro-parentheses warnings in common_time.

Change-Id: I848549377eb4ad8834a09ef4f12de52d1fb683c3
2016-05-24 20:03:38 +00:00
Treehugger Robot
c49d21f9c4 Merge "Fix misc-macro-parentheses warnings in common_time." 2016-05-24 19:39:17 +00:00
Adam Lesinski
bffbb765d7 Merge "Performance improvements in AssetManager" into nyc-dev
am: 3765d34d36

* commit '3765d34d364e76817e9dbea55819df86d858df10':
  Performance improvements in AssetManager

Change-Id: Id552f8bc9753f2d336ab2e9cf1f05d5e5b2a2409
2016-05-21 00:13:37 +00:00
Adam Lesinski
76da37e1cf Performance improvements in AssetManager
Change the implementation of getLocales() to iterate the set of
configurations using a templated method, instead of using the result
of getConfigurations().

Also remove the check for AndroidManifest.xml when adding an asset path.
This is unneccessary.

Bug:28625993
Change-Id: I16de5da598d0c371421d1dc8eee054dce9baf53a
2016-05-20 15:04:09 -07:00
Adam Lesinski
d5bb8487d5 Merge "Fix misc-macro-parentheses warnings in aapt and androidfw." am: 6f4b566169
am: f55c9f7aa6

* commit 'f55c9f7aa64660712242705d4e5e89e2191bbf69':
  Fix misc-macro-parentheses warnings in aapt and androidfw.

Change-Id: I23f28430cf242be3f77926016626ea3e5705d4ec
2016-05-19 23:34:58 +00:00
Adam Lesinski
6f4b566169 Merge "Fix misc-macro-parentheses warnings in aapt and androidfw." 2016-05-19 23:25:09 +00:00