Fix a translate issue with saveLayer
Bug: 28667141 saveLayer clips the layer to the size it needs to be and will translate content if necessary, but the drawLayerOp that results from that was not translated to handle the shifted draw content. This fixes that Change-Id: I3c9ffd5d0282fa1b958bced94c25e9744281e9be
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@@ -878,11 +878,49 @@ void FrameBuilder::deferEndLayerOp(const EndLayerOp& /* ignored */) {
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restoreForLayer();
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// saveLayer will clip & translate the draw contents, so we need
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// to translate the drawLayer by how much the contents was translated
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// TODO: Unify this with beginLayerOp so we don't have to calculate this
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// twice
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uint32_t layerWidth = (uint32_t) beginLayerOp.unmappedBounds.getWidth();
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uint32_t layerHeight = (uint32_t) beginLayerOp.unmappedBounds.getHeight();
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auto previous = mCanvasState.currentSnapshot();
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Vector3 lightCenter = previous->getRelativeLightCenter();
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// Combine all transforms used to present saveLayer content:
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// parent content transform * canvas transform * bounds offset
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Matrix4 contentTransform(*(previous->transform));
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contentTransform.multiply(beginLayerOp.localMatrix);
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contentTransform.translate(beginLayerOp.unmappedBounds.left,
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beginLayerOp.unmappedBounds.top);
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Matrix4 inverseContentTransform;
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inverseContentTransform.loadInverse(contentTransform);
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// map the light center into layer-relative space
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inverseContentTransform.mapPoint3d(lightCenter);
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// Clip bounds of temporary layer to parent's clip rect, so:
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Rect saveLayerBounds(layerWidth, layerHeight);
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// 1) transform Rect(width, height) into parent's space
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// note: left/top offsets put in contentTransform above
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contentTransform.mapRect(saveLayerBounds);
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// 2) intersect with parent's clip
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saveLayerBounds.doIntersect(previous->getRenderTargetClip());
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// 3) and transform back
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inverseContentTransform.mapRect(saveLayerBounds);
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saveLayerBounds.doIntersect(Rect(layerWidth, layerHeight));
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saveLayerBounds.roundOut();
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Matrix4 localMatrix(beginLayerOp.localMatrix);
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localMatrix.translate(saveLayerBounds.left, saveLayerBounds.top);
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// record the draw operation into the previous layer's list of draw commands
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// uses state from the associated beginLayerOp, since it has all the state needed for drawing
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LayerOp* drawLayerOp = mAllocator.create_trivial<LayerOp>(
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beginLayerOp.unmappedBounds,
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beginLayerOp.localMatrix,
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localMatrix,
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beginLayerOp.localClip,
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beginLayerOp.paint,
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&(mLayerBuilders[finishedLayerIndex]->offscreenBuffer));
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@@ -45,5 +45,9 @@ void OpDumper::dump(const RecordedOp& op, std::ostream& output, int level) {
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}
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}
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const char* OpDumper::opName(const RecordedOp& op) {
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return sOpNameLut[op.opId];
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}
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} // namespace uirenderer
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} // namespace android
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@@ -26,6 +26,7 @@ struct RecordedOp;
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class OpDumper {
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public:
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static void dump(const RecordedOp& op, std::ostream& output, int level = 0);
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static const char* opName(const RecordedOp& op);
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};
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}; // namespace uirenderer
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@@ -2025,6 +2025,7 @@ struct SaveLayerAlphaData {
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uint32_t layerHeight = 0;
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Rect rectClippedBounds;
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Matrix4 rectMatrix;
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Matrix4 drawLayerMatrix;
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};
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/**
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* Constructs a view to hit the temporary layer alpha property implementation:
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@@ -2060,6 +2061,7 @@ void testSaveLayerAlphaClip(SaveLayerAlphaData* outObservedData,
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}
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void onLayerOp(const LayerOp& op, const BakedOpState& state) override {
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EXPECT_EQ(3, mIndex++);
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mOutData->drawLayerMatrix = state.computedState.transform;
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}
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void recycleTemporaryLayer(OffscreenBuffer* offscreenBuffer) override {
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EXPECT_EQ(4, mIndex++);
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@@ -2108,6 +2110,9 @@ RENDERTHREAD_TEST(FrameBuilder, renderPropSaveLayerAlphaClipBig) {
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expected.loadTranslate(0, -2000, 0);
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EXPECT_MATRIX_APPROX_EQ(expected, observedData.rectMatrix)
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<< "expect content to be translated as part of being clipped";
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expected.loadTranslate(10, 0, 0);
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EXPECT_MATRIX_APPROX_EQ(expected, observedData.drawLayerMatrix)
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<< "expect drawLayer to be translated as part of being clipped";
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}
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RENDERTHREAD_TEST(FrameBuilder, renderPropSaveLayerAlphaRotate) {
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