append() is used to optimized insertions in the array, but it must
preserve the order of the hashcode array; when it doesn't, it falls back
to append(), but it should not log a warning message
In particular, PendingIntentRecords might have different hashcodes
across different processes.
Fixes: 29912192
Change-Id: I0ab566249829ddb934fd51cf21399b68cb286bd5
We need to make every peniding intent that went in the notification
system to allow special handling of such intents when fired by a
notification listener. If a pending intent from a notification
is sent from a notification listener, we white-list the source app
to run in data saver mode for a short period of time. The problem is
that actions and the notificaion can have extras which bundles may
contain pending intents but the system cannot look into the bundles
as they may contain custom parcelable objects. To address this we
keep a list of all pending intents in the notification allowing
the system to access them without touching the bundle. Currently
the pending intents are written to the parcel twice, once in the
bundle and once as the explicit list. We can come up with a scheme
to optimize this but since pending itents are just a binder pointer
it is not worth the excecise.
bug:29480440
Change-Id: I7328a47017ca226117adf7054900836619f5679b
Add supported screen densities to closer match some hardware's physical specifications
BUG: 24132725
Change-Id: I7138d92fa4e1f4320f9068e154bd8318ac0c45c7
We now have a new settings key that provides all of the existing
tuning parameters, plus some newly redone ones for dealing with
different memory levels.
Changed the minimum batching for overall jobs from 2 to 1, so
we will never get in the way of immediately scheduling jobs
when the developer asks for this. We should now be able to rely
on the doze modes to do better batching of jobs for us when it
is really important.
Also work on issue #28981330: Excessive JobScheduler wakeup alarms.
Use a work source with scheduled alarms to blame them on the app
whose job they are being scheduled for, and add a check for whether
a job's timing constraint has been satisfied before considering it
a possible candidate for the next alarm. (If it is satisified,
the time is in the past, so we should not schedule an alarm for it.)
Finally clean up a bunch of the dumpsys output to make it easier
to understand.
Change-Id: I06cf2c1310448f47cf386f393e9b267335fabaeb
This fixes a bug where APK JAR signature verifier returned the wrong
certificate chain. Rather than returning the cert chain of the
verified SignerInfo, it was returning the bag of certs of the PKCS#7
SignedData block.
This issue was introduced in Android N and thus does not affect
earlier Android platform versions.
Bug: 29055836
Change-Id: I684c0f8e9ff47b922030645e07b6a114c0eb0963
TalkBack is seeing crashes that I can only explain by our assumption
that window layer is unique in all cases. TalkBack reports that it
happens during animation, so I assume that the layer may repeat
transiently.
Reducing our dependence on this assumption by traversing the list of
windows sorted by layer without assuming that the list has the same
length as the list of unsorted windows.
Also documenting the undefined behavior of SparseArray when indexing
beyond its bounds. The undefined behavior itself is intentional for
performance reasons.
Bug: 28679528
Bug: 28815817
Change-Id: I0c9f90b0b458b4cde465f603ba204fe6691e5c2c
Since LocaleList needs to depend on android.os.Parcelable, we cannot let
that class belong to "android.util" package, which causes layering
violation.
Bug: 28819696
Change-Id: Ia8de2ee9df3dd0a42b1fe84574439519b680fe18
Settings is using a MemoryIntArray to communicate the settings table
version enabling apps to have up-to-date local caches. However, ashmem
allows an arbitrary process with a handle to the fd (even in read only
mode) to unpin the memory which can then be garbage collected. Here we
make this mechanism fault tolerant against bad apps unpinning the ashmem
region. First, we no longer unpin the ashmem on the client side and if
the ashmem region is purged and cannot be pinned we recreate it and
hook up again with the local app caches. The change also adds a test
that clients can only read while owner can read/write.
bug:28764789
Change-Id: I1ef79b4b21e976124b268c9126a55d614157059b
This commit makes the LocaleList constructor require non-null
arguments in all cases, and fixes all uses of LocaleList that could
previously pass a null to use getEmptyLocaleList() instead (which is
preferred anyway becaues it avoids an allocation.
Bug: 28460668
Change-Id: I4b8b3cfa82914412731c2b79003951c46cb2afa1
-- Remove default constructor from public API since getEmptyLocaleList exists
-- Merge the Locale and Locale[] constructors by providing a single Locale… varargs constructor
-- forLanguageTags, get, toLanguageTags, size, need docs
-- get(int location) should be get(int index)
Plus general docs improvements
Bug: 28296200
Change-Id: I8b4e67184f8c723daebcd251f04947d48bbb5478
We used the system proterties as a shared memory mechanism
to propagate information to local settings caches when the
content has changed and the cache should be cleared. The
system properties are unfortunately updated asynchronously
leading to cases where clients may read stale data.
This change adds a simple int array data structure backed
by shared memory which guarantees individual values are
atomically read and updated without memory tear. Multi-
index opearations are not synchronized between each other.
The settings provider is using the new data structure to
propagate the settings generation which drives when caches
are purged.
We have a single memory array keeping the generation for
different settings tables per user. Since memory array is
not a compact data structure and the user space exceeds
the memory array size we use an in-memory map from keys
to indices in the memory array where the generation id of
a key is stored. A key is derived by the setting type in
the 4 most significant bits and the user id in the 28 least
significant bits.
The mapping from a key to an index is cleared if the user is
removed and the corresponding index in the memory arry is
reset to make it available for other users. The size of the
memory array is derived from the max user count that can be
created at the same time.
bug:18826179
Change-Id: I64009cc5105309ef9aa83aba90b82afc8ad8c659
Wrap Patterns.UCS_CHAR character class with brackets. Previously CL
Ie6df818dc4d33dfee6ee54432a2231cca51ec423 broke autoLink email and URL
patterns while excluding the empty spaces.
Bug: 28020781
Change-Id: Ieb7d09cb5e544c1e7cbc1a4d665b979c65e7e773
Excludes the following space characters from autoLink URL patterns:
\u00A0: no-break space
\u2000: en quad
\u2001: em quad
\u2002: en space
\u2003: em space
\u2004: three-per-em space
\u2005: four-per-em space
\u2006: six-per-em space
\u2007: figure space
\u2008: punctuation space
\u2009: thin space
\u200A: hair space
\u2028: line separator
\u2029: paragraph separator
\u202F: narrow no-break space
\u3000: ideographic space
Bug: 28020781
Change-Id: Ie6df818dc4d33dfee6ee54432a2231cca51ec423
Android platform does not support DSA with SHA-512. Thus, it does not
make sense to support this unsupported algorithm in APK Signature
Scheme v2.
Bug: 24331392
Change-Id: Ie90b3dd8dd67bad65c64dfb7f6bf427e8ed282ba
When RootsCache is still running and it detects a provider/package
change, it needs to force reload roots. Also fix cache invalidation
bug in ContentService to allow for Uri prefix matches.
Mark internal storage broadcasts with flag to bypass new background
checks.
Bug: 27759529
Change-Id: I9d9c6fe15d8640ff56ae7214afb3bac673682c28
The current build process may currently strip APK Signature Scheme v2
signatures from prebuilt APKs to be installed on the system or vendor
partitions. However, it leaves intact the signature scheme rollback
protections introduced by APK Signature Scheme v2. Due to a bug, when
the system extracts signer certificates from preinstalled APKs, it
encounters the rollback protection and aborts the extraction process.
This manifests itself as some preinstalled packages not appearing as
installed.
This change makes the system ignore signature scheme rollback
protections when extracting certificates from preinstalled APKs. This
is fine because the process of extracting certificates from
preinstalled APKs does not care about validity/integrity of signatures
and the APKs. It only cares about extracting signer certificates.
Bug: 27829513
Change-Id: I3bed463e776b057e93a0fce915db4014946be1f9
The original implementation of APK Signature Scheme v2 verification
mmapped the whole APK. This does not work on devices with limited
amount of contiguous free logical memory, especially on 32-bit
devices where logical address space is relatively small. For example,
a 500 MB APK is unlikely to mmap on a Nexus 6.
This commit fixes the issue by switching the verification strategy
to mmapping each individual 1 MB chunk of the APK, digesting it, and
then immediately munmapping. This is about 5-10% slower than mmapping
the whole APK in one go.
Bug: 27613575
Change-Id: I4167d5a7720c1bb87a0edad5d4f2607f7d554b56
When an APK is verifier during installation, the recently added
APK Signature Scheme v2 code uncondionally memory-maps the whole file.
This fails for very large APKs, even those which are not signed with
APK Signature Scheme, thus preventing installation of such APKs.
This temporary workaround pretends that the APK is not signed with
APK Signature Scheme v2 if the APK cannot be memory-mapped because
there's insufficient memory.
This workaround will be removed soon, once APK Signature Scheme v2
APK verification logic can handle very large APKs.
Bug: 27613575
Change-Id: I27bad534855fe4bf3e09b1087398ffdd7f98f482
Previously we were using native config flags in some places that expected
Java flags, and vice-versa. All usages of config flags are now annotated
to ensure we're using the right type.
Cleans up annotations on most methods that were touched.
Bug: 21161798
Change-Id: Ifd87dfb12199fc8258915d8a510e03ddb681ca89
Update docs to reflect that values in fields store sizes available for
application (not full screen size).
Bug: 27449789
Change-Id: I92f7552a92fa1b66c5eba4cf28693528cbff21d3
Apps/libraries/widgets that wish to display text their own way (think
WebView/Chrome) or do some resource management themselves should be
able to use LocaleList.getAdjustedDefault(), the same way we use it
in Paint and Resources.
Bug: 26988869
Change-Id: I4b6aac7adb5da15459dca92574923f33f0702433
This change adds a new LockGuard utility class that can be used to
detect lock inversions across the system server. For example, if a
thread is trying to acquire the ActivityManager lock while holding the
PackageManager lock, it will yell.
This class requires no prior knowledge of locks or their ordering; it
derives all of this data at runtime. However, this means the overhead
is substantial and it should not be enabled by default.
Adds overrides to ArrayMap and ArraySet to use identityHashCode()
instead of the hashCode() provided by the object.
Bug: 27336728
Change-Id: I26c31bc99fe8d61ff13c3455aaeddd5517e44433
Similar to first patch, but now using new "rethrowFromSystemServer()"
method which internally translates DeadObjectException into
DeadSystemException. New logic over in Log.printlns() now
suppresses the DeadSystemException stack traces, since they're
misleading and just added pressure to the precious log buffer space.
Add some extra RuntimeInit checks to suppress logging-about-logging
when the system server is dead.
Bug: 27364859
Change-Id: I05316b3e8e42416b30a56a76c09cd3113a018123
This CL updates the email address pattern with:
* Local-part should be max 64 characters, and domain should be max 255
characters (it was the opposite before).
* Labels in the domain name should be at most 63 characters.
* Support non-ascii unicode characters.
* Add tests for email address pattern.
Bug:9585450
Change-Id: I983f269904ef014ef625417dd08b6509084e6879
Make printlns in Log public-@hide so it can be used.
Print uncaught exceptions that will terminate the process in
RuntimeInit using printlns, so that long exception traces are not
being truncated.
Bug: 27245306
Change-Id: Ib24635f0ebdd80bd125e367302cab6a78e6a210a
- Remove the LocaleList#getPrimary() API. It had become confusing
after locale negotiation was completely implemented. For example,
it could create the confusion that calling getPrimary() on the
default locale list would provide the default locale, etc.
- Use the adjusted locale list from LocaleList.getAdjustedDefault()
in Paints created with no locale list provided.
- Change LocaleList#get() to treat out of bound indexes from both
negative indexes and too large indexes the same way.
Bug: 26984092
Bug: 26193251
Bug: 26834387
Change-Id: I75f77aea6b75e38793ed8477e5e5a4420d5e6d85
This CL runs VectorDrawable animation on RenderThread. The changes in this CL
include:
- Convert all the animators in AnimatorSet for AVD into a set of RenderNodeAnimators.
- Hook up the new animators with RenderThread
- Add drawOp in RecordingCanvas for drawing VD so that during the animation
on RenderThread, all the property changes on VD can be reflected on the screen.
TODO:
- Implement reverse and reset for AVD.
Change-Id: I2df1d754f2db0ad098d9c15dde4bb2bdfafc2315
The existing DENSITY_DEVICE gets updated by ActivityThread following
configuration changes that affect density, so just a docs update there.
Bug: 26854123
Change-Id: I69dfca99a6038ed9cf8b2f2c007cdbc4a399dd8a
Previously, locale resolution happened at Resources level, which
could result in different Resources in the same app using different
locales.
This change moves the locale negotiation to ResourcesManager, which
remembers the locales supported by each Resources as they are
created, and negotiates the locale based on their union.
It also makes sure that the old model of apps getting the default
locale by accessing it through the Configuration's locale attribute
continues to work, since the negotiated locale will be moved to the
top of the list before Resources are created and when they are
updated with a Configuration change.
Bug: 25800576
Bug: 26404653
Change-Id: I0dd81df288327fd8d1229188c9544ee2209c161a
* Add support for determining script from language and region.
* Add support for determining special parents of locales.
* Add support for smart comparison of locales with only a difference
in region, using the locale parentage tree.
* Fix LocaleData.matchScore() to not fallback to old locale matching
behavior if we can't determine a script.
* Allow four-character variant codes. (Previously, only five- to
eight-character variant codes were allowed.)
Bug: 7296673
Bug: 26589793
Change-Id: Ibde0a48c0564ff383b41068095a5cbacfe7b94bc