Remove some debug logging that I accidentally committed.
Change-Id: Ib182455fad5e5b3f3f59b3ff24f59dcd7f638292
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@@ -385,8 +385,6 @@ sp<Surface> Surface::readFromParcel(const Parcel& data) {
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if (surface == 0) {
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surface = new Surface(data, binder);
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sCachedSurfaces.add(binder, surface);
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} else {
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LOGW("Reusing surface!");
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}
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if (surface->mSurface == 0) {
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surface = 0;
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@@ -1024,4 +1022,3 @@ bool Surface::BufferInfo::validateBuffer(const sp<GraphicBuffer>& buffer) const
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// ----------------------------------------------------------------------------
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}; // namespace android
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