Continue with the animation if wallpaper fails to draw
- This is preferable to canceling the animation, which the user just interprets as the nav gesture not working, and may fix some cases where the user may interpret a swipe up as not working if the wallpaper is slow to draw. Bug: 135536076 Bug: 134091263 Test: atest RecentsAnimationTests Test: atest RecentsAnimationControllerTests Change-Id: Icf9ed20971a701a254383c65aa1811a99680ba51
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@@ -24,7 +24,6 @@ import static android.view.WindowManager.LayoutParams.TYPE_WALLPAPER;
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import static android.view.WindowManager.TRANSIT_FLAG_KEYGUARD_GOING_AWAY_WITH_WALLPAPER;
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import static com.android.server.policy.WindowManagerPolicy.FINISH_LAYOUT_REDO_WALLPAPER;
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import static com.android.server.wm.RecentsAnimationController.REORDER_MOVE_TO_ORIGINAL_POSITION;
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import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_APP_TRANSITIONS;
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import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_SCREENSHOT;
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import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_WALLPAPER;
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@@ -612,10 +611,10 @@ class WallpaperController {
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if (DEBUG_APP_TRANSITIONS || DEBUG_WALLPAPER) Slog.v(TAG,
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"*** WALLPAPER DRAW TIMEOUT");
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// If there was a recents animation in progress, cancel that animation
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// If there was a pending recents animation, start the animation anyways (it's better
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// to not see the wallpaper than for the animation to not start)
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if (mService.getRecentsAnimationController() != null) {
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mService.getRecentsAnimationController().cancelAnimation(
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REORDER_MOVE_TO_ORIGINAL_POSITION, "wallpaperDrawPendingTimeout");
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mService.getRecentsAnimationController().startAnimation();
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}
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return true;
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}
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