Merge "Reset the window drawn state if drag resizing changed" into udc-qpr-dev
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@@ -1445,6 +1445,8 @@ class WindowState extends WindowContainer<WindowState> implements WindowManagerP
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Slog.v(TAG_WM, "Win " + this + " config changed: " + getConfiguration());
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}
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final boolean dragResizingChanged = !mDragResizingChangeReported && isDragResizeChanged();
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final boolean attachedFrameChanged = LOCAL_LAYOUT
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&& mLayoutAttached && getParentWindow().frameChanged();
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@@ -1458,6 +1460,7 @@ class WindowState extends WindowContainer<WindowState> implements WindowManagerP
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if (didFrameInsetsChange
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|| configChanged
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|| insetsChanged
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|| dragResizingChanged
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|| shouldSendRedrawForSync()
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|| attachedFrameChanged) {
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ProtoLog.v(WM_DEBUG_RESIZE,
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@@ -1478,7 +1481,8 @@ class WindowState extends WindowContainer<WindowState> implements WindowManagerP
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// Reset the drawn state if the window need to redraw for the change, so the transition
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// can wait until it has finished drawing to start.
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if ((configChanged || getOrientationChanging()) && isVisibleRequested()) {
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if ((configChanged || getOrientationChanging() || dragResizingChanged)
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&& isVisibleRequested()) {
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winAnimator.mDrawState = DRAW_PENDING;
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if (mActivityRecord != null) {
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mActivityRecord.clearAllDrawn();
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