Manage imagecache ram budget
This code was lifted from the browser, and is now global since java clients may also use this cache for decoded images
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@@ -30,6 +30,7 @@
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#include <SkGraphics.h>
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#include <SkImageDecoder.h>
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#include <SkImageRef_GlobalPool.h>
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#include "jni.h"
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#include "JNIHelp.h"
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@@ -228,6 +229,13 @@ AndroidRuntime::AndroidRuntime()
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// this sets our preference for 16bit images during decode
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// in case the src is opaque and 24bit
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SkImageDecoder::SetDeviceConfig(SkBitmap::kRGB_565_Config);
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// This cache is shared between browser native images, and java "purgeable"
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// bitmaps. This globalpool is for images that do not either use the java
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// heap, or are not backed by ashmem. See BitmapFactory.cpp for the key
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// java call site.
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SkImageRef_GlobalPool::SetRAMBudget(512 * 1024);
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// There is also a global font cache, but its budget is specified in code
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// see SkFontHost_android.cpp
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// Pre-allocate enough space to hold a fair number of options.
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mOptions.setCapacity(20);
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