Merge "Correctly implement the CLEAR xfermode."

This commit is contained in:
Romain Guy
2011-05-26 16:43:26 -07:00
committed by Android (Google) Code Review
6 changed files with 133 additions and 6 deletions

View File

@@ -37,6 +37,8 @@
// Turn on to display debug info about 9patch objects
#define DEBUG_PATCHES 0
// Turn on to "explode" 9patch objects
#define DEBUG_EXPLODE_PATCHES 0
// Turn on to display vertex and tex coords data about 9patch objects
// This flag requires DEBUG_PATCHES to be turned on
#define DEBUG_PATCHES_VERTICES 0

View File

@@ -63,7 +63,7 @@ struct Blender {
// In this array, the index of each Blender equals the value of the first
// entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode]
static const Blender gBlends[] = {
{ SkXfermode::kClear_Mode, GL_ZERO, GL_ZERO },
{ SkXfermode::kClear_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
{ SkXfermode::kSrc_Mode, GL_ONE, GL_ZERO },
{ SkXfermode::kDst_Mode, GL_ZERO, GL_ONE },
{ SkXfermode::kSrcOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
@@ -81,7 +81,7 @@ static const Blender gBlends[] = {
// this array's SrcOver blending mode is actually DstOver. You can refer to
// createLayer() for more information on the purpose of this array.
static const Blender gBlendsSwap[] = {
{ SkXfermode::kClear_Mode, GL_ZERO, GL_ZERO },
{ SkXfermode::kClear_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
{ SkXfermode::kSrc_Mode, GL_ZERO, GL_ONE },
{ SkXfermode::kDst_Mode, GL_ONE, GL_ZERO },
{ SkXfermode::kSrcOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },

View File

@@ -152,12 +152,12 @@ void Patch::updateVertices(const float bitmapWidth, const float bitmapHeight,
float previousStepY = 0.0f;
float y1 = 0.0f;
float y2 = 0.0f;
float v1 = 0.0f;
for (uint32_t i = 0; i < mYCount; i++) {
float stepY = mYDivs[i];
float y2 = 0.0f;
if (i & 1) {
const float segment = stepY - previousStepY;
y2 = y1 + floorf(segment * stretchY + 0.5f);
@@ -167,8 +167,15 @@ void Patch::updateVertices(const float bitmapWidth, const float bitmapHeight,
float v2 = fmax(0.0f, stepY - 0.5f) / bitmapHeight;
if (stepY > 0.0f) {
#if DEBUG_EXPLODE_PATCHES
y1 += i * EXPLODE_GAP;
y2 += i * EXPLODE_GAP;
#endif
generateRow(vertex, y1, y2, v1, v2, stretchX, right - left,
bitmapWidth, quadCount);
#if DEBUG_EXPLODE_PATCHES
y2 -= i * EXPLODE_GAP;
#endif
}
y1 = y2;
@@ -178,7 +185,12 @@ void Patch::updateVertices(const float bitmapWidth, const float bitmapHeight,
}
if (previousStepY != bitmapHeight) {
generateRow(vertex, y1, bottom - top, v1, 1.0f, stretchX, right - left,
y2 = bottom - top;
#if DEBUG_EXPLODE_PATCHES
y1 += mYCount * EXPLODE_GAP;
y2 += mYCount * EXPLODE_GAP;
#endif
generateRow(vertex, y1, y2, v1, 1.0f, stretchX, right - left,
bitmapWidth, quadCount);
}
@@ -202,13 +214,13 @@ void Patch::generateRow(TextureVertex*& vertex, float y1, float y2, float v1, fl
float previousStepX = 0.0f;
float x1 = 0.0f;
float x2 = 0.0f;
float u1 = 0.0f;
// Generate the row quad by quad
for (uint32_t i = 0; i < mXCount; i++) {
float stepX = mXDivs[i];
float x2 = 0.0f;
if (i & 1) {
const float segment = stepX - previousStepX;
x2 = x1 + floorf(segment * stretchX + 0.5f);
@@ -218,7 +230,14 @@ void Patch::generateRow(TextureVertex*& vertex, float y1, float y2, float v1, fl
float u2 = fmax(0.0f, stepX - 0.5f) / bitmapWidth;
if (stepX > 0.0f) {
#if DEBUG_EXPLODE_PATCHES
x1 += i * EXPLODE_GAP;
x2 += i * EXPLODE_GAP;
#endif
generateQuad(vertex, x1, y1, x2, y2, u1, v1, u2, v2, quadCount);
#if DEBUG_EXPLODE_PATCHES
x2 -= i * EXPLODE_GAP;
#endif
}
x1 = x2;
@@ -228,7 +247,12 @@ void Patch::generateRow(TextureVertex*& vertex, float y1, float y2, float v1, fl
}
if (previousStepX != bitmapWidth) {
generateQuad(vertex, x1, y1, width, y2, u1, v1, 1.0f, v2, quadCount);
x2 = width;
#if DEBUG_EXPLODE_PATCHES
x1 += mXCount * EXPLODE_GAP;
x2 += mXCount * EXPLODE_GAP;
#endif
generateQuad(vertex, x1, y1, x2, y2, u1, v1, 1.0f, v2, quadCount);
}
}

View File

@@ -30,6 +30,12 @@
namespace android {
namespace uirenderer {
///////////////////////////////////////////////////////////////////////////////
// Defines
///////////////////////////////////////////////////////////////////////////////
#define EXPLODE_GAP 4
///////////////////////////////////////////////////////////////////////////////
// 9-patch structures
///////////////////////////////////////////////////////////////////////////////

View File

@@ -29,6 +29,15 @@
android:label="HwUi"
android:hardwareAccelerated="true">
<activity
android:name="ClearActivity"
android:label="_Clear">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity
android:name="TextureViewActivity"
android:label="_TextureView">

View File

@@ -0,0 +1,86 @@
/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.test.hwui;
import android.app.Activity;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.BitmapShader;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.PorterDuff;
import android.graphics.PorterDuffXfermode;
import android.os.Bundle;
import android.view.View;
@SuppressWarnings({"UnusedDeclaration"})
public class ClearActivity extends Activity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
final PathsView view = new PathsView(this);
setContentView(view);
}
public static class PathsView extends View {
private final Bitmap mBitmap1;
private final Paint mClearPaint;
private final Path mPath;
public PathsView(Context c) {
super(c);
mBitmap1 = BitmapFactory.decodeResource(c.getResources(), R.drawable.sunset2);
mClearPaint = new Paint();
mClearPaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.CLEAR));
mClearPaint.setAntiAlias(true);
mClearPaint.setColor(0xff00ff00);
mClearPaint.setStrokeWidth(15.0f);
mClearPaint.setStyle(Paint.Style.FILL);
mClearPaint.setTextSize(32.0f);
mPath = new Path();
mPath.moveTo(0.0f, 0.0f);
mPath.cubicTo(0.0f, 0.0f, 100.0f, 150.0f, 100.0f, 200.0f);
mPath.cubicTo(100.0f, 200.0f, 50.0f, 300.0f, -80.0f, 200.0f);
mPath.cubicTo(-80.0f, 200.0f, 100.0f, 200.0f, 200.0f, 0.0f);
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
canvas.save(); {
canvas.drawARGB(255, 255, 255, 255);
canvas.drawRect(100.0f, 100.0f, 200.0f, 200.0f, mClearPaint);
canvas.drawCircle(150.0f, 400.0f, 100.0f, mClearPaint);
canvas.drawBitmap(mBitmap1, 400.0f, 100.0f, mClearPaint);
canvas.save(); {
canvas.translate(400.0f, 400.0f);
canvas.drawPath(mPath, mClearPaint);
}
canvas.restore();
canvas.drawText("OpenGLRenderer", 50.0f, 50.0f, mClearPaint);
}
canvas.restore();
}
}
}