Fade to black without showing system wallpaper
When on the lock screen, and going to AOD animated, user would temporarily see the system wallpaper. That's not what we want, we want to fade from semi-transparent black to black, on top of the backdrop - lock screen wallpaper or media art. Test: press power on the lock screen when playing media Test: press power on the lock screen after dismissing media Test: unlock from AOD Test: atest packages/SystemUI/tests/src/com/android/systemui/statusbar/phone/ScrimControllerTest.java Fixes: 80575770 Change-Id: I6796e844add889ff86be0cd2052db7c5d5073039
This commit is contained in:
@@ -1589,6 +1589,10 @@ public class KeyguardUpdateMonitor implements TrustManager.TrustListener {
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}
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}
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public boolean isKeyguardVisible() {
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return mKeyguardIsVisible;
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}
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/**
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* Notifies that the visibility state of Keyguard has changed.
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*
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@@ -21,7 +21,6 @@ import android.app.WallpaperManager;
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import android.content.Context;
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import android.os.Handler;
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import android.os.RemoteException;
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import android.os.Trace;
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import android.os.UserHandle;
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import android.util.Log;
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import android.view.Display;
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@@ -46,7 +45,7 @@ import java.util.Arrays;
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public class SysuiColorExtractor extends ColorExtractor implements Dumpable {
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private static final String TAG = "SysuiColorExtractor";
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private boolean mWallpaperVisible;
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private boolean mMediaBackdropVisible;
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private boolean mHasBackdrop;
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// Colors to return when the wallpaper isn't visible
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private final GradientColors mWpHiddenColors;
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@@ -165,7 +164,7 @@ public class SysuiColorExtractor extends ColorExtractor implements Dumpable {
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return mWpHiddenColors;
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}
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} else {
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if (mMediaBackdropVisible) {
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if (mHasBackdrop) {
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return mWpHiddenColors;
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} else {
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return super.getColors(which, type);
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@@ -181,9 +180,9 @@ public class SysuiColorExtractor extends ColorExtractor implements Dumpable {
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}
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}
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public void setMediaBackdropVisible(boolean visible) {
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if (mMediaBackdropVisible != visible) {
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mMediaBackdropVisible = visible;
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public void setHasBackdrop(boolean hasBackdrop) {
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if (mHasBackdrop != hasBackdrop) {
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mHasBackdrop = hasBackdrop;
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triggerColorsChanged(WallpaperManager.FLAG_LOCK);
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}
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}
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@@ -29,9 +29,7 @@ import android.os.Handler;
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import android.os.Trace;
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import android.util.Log;
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import android.util.MathUtils;
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import android.view.Choreographer;
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import android.view.View;
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import android.view.ViewGroup;
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import android.view.ViewTreeObserver;
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import android.view.animation.DecelerateInterpolator;
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import android.view.animation.Interpolator;
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@@ -43,12 +41,11 @@ import com.android.internal.colorextraction.ColorExtractor.OnColorsChangedListen
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import com.android.internal.graphics.ColorUtils;
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import com.android.internal.util.function.TriConsumer;
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import com.android.keyguard.KeyguardUpdateMonitor;
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import com.android.keyguard.KeyguardUpdateMonitorCallback;
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import com.android.systemui.Dependency;
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import com.android.systemui.Dumpable;
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import com.android.systemui.R;
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import com.android.systemui.colorextraction.SysuiColorExtractor;
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import com.android.systemui.statusbar.ExpandableNotificationRow;
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import com.android.systemui.statusbar.NotificationData;
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import com.android.systemui.statusbar.ScrimView;
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import com.android.systemui.statusbar.stack.ViewState;
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import com.android.systemui.util.AlarmTimeout;
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@@ -482,21 +479,13 @@ public class ScrimController implements ViewTreeObserver.OnPreDrawListener, OnCo
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// Make sure we have the right gradients and their opacities will satisfy GAR.
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if (mNeedsDrawableColorUpdate) {
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mNeedsDrawableColorUpdate = false;
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final GradientColors currentScrimColors;
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if (mState == ScrimState.KEYGUARD || mState == ScrimState.BOUNCER_SCRIMMED
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|| mState == ScrimState.BOUNCER) {
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// Always animate color changes if we're seeing the keyguard
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mScrimInFront.setColors(mLockColors, true /* animated */);
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mScrimBehind.setColors(mLockColors, true /* animated */);
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currentScrimColors = mLockColors;
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} else {
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// Only animate scrim color if the scrim view is actually visible
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boolean animateScrimInFront = mScrimInFront.getViewAlpha() != 0;
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boolean animateScrimBehind = mScrimBehind.getViewAlpha() != 0;
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mScrimInFront.setColors(mSystemColors, animateScrimInFront);
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mScrimBehind.setColors(mSystemColors, animateScrimBehind);
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currentScrimColors = mSystemColors;
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}
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boolean isKeyguard = mKeyguardUpdateMonitor.isKeyguardVisible() && !mKeyguardOccluded;
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GradientColors currentScrimColors = isKeyguard ? mLockColors : mSystemColors;
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// Only animate scrim color if the scrim view is actually visible
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boolean animateScrimInFront = mScrimInFront.getViewAlpha() != 0 && !mBlankScreen;
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boolean animateScrimBehind = mScrimBehind.getViewAlpha() != 0 && !mBlankScreen;
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mScrimInFront.setColors(currentScrimColors, animateScrimInFront);
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mScrimBehind.setColors(currentScrimColors, animateScrimBehind);
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// Calculate minimum scrim opacity for white or black text.
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int textColor = currentScrimColors.supportsDarkText() ? Color.BLACK : Color.WHITE;
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@@ -899,6 +888,13 @@ public class ScrimController implements ViewTreeObserver.OnPreDrawListener, OnCo
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updateScrims();
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}
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public void setHasBackdrop(boolean hasBackdrop) {
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ScrimState[] states = ScrimState.values();
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for (int i = 0; i < states.length; i++) {
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states[i].setHasBackdrop(hasBackdrop);
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}
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}
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public interface Callback {
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default void onStart() {
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}
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@@ -20,7 +20,6 @@ import android.graphics.Color;
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import android.os.Trace;
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import android.util.MathUtils;
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import com.android.keyguard.KeyguardUpdateMonitor;
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import com.android.systemui.statusbar.ScrimView;
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import com.android.systemui.statusbar.stack.StackStateAnimator;
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@@ -106,8 +105,7 @@ public enum ScrimState {
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public void prepare(ScrimState previousState) {
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final boolean alwaysOnEnabled = mDozeParameters.getAlwaysOn();
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mBlankScreen = mDisplayRequiresBlanking;
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mCurrentBehindAlpha = mWallpaperSupportsAmbientMode
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&& !mKeyguardUpdateMonitor.hasLockscreenWallpaper() ? 0f : 1f;
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mCurrentBehindAlpha = mWallpaperSupportsAmbientMode && !mHasBackdrop ? 0f : 1f;
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mCurrentInFrontAlpha = alwaysOnEnabled ? mAodFrontScrimAlpha : 1f;
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mCurrentInFrontTint = Color.BLACK;
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mCurrentBehindTint = Color.BLACK;
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@@ -131,8 +129,7 @@ public enum ScrimState {
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public void prepare(ScrimState previousState) {
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mCurrentInFrontAlpha = 0;
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mCurrentInFrontTint = Color.BLACK;
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mCurrentBehindAlpha = mWallpaperSupportsAmbientMode
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&& !mKeyguardUpdateMonitor.hasLockscreenWallpaper() ? 0f : 1f;
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mCurrentBehindAlpha = mWallpaperSupportsAmbientMode && !mHasBackdrop ? 0f : 1f;
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mCurrentBehindTint = Color.BLACK;
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mBlankScreen = mDisplayRequiresBlanking;
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}
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@@ -178,8 +175,8 @@ public enum ScrimState {
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DozeParameters mDozeParameters;
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boolean mDisplayRequiresBlanking;
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boolean mWallpaperSupportsAmbientMode;
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KeyguardUpdateMonitor mKeyguardUpdateMonitor;
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int mIndex;
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boolean mHasBackdrop;
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ScrimState(int index) {
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mIndex = index;
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@@ -190,7 +187,6 @@ public enum ScrimState {
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mScrimBehind = scrimBehind;
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mDozeParameters = dozeParameters;
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mDisplayRequiresBlanking = dozeParameters.getDisplayNeedsBlanking();
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mKeyguardUpdateMonitor = KeyguardUpdateMonitor.getInstance(scrimInFront.getContext());
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}
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public void prepare(ScrimState previousState) {
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@@ -256,4 +252,8 @@ public enum ScrimState {
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public boolean isLowPowerState() {
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return false;
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}
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public void setHasBackdrop(boolean hasBackdrop) {
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mHasBackdrop = hasBackdrop;
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}
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}
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@@ -1651,8 +1651,12 @@ public class StatusBar extends SystemUI implements DemoMode,
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&& mStatusBarKeyguardViewManager.isOccluded();
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final boolean hasArtwork = artworkDrawable != null;
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mColorExtractor.setHasBackdrop(hasArtwork);
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if (mScrimController != null) {
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mScrimController.setHasBackdrop(hasArtwork);
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}
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if ((hasArtwork || DEBUG_MEDIA_FAKE_ARTWORK) && !mDozing
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if ((hasArtwork || DEBUG_MEDIA_FAKE_ARTWORK)
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&& (mState != StatusBarState.SHADE || allowWhenShade)
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&& mFingerprintUnlockController.getMode()
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!= FingerprintUnlockController.MODE_WAKE_AND_UNLOCK_PULSING
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@@ -1668,7 +1672,6 @@ public class StatusBar extends SystemUI implements DemoMode,
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mBackdrop.setAlpha(1f);
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}
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mStatusBarWindowManager.setBackdropShowing(true);
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mColorExtractor.setMediaBackdropVisible(true);
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metaDataChanged = true;
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if (DEBUG_MEDIA) {
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Log.v(TAG, "DEBUG_MEDIA: Fading in album artwork");
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@@ -1720,7 +1723,6 @@ public class StatusBar extends SystemUI implements DemoMode,
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if (DEBUG_MEDIA) {
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Log.v(TAG, "DEBUG_MEDIA: Fading out album artwork");
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}
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mColorExtractor.setMediaBackdropVisible(false);
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boolean cannotAnimateDoze = mDozing && !ScrimState.AOD.getAnimateChange();
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if (mFingerprintUnlockController.getMode()
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== FingerprintUnlockController.MODE_WAKE_AND_UNLOCK_PULSING
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@@ -3852,7 +3854,7 @@ public class StatusBar extends SystemUI implements DemoMode,
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* Switches theme from light to dark and vice-versa.
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*/
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protected void updateTheme() {
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final boolean inflated = mStackScroller != null;
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final boolean inflated = mStackScroller != null && mStatusBarWindowManager != null;
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// The system wallpaper defines if QS should be light or dark.
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WallpaperColors systemColors = mColorExtractor
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@@ -93,7 +93,7 @@ public class SysuiColorExtractorTests extends SysuiTestCase {
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SysuiColorExtractor extractor = getTestableExtractor(colors);
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simulateEvent(extractor);
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extractor.setWallpaperVisible(true);
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extractor.setMediaBackdropVisible(true);
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extractor.setHasBackdrop(true);
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ColorExtractor.GradientColors fallbackColors = extractor.getFallbackColors();
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@@ -44,7 +44,6 @@ import android.view.View;
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import com.android.internal.colorextraction.ColorExtractor.GradientColors;
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import com.android.internal.util.function.TriConsumer;
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import com.android.keyguard.KeyguardUpdateMonitor;
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import com.android.systemui.SysuiTestCase;
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import com.android.systemui.statusbar.ScrimView;
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import com.android.systemui.util.wakelock.WakeLock;
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@@ -94,6 +93,7 @@ public class ScrimControllerTest extends SysuiTestCase {
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mScrimInFrontColor = scrimInFrontColor;
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},
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visible -> mScrimVisibility = visible, mDozeParamenters, mAlarmManager);
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mScrimController.setHasBackdrop(false);
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}
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@Test
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@@ -140,12 +140,7 @@ public class ScrimControllerTest extends SysuiTestCase {
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@Test
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public void transitionToAod_withAodWallpaperAndLockScreenWallpaper() {
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ScrimState.AOD.mKeyguardUpdateMonitor = new KeyguardUpdateMonitor(getContext()) {
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@Override
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public boolean hasLockscreenWallpaper() {
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return true;
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}
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};
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mScrimController.setHasBackdrop(true);
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mScrimController.setWallpaperSupportsAmbientMode(true);
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mScrimController.transitionTo(ScrimState.AOD);
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mScrimController.finishAnimationsImmediately();
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