don't need to link against libsgl
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@@ -33,16 +33,15 @@ ifeq ($(TARGET_SIMULATOR),true)
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endif
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LOCAL_SHARED_LIBRARIES := \
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libcutils \
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libpixelflinger \
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libhardware \
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libutils \
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libbinder \
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libcutils \
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libui \
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libcorecg \
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libsgl \
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libpixelflinger \
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libEGL \
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libGLESv1_CM
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libGLESv1_CM \
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libbinder \
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libui
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LOCAL_C_INCLUDES := \
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$(call include-path-for, corecg graphics)
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