Fix reversed logic

To check if a value falls in a range, it should be
  a >= MIN && a <= MAX
instead of
  a >= MIN || a <= MAX

Found by an experimental Clang warning change,
https://reviews.llvm.org/D66044.

Test: presubmit
Change-Id: I91e2a04687285d9311fd831197c73af38ec8379c
This commit is contained in:
Yi Kong
2019-08-29 19:03:36 -07:00
parent c53985fc51
commit f69c334dea

View File

@@ -7344,12 +7344,12 @@ void ResTable::print_value(const Package* pkg, const Res_value& value) const
print_complex(value.data, true);
printf("\n");
} else if (value.dataType >= Res_value::TYPE_FIRST_COLOR_INT
|| value.dataType <= Res_value::TYPE_LAST_COLOR_INT) {
&& value.dataType <= Res_value::TYPE_LAST_COLOR_INT) {
printf("(color) #%08x\n", value.data);
} else if (value.dataType == Res_value::TYPE_INT_BOOLEAN) {
printf("(boolean) %s\n", value.data ? "true" : "false");
} else if (value.dataType >= Res_value::TYPE_FIRST_INT
|| value.dataType <= Res_value::TYPE_LAST_INT) {
&& value.dataType <= Res_value::TYPE_LAST_INT) {
printf("(int) 0x%08x or %d\n", value.data, value.data);
} else {
printf("(unknown type) t=0x%02x d=0x%08x (s=0x%04x r=0x%02x)\n",