Merge SkiaCanvas changes from master-skia to master branch.

Most changes are taken from ag/1407698, ag/1336660, ag/1488900.

Test: Built and run manually on angler-eng.
Change-Id: Id4e464b9a83c62b6bc7ea31a30e5ca6cd53b659d
This commit is contained in:
Stan Iliev
2016-10-24 10:40:39 -04:00
parent 58a7220b89
commit f50806afb8
2 changed files with 243 additions and 77 deletions

View File

@@ -31,11 +31,14 @@
#include <SkRSXform.h>
#include <SkShader.h>
#include <SkTemplates.h>
#include <SkTextBlob.h>
#include <memory>
namespace android {
using uirenderer::PaintUtils;
Canvas* Canvas::create_canvas(const SkBitmap& bitmap) {
return new SkiaCanvas(bitmap);
}
@@ -44,6 +47,11 @@ Canvas* Canvas::create_canvas(SkCanvas* skiaCanvas) {
return new SkiaCanvas(skiaCanvas);
}
SkiaCanvas::SkiaCanvas() {}
SkiaCanvas::SkiaCanvas(SkCanvas* canvas)
: mCanvas(SkRef(canvas)) {}
SkiaCanvas::SkiaCanvas(const SkBitmap& bitmap) {
mCanvas.reset(new SkCanvas(bitmap));
}
@@ -77,21 +85,21 @@ private:
};
void SkiaCanvas::setBitmap(const SkBitmap& bitmap) {
sk_sp<SkCanvas> newCanvas(new SkCanvas(bitmap));
SkCanvas* newCanvas = new SkCanvas(bitmap);
if (!bitmap.isNull()) {
// Copy the canvas matrix & clip state.
newCanvas->setMatrix(mCanvas->getTotalMatrix());
ClipCopier copier(newCanvas.get());
ClipCopier copier(newCanvas);
mCanvas->replayClips(&copier);
}
// unrefs the existing canvas
mCanvas = std::move(newCanvas);
mCanvas.reset(newCanvas);
// clean up the old save stack
mSaveStack.reset(NULL);
mSaveStack.reset(nullptr);
}
// ----------------------------------------------------------------------------
@@ -129,13 +137,8 @@ int SkiaCanvas::save(SaveFlags::Flags flags) {
// operation. It does this by explicitly saving off the clip & matrix state
// when requested and playing it back after the SkCanvas::restore.
void SkiaCanvas::restore() {
const SaveRec* rec = (NULL == mSaveStack.get())
? NULL
: static_cast<SaveRec*>(mSaveStack->back());
int currentSaveCount = mCanvas->getSaveCount();
SkASSERT(NULL == rec || currentSaveCount >= rec->saveCount);
if (NULL == rec || rec->saveCount != currentSaveCount) {
const auto* rec = this->currentSaveRec();
if (!rec) {
// Fast path - no record for this frame.
mCanvas->restore();
return;
@@ -149,27 +152,18 @@ void SkiaCanvas::restore() {
savedMatrix = mCanvas->getTotalMatrix();
}
SkTArray<SkClipStack::Element> savedClips;
int topClipStackFrame = mCanvas->getClipStack()->getSaveCount();
if (preserveClip) {
saveClipsForFrame(savedClips, topClipStackFrame);
}
const size_t clipIndex = rec->clipIndex;
mCanvas->restore();
mSaveStack->pop_back();
if (preserveMatrix) {
mCanvas->setMatrix(savedMatrix);
}
if (preserveClip && !savedClips.empty() &&
topClipStackFrame != mCanvas->getClipStack()->getSaveCount()) {
// Only reapply the saved clips if the top clip stack frame was actually
// popped by restore(). If it wasn't, it means it doesn't belong to the
// restored canvas frame (SkCanvas lazy save/restore kicked in).
applyClips(savedClips);
if (preserveClip) {
this->applyPersistentClips(clipIndex);
}
mSaveStack->pop_back();
}
void SkiaCanvas::restoreToCount(int restoreCount) {
@@ -213,6 +207,56 @@ int SkiaCanvas::saveLayerAlpha(float left, float top, float right, float bottom,
return this->saveLayer(left, top, right, bottom, nullptr, flags);
}
class SkiaCanvas::Clip {
public:
Clip(const SkRect& rect, SkRegion::Op op, const SkMatrix& m)
: mType(Type::Rect), mOp(op), mMatrix(m), mRRect(SkRRect::MakeRect(rect)) {}
Clip(const SkRRect& rrect, SkRegion::Op op, const SkMatrix& m)
: mType(Type::RRect), mOp(op), mMatrix(m), mRRect(rrect) {}
Clip(const SkPath& path, SkRegion::Op op, const SkMatrix& m)
: mType(Type::Path), mOp(op), mMatrix(m), mPath(&path) {}
void apply(SkCanvas* canvas) const {
canvas->setMatrix(mMatrix);
switch (mType) {
case Type::Rect:
canvas->clipRect(mRRect.rect(), mOp);
break;
case Type::RRect:
canvas->clipRRect(mRRect, mOp);
break;
case Type::Path:
canvas->clipPath(*mPath.get(), mOp);
break;
}
}
private:
enum class Type {
Rect,
RRect,
Path,
};
Type mType;
SkRegion::Op mOp;
SkMatrix mMatrix;
// These are logically a union (tracked separately due to non-POD path).
SkTLazy<SkPath> mPath;
SkRRect mRRect;
};
const SkiaCanvas::SaveRec* SkiaCanvas::currentSaveRec() const {
const SaveRec* rec = mSaveStack
? static_cast<const SaveRec*>(mSaveStack->back())
: nullptr;
int currentSaveCount = mCanvas->getSaveCount();
SkASSERT(!rec || currentSaveCount >= rec->saveCount);
return (rec && rec->saveCount == currentSaveCount) ? rec : nullptr;
}
// ----------------------------------------------------------------------------
// functions to emulate legacy SaveFlags (i.e. independent matrix/clip flags)
// ----------------------------------------------------------------------------
@@ -229,45 +273,48 @@ void SkiaCanvas::recordPartialSave(SaveFlags::Flags flags) {
return;
}
if (NULL == mSaveStack.get()) {
if (!mSaveStack) {
mSaveStack.reset(new SkDeque(sizeof(struct SaveRec), 8));
}
SaveRec* rec = static_cast<SaveRec*>(mSaveStack->push_back());
rec->saveCount = mCanvas->getSaveCount();
rec->saveFlags = flags;
rec->clipIndex = mClipStack.size();
}
void SkiaCanvas::saveClipsForFrame(SkTArray<SkClipStack::Element>& clips,
int saveCountToBackup) {
// Each SkClipStack::Element stores the index of the canvas save
// with which it is associated. Backup only those Elements that
// are associated with 'saveCountToBackup'
SkClipStack::Iter clipIterator(*mCanvas->getClipStack(),
SkClipStack::Iter::kTop_IterStart);
while (const SkClipStack::Element* elem = clipIterator.prev()) {
if (elem->getSaveCount() < saveCountToBackup) {
// done with the target save count.
break;
}
SkASSERT(elem->getSaveCount() == saveCountToBackup);
clips.push_back(*elem);
template <typename T>
void SkiaCanvas::recordClip(const T& clip, SkRegion::Op op) {
// Only need tracking when in a partial save frame which
// doesn't restore the clip.
const SaveRec* rec = this->currentSaveRec();
if (rec && !(rec->saveFlags & SaveFlags::Clip)) {
mClipStack.emplace_back(clip, op, mCanvas->getTotalMatrix());
}
}
void SkiaCanvas::applyClips(const SkTArray<SkClipStack::Element>& clips) {
ClipCopier clipCopier(mCanvas.get());
// Applies and optionally removes all clips >= index.
void SkiaCanvas::applyPersistentClips(size_t clipStartIndex) {
SkASSERT(clipStartIndex <= mClipStack.size());
const auto begin = mClipStack.cbegin() + clipStartIndex;
const auto end = mClipStack.cend();
// The clip stack stores clips in device space.
SkMatrix origMatrix = mCanvas->getTotalMatrix();
mCanvas->resetMatrix();
// Clip application mutates the CTM.
const SkMatrix saveMatrix = mCanvas->getTotalMatrix();
// We pushed the clips in reverse order.
for (int i = clips.count() - 1; i >= 0; --i) {
clips[i].replay(&clipCopier);
for (auto clip = begin; clip != end; ++clip) {
clip->apply(mCanvas.get());
}
mCanvas->setMatrix(origMatrix);
mCanvas->setMatrix(saveMatrix);
// If the current/post-restore save rec is also persisting clips, we
// leave them on the stack to be reapplied part of the next restore().
// Otherwise we're done and just pop them.
const auto* rec = this->currentSaveRec();
if (!rec || (rec->saveFlags & SaveFlags::Clip)) {
mClipStack.erase(begin, end);
}
}
// ----------------------------------------------------------------------------
@@ -343,6 +390,7 @@ bool SkiaCanvas::quickRejectPath(const SkPath& path) const {
bool SkiaCanvas::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) {
SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
this->recordClip(rect, op);
mCanvas->clipRect(rect, op);
return !mCanvas->isClipEmpty();
}
@@ -350,8 +398,10 @@ bool SkiaCanvas::clipRect(float left, float top, float right, float bottom, SkRe
bool SkiaCanvas::clipPath(const SkPath* path, SkRegion::Op op) {
SkRRect roundRect;
if (path->isRRect(&roundRect)) {
this->recordClip(roundRect, op);
mCanvas->clipRRect(roundRect, op);
} else {
this->recordClip(*path, op);
mCanvas->clipPath(*path, op);
}
return !mCanvas->isClipEmpty();
@@ -363,10 +413,13 @@ bool SkiaCanvas::clipRegion(const SkRegion* region, SkRegion::Op op) {
// The region is specified in device space.
SkMatrix savedMatrix = mCanvas->getTotalMatrix();
mCanvas->resetMatrix();
this->recordClip(rgnPath, op);
mCanvas->clipPath(rgnPath, op);
mCanvas->setMatrix(savedMatrix);
} else {
mCanvas->clipRect(SkRect::MakeEmpty(), op);
const auto emptyClip = SkRect::MakeEmpty();
this->recordClip(emptyClip, op);
mCanvas->clipRect(emptyClip, op);
}
return !mCanvas->isClipEmpty();
}
@@ -401,6 +454,7 @@ void SkiaCanvas::drawPaint(const SkPaint& paint) {
void SkiaCanvas::drawPoints(const float* points, int count, const SkPaint& paint,
SkCanvas::PointMode mode) {
if (CC_UNLIKELY(count < 2 || PaintUtils::paintWillNotDraw(paint))) return;
// convert the floats into SkPoints
count >>= 1; // now it is the number of points
std::unique_ptr<SkPoint[]> pts(new SkPoint[count]);
@@ -426,45 +480,49 @@ void SkiaCanvas::drawLine(float startX, float startY, float stopX, float stopY,
}
void SkiaCanvas::drawLines(const float* points, int count, const SkPaint& paint) {
if (CC_UNLIKELY(count < 4 || PaintUtils::paintWillNotDraw(paint))) return;
this->drawPoints(points, count, paint, SkCanvas::kLines_PointMode);
}
void SkiaCanvas::drawRect(float left, float top, float right, float bottom,
const SkPaint& paint) {
if (CC_UNLIKELY(PaintUtils::paintWillNotDraw(paint))) return;
mCanvas->drawRectCoords(left, top, right, bottom, paint);
}
void SkiaCanvas::drawRegion(const SkRegion& region, const SkPaint& paint) {
SkRegion::Iterator it(region);
while (!it.done()) {
mCanvas->drawRect(SkRect::Make(it.rect()), paint);
it.next();
}
if (CC_UNLIKELY(PaintUtils::paintWillNotDraw(paint))) return;
mCanvas->drawRegion(region, paint);
}
void SkiaCanvas::drawRoundRect(float left, float top, float right, float bottom,
float rx, float ry, const SkPaint& paint) {
if (CC_UNLIKELY(PaintUtils::paintWillNotDraw(paint))) return;
SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
mCanvas->drawRoundRect(rect, rx, ry, paint);
}
void SkiaCanvas::drawCircle(float x, float y, float radius, const SkPaint& paint) {
if (CC_UNLIKELY(radius <= 0 || PaintUtils::paintWillNotDraw(paint))) return;
mCanvas->drawCircle(x, y, radius, paint);
}
void SkiaCanvas::drawOval(float left, float top, float right, float bottom, const SkPaint& paint) {
if (CC_UNLIKELY(PaintUtils::paintWillNotDraw(paint))) return;
SkRect oval = SkRect::MakeLTRB(left, top, right, bottom);
mCanvas->drawOval(oval, paint);
}
void SkiaCanvas::drawArc(float left, float top, float right, float bottom,
float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) {
if (CC_UNLIKELY(PaintUtils::paintWillNotDraw(paint))) return;
SkRect arc = SkRect::MakeLTRB(left, top, right, bottom);
mCanvas->drawArc(arc, startAngle, sweepAngle, useCenter, paint);
}
void SkiaCanvas::drawPath(const SkPath& path, const SkPaint& paint) {
if (CC_UNLIKELY(PaintUtils::paintWillNotDraw(paint))) return;
SkRect rect;
SkRRect roundRect;
if (path.isOval(&rect)) {
@@ -603,25 +661,113 @@ void SkiaCanvas::drawBitmapMesh(Bitmap& hwuiBitmap, int meshWidth, int meshHeigh
if (paint) {
tmpPaint = *paint;
}
sk_sp<SkShader> shader = SkMakeBitmapShader(bitmap,
SkShader::kClamp_TileMode,
SkShader::kClamp_TileMode,
nullptr,
kNever_SkCopyPixelsMode,
nullptr);
tmpPaint.setShader(std::move(shader));
sk_sp<SkImage> image = SkMakeImageFromRasterBitmap(bitmap, kNever_SkCopyPixelsMode);
tmpPaint.setShader(image->makeShader(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode));
mCanvas->drawVertices(SkCanvas::kTriangles_VertexMode, ptCount, (SkPoint*)vertices,
texs, (const SkColor*)colors, NULL, indices,
indexCount, tmpPaint);
}
static inline void set_lattice_divs(SkCanvas::Lattice* lattice, const Res_png_9patch& chunk,
int width, int height) {
lattice->fXCount = chunk.numXDivs;
lattice->fYCount = chunk.numYDivs;
lattice->fXDivs = chunk.getXDivs();
lattice->fYDivs = chunk.getYDivs();
// We'll often see ninepatches where the last div is equal to the width or height.
// This doesn't provide any additional information and is not supported by Skia.
if (lattice->fXCount > 0 && width == lattice->fXDivs[lattice->fXCount - 1]) {
lattice->fXCount--;
}
if (lattice->fYCount > 0 && height == lattice->fYDivs[lattice->fYCount - 1]) {
lattice->fYCount--;
}
}
static inline int num_distinct_rects(const SkCanvas::Lattice& lattice) {
int xRects;
if (lattice.fXCount > 0) {
xRects = (0 == lattice.fXDivs[0]) ? lattice.fXCount : lattice.fXCount + 1;
} else {
xRects = 1;
}
int yRects;
if (lattice.fYCount > 0) {
yRects = (0 == lattice.fYDivs[0]) ? lattice.fYCount : lattice.fYCount + 1;
} else {
yRects = 1;
}
return xRects * yRects;
}
static inline void set_lattice_flags(SkCanvas::Lattice* lattice, SkCanvas::Lattice::Flags* flags,
int numFlags, const Res_png_9patch& chunk) {
lattice->fFlags = flags;
sk_bzero(flags, numFlags * sizeof(SkCanvas::Lattice::Flags));
bool needPadRow = lattice->fYCount > 0 && 0 == lattice->fYDivs[0];
bool needPadCol = lattice->fXCount > 0 && 0 == lattice->fXDivs[0];
int yCount = lattice->fYCount;
if (needPadRow) {
// Skip flags for the degenerate first row of rects.
flags += lattice->fXCount + 1;
yCount--;
}
int i = 0;
bool setFlags = false;
for (int y = 0; y < yCount + 1; y++) {
for (int x = 0; x < lattice->fXCount + 1; x++) {
if (0 == x && needPadCol) {
// First rect of each column is degenerate, skip the flag.
flags++;
continue;
}
if (0 == chunk.getColors()[i++]) {
*flags = SkCanvas::Lattice::kTransparent_Flags;
setFlags = true;
}
flags++;
}
}
if (!setFlags) {
lattice->fFlags = nullptr;
}
}
void SkiaCanvas::drawNinePatch(Bitmap& hwuiBitmap, const Res_png_9patch& chunk,
float dstLeft, float dstTop, float dstRight, float dstBottom, const SkPaint* paint) {
SkBitmap bitmap;
hwuiBitmap.getSkBitmap(&bitmap);
SkRect bounds = SkRect::MakeLTRB(dstLeft, dstTop, dstRight, dstBottom);
NinePatch::Draw(mCanvas.get(), bounds, bitmap, chunk, paint, nullptr);
SkCanvas::Lattice lattice;
set_lattice_divs(&lattice, chunk, bitmap.width(), bitmap.height());
lattice.fFlags = nullptr;
int numFlags = 0;
if (chunk.numColors > 0 && chunk.numColors == num_distinct_rects(lattice)) {
// We can expect the framework to give us a color for every distinct rect.
// Skia requires a flag for every rect.
numFlags = (lattice.fXCount + 1) * (lattice.fYCount + 1);
}
SkAutoSTMalloc<25, SkCanvas::Lattice::Flags> flags(numFlags);
if (numFlags > 0) {
set_lattice_flags(&lattice, flags.get(), numFlags, chunk);
}
lattice.fBounds = nullptr;
SkRect dst = SkRect::MakeLTRB(dstLeft, dstTop, dstRight, dstBottom);
mCanvas->drawBitmapLattice(bitmap, lattice, dst, paint);
}
void SkiaCanvas::drawVectorDrawable(VectorDrawableRoot* vectorDrawable) {
@@ -636,9 +782,26 @@ void SkiaCanvas::drawGlyphs(const uint16_t* text, const float* positions, int co
const SkPaint& paint, float x, float y,
float boundsLeft, float boundsTop, float boundsRight, float boundsBottom,
float totalAdvance) {
static_assert(sizeof(SkPoint) == sizeof(float)*2, "SkPoint is no longer two floats");
mCanvas->drawPosText(text, count << 1, reinterpret_cast<const SkPoint*>(positions), paint);
drawTextDecorations(x, y, totalAdvance, paint);
if (!text || !positions || count <= 0 || PaintUtils::paintWillNotDrawText(paint)) return;
// Set align to left for drawing, as we don't want individual
// glyphs centered or right-aligned; the offset above takes
// care of all alignment.
SkPaint paintCopy(paint);
paintCopy.setTextAlign(SkPaint::kLeft_Align);
SkRect bounds = SkRect::MakeLTRB(boundsLeft + x, boundsTop + y,
boundsRight + x, boundsBottom + y);
SkTextBlobBuilder builder;
const SkTextBlobBuilder::RunBuffer& buffer = builder.allocRunPos(paintCopy, count, &bounds);
// TODO: we could reduce the number of memcpy's if the this were exposed further up
// in the architecture.
memcpy(buffer.glyphs, text, count * sizeof(uint16_t));
memcpy(buffer.pos, positions, (count << 1) * sizeof(float));
sk_sp<SkTextBlob> textBlob(builder.make());
mCanvas->drawTextBlob(textBlob, 0, 0, paintCopy);
drawTextDecorations(x, y, totalAdvance, paintCopy);
}
void SkiaCanvas::drawLayoutOnPath(const minikin::Layout& layout, float hOffset, float vOffset,
@@ -743,7 +906,7 @@ void SkiaCanvas::drawCircle(uirenderer::CanvasPropertyPrimitive* x, uirenderer::
// Canvas draw operations: View System
// ----------------------------------------------------------------------------
void SkiaCanvas::drawLayer(uirenderer::DeferredLayerUpdater* layer) {
void SkiaCanvas::drawLayer(uirenderer::DeferredLayerUpdater* layerUpdater) {
LOG_ALWAYS_FATAL("SkiaCanvas can't directly draw Layers");
}

View File

@@ -22,8 +22,7 @@
#include "VectorDrawable.h"
#include <SkCanvas.h>
#include <SkClipStack.h>
#include <SkTArray.h>
#include <SkTLazy.h>
namespace android {
@@ -39,10 +38,7 @@ public:
* not be NULL. This constructor will ref() the SkCanvas, and unref()
* it in its destructor.
*/
explicit SkiaCanvas(SkCanvas* canvas) : mCanvas(canvas) {
SkASSERT(canvas);
canvas->ref();
}
explicit SkiaCanvas(SkCanvas* canvas);
virtual SkCanvas* asSkCanvas() override {
return mCanvas.get();
@@ -152,7 +148,7 @@ public:
uirenderer::GlFunctorLifecycleListener* listener) override;
protected:
explicit SkiaCanvas() {}
SkiaCanvas();
void reset(SkCanvas* skiaCanvas);
void drawDrawable(SkDrawable* drawable) { mCanvas->drawDrawable(drawable); }
@@ -167,19 +163,26 @@ private:
struct SaveRec {
int saveCount;
SaveFlags::Flags saveFlags;
size_t clipIndex;
};
bool mHighContrastText = false;
const SaveRec* currentSaveRec() const;
void recordPartialSave(SaveFlags::Flags flags);
void saveClipsForFrame(SkTArray<SkClipStack::Element>& clips, int frameSaveCount);
void applyClips(const SkTArray<SkClipStack::Element>& clips);
template<typename T>
void recordClip(const T&, SkRegion::Op);
void applyPersistentClips(size_t clipStartIndex);
void drawPoints(const float* points, int count, const SkPaint& paint,
SkCanvas::PointMode mode);
sk_sp<SkCanvas> mCanvas;
class Clip;
sk_sp<SkCanvas> mCanvas;
std::unique_ptr<SkDeque> mSaveStack; // lazily allocated, tracks partial saves.
std::vector<Clip> mClipStack; // tracks persistent clips.
};
} // namespace android