Merge SkiaCanvas changes from master-skia to master branch.
Most changes are taken from ag/1407698, ag/1336660, ag/1488900. Test: Built and run manually on angler-eng. Change-Id: Id4e464b9a83c62b6bc7ea31a30e5ca6cd53b659d
This commit is contained in:
@@ -31,11 +31,14 @@
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#include <SkRSXform.h>
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#include <SkShader.h>
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#include <SkTemplates.h>
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#include <SkTextBlob.h>
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#include <memory>
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namespace android {
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using uirenderer::PaintUtils;
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Canvas* Canvas::create_canvas(const SkBitmap& bitmap) {
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return new SkiaCanvas(bitmap);
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}
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@@ -44,6 +47,11 @@ Canvas* Canvas::create_canvas(SkCanvas* skiaCanvas) {
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return new SkiaCanvas(skiaCanvas);
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}
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SkiaCanvas::SkiaCanvas() {}
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SkiaCanvas::SkiaCanvas(SkCanvas* canvas)
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: mCanvas(SkRef(canvas)) {}
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SkiaCanvas::SkiaCanvas(const SkBitmap& bitmap) {
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mCanvas.reset(new SkCanvas(bitmap));
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}
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@@ -77,21 +85,21 @@ private:
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};
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void SkiaCanvas::setBitmap(const SkBitmap& bitmap) {
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sk_sp<SkCanvas> newCanvas(new SkCanvas(bitmap));
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SkCanvas* newCanvas = new SkCanvas(bitmap);
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if (!bitmap.isNull()) {
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// Copy the canvas matrix & clip state.
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newCanvas->setMatrix(mCanvas->getTotalMatrix());
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ClipCopier copier(newCanvas.get());
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ClipCopier copier(newCanvas);
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mCanvas->replayClips(&copier);
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}
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// unrefs the existing canvas
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mCanvas = std::move(newCanvas);
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mCanvas.reset(newCanvas);
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// clean up the old save stack
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mSaveStack.reset(NULL);
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mSaveStack.reset(nullptr);
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}
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// ----------------------------------------------------------------------------
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@@ -129,13 +137,8 @@ int SkiaCanvas::save(SaveFlags::Flags flags) {
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// operation. It does this by explicitly saving off the clip & matrix state
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// when requested and playing it back after the SkCanvas::restore.
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void SkiaCanvas::restore() {
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const SaveRec* rec = (NULL == mSaveStack.get())
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? NULL
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: static_cast<SaveRec*>(mSaveStack->back());
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int currentSaveCount = mCanvas->getSaveCount();
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SkASSERT(NULL == rec || currentSaveCount >= rec->saveCount);
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if (NULL == rec || rec->saveCount != currentSaveCount) {
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const auto* rec = this->currentSaveRec();
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if (!rec) {
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// Fast path - no record for this frame.
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mCanvas->restore();
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return;
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@@ -149,27 +152,18 @@ void SkiaCanvas::restore() {
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savedMatrix = mCanvas->getTotalMatrix();
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}
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SkTArray<SkClipStack::Element> savedClips;
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int topClipStackFrame = mCanvas->getClipStack()->getSaveCount();
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if (preserveClip) {
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saveClipsForFrame(savedClips, topClipStackFrame);
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}
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const size_t clipIndex = rec->clipIndex;
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mCanvas->restore();
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mSaveStack->pop_back();
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if (preserveMatrix) {
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mCanvas->setMatrix(savedMatrix);
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}
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if (preserveClip && !savedClips.empty() &&
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topClipStackFrame != mCanvas->getClipStack()->getSaveCount()) {
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// Only reapply the saved clips if the top clip stack frame was actually
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// popped by restore(). If it wasn't, it means it doesn't belong to the
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// restored canvas frame (SkCanvas lazy save/restore kicked in).
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applyClips(savedClips);
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if (preserveClip) {
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this->applyPersistentClips(clipIndex);
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}
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mSaveStack->pop_back();
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}
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void SkiaCanvas::restoreToCount(int restoreCount) {
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@@ -213,6 +207,56 @@ int SkiaCanvas::saveLayerAlpha(float left, float top, float right, float bottom,
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return this->saveLayer(left, top, right, bottom, nullptr, flags);
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}
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class SkiaCanvas::Clip {
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public:
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Clip(const SkRect& rect, SkRegion::Op op, const SkMatrix& m)
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: mType(Type::Rect), mOp(op), mMatrix(m), mRRect(SkRRect::MakeRect(rect)) {}
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Clip(const SkRRect& rrect, SkRegion::Op op, const SkMatrix& m)
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: mType(Type::RRect), mOp(op), mMatrix(m), mRRect(rrect) {}
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Clip(const SkPath& path, SkRegion::Op op, const SkMatrix& m)
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: mType(Type::Path), mOp(op), mMatrix(m), mPath(&path) {}
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void apply(SkCanvas* canvas) const {
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canvas->setMatrix(mMatrix);
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switch (mType) {
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case Type::Rect:
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canvas->clipRect(mRRect.rect(), mOp);
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break;
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case Type::RRect:
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canvas->clipRRect(mRRect, mOp);
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break;
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case Type::Path:
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canvas->clipPath(*mPath.get(), mOp);
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break;
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}
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}
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private:
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enum class Type {
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Rect,
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RRect,
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Path,
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};
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Type mType;
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SkRegion::Op mOp;
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SkMatrix mMatrix;
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// These are logically a union (tracked separately due to non-POD path).
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SkTLazy<SkPath> mPath;
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SkRRect mRRect;
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};
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const SkiaCanvas::SaveRec* SkiaCanvas::currentSaveRec() const {
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const SaveRec* rec = mSaveStack
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? static_cast<const SaveRec*>(mSaveStack->back())
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: nullptr;
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int currentSaveCount = mCanvas->getSaveCount();
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SkASSERT(!rec || currentSaveCount >= rec->saveCount);
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return (rec && rec->saveCount == currentSaveCount) ? rec : nullptr;
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}
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// ----------------------------------------------------------------------------
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// functions to emulate legacy SaveFlags (i.e. independent matrix/clip flags)
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// ----------------------------------------------------------------------------
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@@ -229,45 +273,48 @@ void SkiaCanvas::recordPartialSave(SaveFlags::Flags flags) {
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return;
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}
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if (NULL == mSaveStack.get()) {
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if (!mSaveStack) {
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mSaveStack.reset(new SkDeque(sizeof(struct SaveRec), 8));
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}
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SaveRec* rec = static_cast<SaveRec*>(mSaveStack->push_back());
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rec->saveCount = mCanvas->getSaveCount();
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rec->saveFlags = flags;
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rec->clipIndex = mClipStack.size();
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}
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void SkiaCanvas::saveClipsForFrame(SkTArray<SkClipStack::Element>& clips,
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int saveCountToBackup) {
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// Each SkClipStack::Element stores the index of the canvas save
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// with which it is associated. Backup only those Elements that
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// are associated with 'saveCountToBackup'
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SkClipStack::Iter clipIterator(*mCanvas->getClipStack(),
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SkClipStack::Iter::kTop_IterStart);
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while (const SkClipStack::Element* elem = clipIterator.prev()) {
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if (elem->getSaveCount() < saveCountToBackup) {
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// done with the target save count.
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break;
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}
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SkASSERT(elem->getSaveCount() == saveCountToBackup);
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clips.push_back(*elem);
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template <typename T>
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void SkiaCanvas::recordClip(const T& clip, SkRegion::Op op) {
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// Only need tracking when in a partial save frame which
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// doesn't restore the clip.
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const SaveRec* rec = this->currentSaveRec();
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if (rec && !(rec->saveFlags & SaveFlags::Clip)) {
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mClipStack.emplace_back(clip, op, mCanvas->getTotalMatrix());
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}
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}
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void SkiaCanvas::applyClips(const SkTArray<SkClipStack::Element>& clips) {
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ClipCopier clipCopier(mCanvas.get());
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// Applies and optionally removes all clips >= index.
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void SkiaCanvas::applyPersistentClips(size_t clipStartIndex) {
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SkASSERT(clipStartIndex <= mClipStack.size());
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const auto begin = mClipStack.cbegin() + clipStartIndex;
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const auto end = mClipStack.cend();
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// The clip stack stores clips in device space.
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SkMatrix origMatrix = mCanvas->getTotalMatrix();
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mCanvas->resetMatrix();
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// Clip application mutates the CTM.
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const SkMatrix saveMatrix = mCanvas->getTotalMatrix();
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// We pushed the clips in reverse order.
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for (int i = clips.count() - 1; i >= 0; --i) {
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clips[i].replay(&clipCopier);
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for (auto clip = begin; clip != end; ++clip) {
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clip->apply(mCanvas.get());
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}
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mCanvas->setMatrix(origMatrix);
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mCanvas->setMatrix(saveMatrix);
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// If the current/post-restore save rec is also persisting clips, we
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// leave them on the stack to be reapplied part of the next restore().
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// Otherwise we're done and just pop them.
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const auto* rec = this->currentSaveRec();
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if (!rec || (rec->saveFlags & SaveFlags::Clip)) {
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mClipStack.erase(begin, end);
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}
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}
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// ----------------------------------------------------------------------------
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@@ -343,6 +390,7 @@ bool SkiaCanvas::quickRejectPath(const SkPath& path) const {
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bool SkiaCanvas::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) {
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SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
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this->recordClip(rect, op);
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mCanvas->clipRect(rect, op);
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return !mCanvas->isClipEmpty();
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}
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@@ -350,8 +398,10 @@ bool SkiaCanvas::clipRect(float left, float top, float right, float bottom, SkRe
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bool SkiaCanvas::clipPath(const SkPath* path, SkRegion::Op op) {
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SkRRect roundRect;
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if (path->isRRect(&roundRect)) {
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this->recordClip(roundRect, op);
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mCanvas->clipRRect(roundRect, op);
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} else {
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this->recordClip(*path, op);
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mCanvas->clipPath(*path, op);
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}
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return !mCanvas->isClipEmpty();
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@@ -363,10 +413,13 @@ bool SkiaCanvas::clipRegion(const SkRegion* region, SkRegion::Op op) {
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// The region is specified in device space.
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SkMatrix savedMatrix = mCanvas->getTotalMatrix();
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mCanvas->resetMatrix();
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this->recordClip(rgnPath, op);
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mCanvas->clipPath(rgnPath, op);
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mCanvas->setMatrix(savedMatrix);
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} else {
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mCanvas->clipRect(SkRect::MakeEmpty(), op);
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const auto emptyClip = SkRect::MakeEmpty();
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this->recordClip(emptyClip, op);
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mCanvas->clipRect(emptyClip, op);
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}
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return !mCanvas->isClipEmpty();
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}
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@@ -401,6 +454,7 @@ void SkiaCanvas::drawPaint(const SkPaint& paint) {
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void SkiaCanvas::drawPoints(const float* points, int count, const SkPaint& paint,
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SkCanvas::PointMode mode) {
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if (CC_UNLIKELY(count < 2 || PaintUtils::paintWillNotDraw(paint))) return;
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// convert the floats into SkPoints
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count >>= 1; // now it is the number of points
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std::unique_ptr<SkPoint[]> pts(new SkPoint[count]);
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@@ -426,45 +480,49 @@ void SkiaCanvas::drawLine(float startX, float startY, float stopX, float stopY,
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}
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void SkiaCanvas::drawLines(const float* points, int count, const SkPaint& paint) {
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if (CC_UNLIKELY(count < 4 || PaintUtils::paintWillNotDraw(paint))) return;
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this->drawPoints(points, count, paint, SkCanvas::kLines_PointMode);
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}
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void SkiaCanvas::drawRect(float left, float top, float right, float bottom,
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const SkPaint& paint) {
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if (CC_UNLIKELY(PaintUtils::paintWillNotDraw(paint))) return;
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mCanvas->drawRectCoords(left, top, right, bottom, paint);
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}
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void SkiaCanvas::drawRegion(const SkRegion& region, const SkPaint& paint) {
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SkRegion::Iterator it(region);
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while (!it.done()) {
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mCanvas->drawRect(SkRect::Make(it.rect()), paint);
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it.next();
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}
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if (CC_UNLIKELY(PaintUtils::paintWillNotDraw(paint))) return;
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mCanvas->drawRegion(region, paint);
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}
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void SkiaCanvas::drawRoundRect(float left, float top, float right, float bottom,
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float rx, float ry, const SkPaint& paint) {
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if (CC_UNLIKELY(PaintUtils::paintWillNotDraw(paint))) return;
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SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
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mCanvas->drawRoundRect(rect, rx, ry, paint);
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}
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void SkiaCanvas::drawCircle(float x, float y, float radius, const SkPaint& paint) {
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if (CC_UNLIKELY(radius <= 0 || PaintUtils::paintWillNotDraw(paint))) return;
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mCanvas->drawCircle(x, y, radius, paint);
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}
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void SkiaCanvas::drawOval(float left, float top, float right, float bottom, const SkPaint& paint) {
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if (CC_UNLIKELY(PaintUtils::paintWillNotDraw(paint))) return;
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SkRect oval = SkRect::MakeLTRB(left, top, right, bottom);
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mCanvas->drawOval(oval, paint);
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}
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void SkiaCanvas::drawArc(float left, float top, float right, float bottom,
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float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) {
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if (CC_UNLIKELY(PaintUtils::paintWillNotDraw(paint))) return;
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SkRect arc = SkRect::MakeLTRB(left, top, right, bottom);
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mCanvas->drawArc(arc, startAngle, sweepAngle, useCenter, paint);
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}
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void SkiaCanvas::drawPath(const SkPath& path, const SkPaint& paint) {
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if (CC_UNLIKELY(PaintUtils::paintWillNotDraw(paint))) return;
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SkRect rect;
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SkRRect roundRect;
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if (path.isOval(&rect)) {
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@@ -603,25 +661,113 @@ void SkiaCanvas::drawBitmapMesh(Bitmap& hwuiBitmap, int meshWidth, int meshHeigh
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if (paint) {
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tmpPaint = *paint;
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}
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sk_sp<SkShader> shader = SkMakeBitmapShader(bitmap,
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SkShader::kClamp_TileMode,
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SkShader::kClamp_TileMode,
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nullptr,
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kNever_SkCopyPixelsMode,
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nullptr);
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tmpPaint.setShader(std::move(shader));
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sk_sp<SkImage> image = SkMakeImageFromRasterBitmap(bitmap, kNever_SkCopyPixelsMode);
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tmpPaint.setShader(image->makeShader(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode));
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mCanvas->drawVertices(SkCanvas::kTriangles_VertexMode, ptCount, (SkPoint*)vertices,
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texs, (const SkColor*)colors, NULL, indices,
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indexCount, tmpPaint);
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}
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static inline void set_lattice_divs(SkCanvas::Lattice* lattice, const Res_png_9patch& chunk,
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int width, int height) {
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lattice->fXCount = chunk.numXDivs;
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lattice->fYCount = chunk.numYDivs;
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lattice->fXDivs = chunk.getXDivs();
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lattice->fYDivs = chunk.getYDivs();
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// We'll often see ninepatches where the last div is equal to the width or height.
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// This doesn't provide any additional information and is not supported by Skia.
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if (lattice->fXCount > 0 && width == lattice->fXDivs[lattice->fXCount - 1]) {
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lattice->fXCount--;
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}
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if (lattice->fYCount > 0 && height == lattice->fYDivs[lattice->fYCount - 1]) {
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lattice->fYCount--;
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}
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}
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static inline int num_distinct_rects(const SkCanvas::Lattice& lattice) {
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int xRects;
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if (lattice.fXCount > 0) {
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xRects = (0 == lattice.fXDivs[0]) ? lattice.fXCount : lattice.fXCount + 1;
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} else {
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xRects = 1;
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}
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int yRects;
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if (lattice.fYCount > 0) {
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yRects = (0 == lattice.fYDivs[0]) ? lattice.fYCount : lattice.fYCount + 1;
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} else {
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yRects = 1;
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}
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return xRects * yRects;
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}
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static inline void set_lattice_flags(SkCanvas::Lattice* lattice, SkCanvas::Lattice::Flags* flags,
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int numFlags, const Res_png_9patch& chunk) {
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lattice->fFlags = flags;
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sk_bzero(flags, numFlags * sizeof(SkCanvas::Lattice::Flags));
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bool needPadRow = lattice->fYCount > 0 && 0 == lattice->fYDivs[0];
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bool needPadCol = lattice->fXCount > 0 && 0 == lattice->fXDivs[0];
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int yCount = lattice->fYCount;
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if (needPadRow) {
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// Skip flags for the degenerate first row of rects.
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flags += lattice->fXCount + 1;
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yCount--;
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}
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int i = 0;
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bool setFlags = false;
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for (int y = 0; y < yCount + 1; y++) {
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for (int x = 0; x < lattice->fXCount + 1; x++) {
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if (0 == x && needPadCol) {
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// First rect of each column is degenerate, skip the flag.
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flags++;
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continue;
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}
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if (0 == chunk.getColors()[i++]) {
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*flags = SkCanvas::Lattice::kTransparent_Flags;
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setFlags = true;
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}
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flags++;
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}
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}
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if (!setFlags) {
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lattice->fFlags = nullptr;
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}
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}
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void SkiaCanvas::drawNinePatch(Bitmap& hwuiBitmap, const Res_png_9patch& chunk,
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float dstLeft, float dstTop, float dstRight, float dstBottom, const SkPaint* paint) {
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SkBitmap bitmap;
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hwuiBitmap.getSkBitmap(&bitmap);
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SkRect bounds = SkRect::MakeLTRB(dstLeft, dstTop, dstRight, dstBottom);
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NinePatch::Draw(mCanvas.get(), bounds, bitmap, chunk, paint, nullptr);
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SkCanvas::Lattice lattice;
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set_lattice_divs(&lattice, chunk, bitmap.width(), bitmap.height());
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lattice.fFlags = nullptr;
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int numFlags = 0;
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if (chunk.numColors > 0 && chunk.numColors == num_distinct_rects(lattice)) {
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// We can expect the framework to give us a color for every distinct rect.
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// Skia requires a flag for every rect.
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numFlags = (lattice.fXCount + 1) * (lattice.fYCount + 1);
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}
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SkAutoSTMalloc<25, SkCanvas::Lattice::Flags> flags(numFlags);
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||||
if (numFlags > 0) {
|
||||
set_lattice_flags(&lattice, flags.get(), numFlags, chunk);
|
||||
}
|
||||
|
||||
lattice.fBounds = nullptr;
|
||||
SkRect dst = SkRect::MakeLTRB(dstLeft, dstTop, dstRight, dstBottom);
|
||||
mCanvas->drawBitmapLattice(bitmap, lattice, dst, paint);
|
||||
}
|
||||
|
||||
void SkiaCanvas::drawVectorDrawable(VectorDrawableRoot* vectorDrawable) {
|
||||
@@ -636,9 +782,26 @@ void SkiaCanvas::drawGlyphs(const uint16_t* text, const float* positions, int co
|
||||
const SkPaint& paint, float x, float y,
|
||||
float boundsLeft, float boundsTop, float boundsRight, float boundsBottom,
|
||||
float totalAdvance) {
|
||||
static_assert(sizeof(SkPoint) == sizeof(float)*2, "SkPoint is no longer two floats");
|
||||
mCanvas->drawPosText(text, count << 1, reinterpret_cast<const SkPoint*>(positions), paint);
|
||||
drawTextDecorations(x, y, totalAdvance, paint);
|
||||
if (!text || !positions || count <= 0 || PaintUtils::paintWillNotDrawText(paint)) return;
|
||||
// Set align to left for drawing, as we don't want individual
|
||||
// glyphs centered or right-aligned; the offset above takes
|
||||
// care of all alignment.
|
||||
SkPaint paintCopy(paint);
|
||||
paintCopy.setTextAlign(SkPaint::kLeft_Align);
|
||||
|
||||
SkRect bounds = SkRect::MakeLTRB(boundsLeft + x, boundsTop + y,
|
||||
boundsRight + x, boundsBottom + y);
|
||||
|
||||
SkTextBlobBuilder builder;
|
||||
const SkTextBlobBuilder::RunBuffer& buffer = builder.allocRunPos(paintCopy, count, &bounds);
|
||||
// TODO: we could reduce the number of memcpy's if the this were exposed further up
|
||||
// in the architecture.
|
||||
memcpy(buffer.glyphs, text, count * sizeof(uint16_t));
|
||||
memcpy(buffer.pos, positions, (count << 1) * sizeof(float));
|
||||
|
||||
sk_sp<SkTextBlob> textBlob(builder.make());
|
||||
mCanvas->drawTextBlob(textBlob, 0, 0, paintCopy);
|
||||
drawTextDecorations(x, y, totalAdvance, paintCopy);
|
||||
}
|
||||
|
||||
void SkiaCanvas::drawLayoutOnPath(const minikin::Layout& layout, float hOffset, float vOffset,
|
||||
@@ -743,7 +906,7 @@ void SkiaCanvas::drawCircle(uirenderer::CanvasPropertyPrimitive* x, uirenderer::
|
||||
// Canvas draw operations: View System
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
void SkiaCanvas::drawLayer(uirenderer::DeferredLayerUpdater* layer) {
|
||||
void SkiaCanvas::drawLayer(uirenderer::DeferredLayerUpdater* layerUpdater) {
|
||||
LOG_ALWAYS_FATAL("SkiaCanvas can't directly draw Layers");
|
||||
}
|
||||
|
||||
|
||||
@@ -22,8 +22,7 @@
|
||||
#include "VectorDrawable.h"
|
||||
|
||||
#include <SkCanvas.h>
|
||||
#include <SkClipStack.h>
|
||||
#include <SkTArray.h>
|
||||
#include <SkTLazy.h>
|
||||
|
||||
namespace android {
|
||||
|
||||
@@ -39,10 +38,7 @@ public:
|
||||
* not be NULL. This constructor will ref() the SkCanvas, and unref()
|
||||
* it in its destructor.
|
||||
*/
|
||||
explicit SkiaCanvas(SkCanvas* canvas) : mCanvas(canvas) {
|
||||
SkASSERT(canvas);
|
||||
canvas->ref();
|
||||
}
|
||||
explicit SkiaCanvas(SkCanvas* canvas);
|
||||
|
||||
virtual SkCanvas* asSkCanvas() override {
|
||||
return mCanvas.get();
|
||||
@@ -152,7 +148,7 @@ public:
|
||||
uirenderer::GlFunctorLifecycleListener* listener) override;
|
||||
|
||||
protected:
|
||||
explicit SkiaCanvas() {}
|
||||
SkiaCanvas();
|
||||
void reset(SkCanvas* skiaCanvas);
|
||||
void drawDrawable(SkDrawable* drawable) { mCanvas->drawDrawable(drawable); }
|
||||
|
||||
@@ -167,19 +163,26 @@ private:
|
||||
struct SaveRec {
|
||||
int saveCount;
|
||||
SaveFlags::Flags saveFlags;
|
||||
size_t clipIndex;
|
||||
};
|
||||
|
||||
bool mHighContrastText = false;
|
||||
|
||||
const SaveRec* currentSaveRec() const;
|
||||
void recordPartialSave(SaveFlags::Flags flags);
|
||||
void saveClipsForFrame(SkTArray<SkClipStack::Element>& clips, int frameSaveCount);
|
||||
void applyClips(const SkTArray<SkClipStack::Element>& clips);
|
||||
|
||||
template<typename T>
|
||||
void recordClip(const T&, SkRegion::Op);
|
||||
void applyPersistentClips(size_t clipStartIndex);
|
||||
|
||||
void drawPoints(const float* points, int count, const SkPaint& paint,
|
||||
SkCanvas::PointMode mode);
|
||||
|
||||
sk_sp<SkCanvas> mCanvas;
|
||||
class Clip;
|
||||
|
||||
sk_sp<SkCanvas> mCanvas;
|
||||
std::unique_ptr<SkDeque> mSaveStack; // lazily allocated, tracks partial saves.
|
||||
std::vector<Clip> mClipStack; // tracks persistent clips.
|
||||
};
|
||||
|
||||
} // namespace android
|
||||
|
||||
Reference in New Issue
Block a user