Merge "More API updates."

This commit is contained in:
Jason Sams
2010-12-13 23:53:35 -08:00
committed by Android (Google) Code Review
10 changed files with 63 additions and 193 deletions

View File

@@ -378,12 +378,12 @@ public class Allocation extends BaseObj {
mBitmapOptions.inScaled = false;
}
static public Allocation createTyped(RenderScript rs, Type type, int usage) {
static public Allocation createTyped(RenderScript rs, Type type, MipmapControl mc, int usage) {
rs.validate();
if (type.getID() == 0) {
throw new RSInvalidStateException("Bad Type");
}
int id = rs.nAllocationCreateTyped(type.getID(), usage);
int id = rs.nAllocationCreateTyped(type.getID(), mc.mID, usage);
if (id == 0) {
throw new RSRuntimeException("Allocation creation failed.");
}
@@ -391,7 +391,7 @@ public class Allocation extends BaseObj {
}
static public Allocation createTyped(RenderScript rs, Type type) {
return createTyped(rs, type, USAGE_ALL);
return createTyped(rs, type, MipmapControl.MIPMAP_NONE, USAGE_SCRIPT);
}
static public Allocation createSized(RenderScript rs, Element e,
@@ -401,7 +401,7 @@ public class Allocation extends BaseObj {
b.setX(count);
Type t = b.create();
int id = rs.nAllocationCreateTyped(t.getID(), usage);
int id = rs.nAllocationCreateTyped(t.getID(), MipmapControl.MIPMAP_NONE.mID, usage);
if (id == 0) {
throw new RSRuntimeException("Allocation creation failed.");
}
@@ -409,7 +409,7 @@ public class Allocation extends BaseObj {
}
static public Allocation createSized(RenderScript rs, Element e, int count) {
return createSized(rs, e, count, USAGE_ALL);
return createSized(rs, e, count, USAGE_SCRIPT);
}
static private Element elementFromBitmap(RenderScript rs, Bitmap b) {
@@ -458,7 +458,7 @@ public class Allocation extends BaseObj {
if (genMips) {
mc = MipmapControl.MIPMAP_ON_SYNC_TO_TEXTURE;
}
return createFromBitmap(rs, b, mc, USAGE_ALL);
return createFromBitmap(rs, b, mc, USAGE_GRAPHICS_TEXTURE);
}
static public Allocation createCubemapFromBitmap(RenderScript rs, Bitmap b,
@@ -507,7 +507,7 @@ public class Allocation extends BaseObj {
if (genMips) {
mc = MipmapControl.MIPMAP_ON_SYNC_TO_TEXTURE;
}
return createCubemapFromBitmap(rs, b, mc, layout, USAGE_ALL);
return createCubemapFromBitmap(rs, b, mc, layout, USAGE_GRAPHICS_TEXTURE);
}
static public Allocation createFromBitmapResource(RenderScript rs,
@@ -532,7 +532,7 @@ public class Allocation extends BaseObj {
if (genMips) {
mc = MipmapControl.MIPMAP_ON_SYNC_TO_TEXTURE;
}
return createFromBitmapResource(rs, res, id, mc, USAGE_ALL);
return createFromBitmapResource(rs, res, id, mc, USAGE_GRAPHICS_TEXTURE);
}
static public Allocation createFromString(RenderScript rs,

View File

@@ -77,18 +77,14 @@ public class Mesh extends BaseObj {
for(int i = 0; i < vtxCount; i ++) {
if(vtxIDs[i] != 0) {
mVertexBuffers[i] = new Allocation(vtxIDs[i], mRS, null,
Allocation.USAGE_GRAPHICS_VERTEX |
Allocation.USAGE_SCRIPT);
mVertexBuffers[i] = new Allocation(vtxIDs[i], mRS, null, Allocation.USAGE_SCRIPT);
mVertexBuffers[i].updateFromNative();
}
}
for(int i = 0; i < idxCount; i ++) {
if(idxIDs[i] != 0) {
mIndexBuffers[i] = new Allocation(idxIDs[i], mRS, null,
Allocation.USAGE_GRAPHICS_VERTEX |
Allocation.USAGE_SCRIPT);
mIndexBuffers[i] = new Allocation(idxIDs[i], mRS, null, Allocation.USAGE_SCRIPT);
mIndexBuffers[i].updateFromNative();
}
mPrimitives[i] = Primitive.values()[primitives[i]];

View File

@@ -191,9 +191,9 @@ public class RenderScript {
rsnTypeGetNativeData(mContext, id, typeData);
}
native int rsnAllocationCreateTyped(int con, int type, int usage);
synchronized int nAllocationCreateTyped(int type, int usage) {
return rsnAllocationCreateTyped(mContext, type, usage);
native int rsnAllocationCreateTyped(int con, int type, int mip, int usage);
synchronized int nAllocationCreateTyped(int type, int mip, int usage) {
return rsnAllocationCreateTyped(mContext, type, mip, usage);
}
native int rsnAllocationCreateFromBitmap(int con, int type, int mip, Bitmap bmp, int usage);
synchronized int nAllocationCreateFromBitmap(int type, int mip, Bitmap bmp, int usage) {

View File

@@ -377,8 +377,8 @@ nTypeGetNativeData(JNIEnv *_env, jobject _this, RsContext con, jint id, jintArra
static jint
nAllocationCreateTyped(JNIEnv *_env, jobject _this, RsContext con, jint type, jint mips, jint usage)
{
LOG_API("nAllocationCreateTyped, con(%p), type(%p), mip(%i), usage(%i)", con, (RsElement)type, mip, usage);
return (jint) rsaAllocationCreateTyped(con, (RsType)type, (RsAllocationMipmapGenerationControl)mips, (uint32_t)usage);
LOG_API("nAllocationCreateTyped, con(%p), type(%p), mip(%i), usage(%i)", con, (RsElement)type, mips, usage);
return (jint) rsaAllocationCreateTyped(con, (RsType)type, (RsAllocationMipmapControl)mips, (uint32_t)usage);
}
static void
@@ -411,7 +411,7 @@ nAllocationCreateFromBitmap(JNIEnv *_env, jobject _this, RsContext con, jint typ
bitmap.lockPixels();
const void* ptr = bitmap.getPixels();
jint id = (jint)rsaAllocationCreateFromBitmap(con, (RsType)type, (RsAllocationMipmapGenerationControl)mip, ptr, usage);
jint id = (jint)rsaAllocationCreateFromBitmap(con, (RsType)type, (RsAllocationMipmapControl)mip, ptr, usage);
bitmap.unlockPixels();
return id;
}
@@ -425,7 +425,7 @@ nAllocationCubeCreateFromBitmap(JNIEnv *_env, jobject _this, RsContext con, jint
bitmap.lockPixels();
const void* ptr = bitmap.getPixels();
jint id = (jint)rsaAllocationCubeCreateFromBitmap(con, (RsType)type, (RsAllocationMipmapGenerationControl)mip, ptr, usage);
jint id = (jint)rsaAllocationCubeCreateFromBitmap(con, (RsType)type, (RsAllocationMipmapControl)mip, ptr, usage);
bitmap.unlockPixels();
return id;
}
@@ -1245,7 +1245,7 @@ static JNINativeMethod methods[] = {
{"rsnTypeCreate", "(IIIIIZZ)I", (void*)nTypeCreate },
{"rsnTypeGetNativeData", "(II[I)V", (void*)nTypeGetNativeData },
{"rsnAllocationCreateTyped", "(III)I", (void*)nAllocationCreateTyped },
{"rsnAllocationCreateTyped", "(IIII)I", (void*)nAllocationCreateTyped },
{"rsnAllocationCreateFromBitmap", "(IIILandroid/graphics/Bitmap;I)I", (void*)nAllocationCreateFromBitmap },
{"rsnAllocationCubeCreateFromBitmap","(IIILandroid/graphics/Bitmap;I)I", (void*)nAllocationCubeCreateFromBitmap },

View File

@@ -105,10 +105,10 @@ enum RsAllocationUsageType {
RS_ALLOCATION_USAGE_ALL = 0x000F
};
enum RsAllocationMipmapGenerationControl {
RS_MIPMAP_NONE = 0,
RS_MIPMAP_FULL = 1,
RS_MIPMAP_TEXTURE_ONLY = 2
enum RsAllocationMipmapControl {
RS_ALLOCATION_MIPMAP_NONE = 0,
RS_ALLOCATION_MIPMAP_FULL = 1,
RS_ALLOCATION_MIPMAP_ON_SYNC_TO_TEXTURE = 2
};
enum RsDataType {
@@ -345,13 +345,13 @@ void rsaElementGetSubElements(RsContext, RsElement, uint32_t *ids, const char **
RsType rsaTypeCreate(RsContext, RsElement, uint32_t dimX, uint32_t dimY,
uint32_t dimZ, bool mips, bool faces);
RsAllocation rsaAllocationCreateTyped(RsContext rsc, RsType vtype,
RsAllocationMipmapGenerationControl mips,
RsAllocationMipmapControl mips,
uint32_t usages);
RsAllocation rsaAllocationCreateFromBitmap(RsContext con, RsType vtype,
RsAllocationMipmapGenerationControl mips,
RsAllocationMipmapControl mips,
const void *data, uint32_t usages);
RsAllocation rsaAllocationCubeCreateFromBitmap(RsContext con, RsType vtype,
RsAllocationMipmapGenerationControl mips,
RsAllocationMipmapControl mips,
const void *data, uint32_t usages);
#ifndef NO_RS_FUNCS

View File

@@ -34,11 +34,12 @@ public class BallsRS {
private ProgramFragment mPFPoints;
private ProgramVertex mPV;
private ScriptField_Point mPoints;
private ScriptField_Point mArcs;
private ScriptField_VpConsts mVpConsts;
void updateProjectionMatrices() {
mVpConsts = new ScriptField_VpConsts(mRS, 1);
mVpConsts = new ScriptField_VpConsts(mRS, 1,
Allocation.USAGE_SCRIPT |
Allocation.USAGE_GRAPHICS_CONSTANTS);
ScriptField_VpConsts.Item i = new ScriptField_VpConsts.Item();
Matrix4f mvp = new Matrix4f();
mvp.loadOrtho(0, mRS.getWidth(), mRS.getHeight(), 0, -1, 1);
@@ -67,9 +68,10 @@ public class BallsRS {
}
private Allocation loadTexture(int id) {
final Allocation allocation = Allocation.createFromBitmapResource(mRS, mRes,
id, Element.RGB_565(mRS), false);
allocation.uploadToTexture(0);
final Allocation allocation =
Allocation.createFromBitmapResource(mRS, mRes,
id, Allocation.MipmapControl.MIPMAP_NONE,
Allocation.USAGE_GRAPHICS_TEXTURE);
return allocation;
}
@@ -88,31 +90,24 @@ public class BallsRS {
pfb.setVaryingColor(true);
mPFLines = pfb.create();
android.util.Log.e("rs", "Load texture");
mPFPoints.bindTexture(loadTexture(R.drawable.flares), 0);
mPoints = new ScriptField_Point(mRS, PART_COUNT);
mArcs = new ScriptField_Point(mRS, PART_COUNT * 2);
mPoints = new ScriptField_Point(mRS, PART_COUNT, Allocation.USAGE_SCRIPT);
Mesh.AllocationBuilder smb = new Mesh.AllocationBuilder(mRS);
smb.addVertexAllocation(mPoints.getAllocation());
smb.addIndexType(Primitive.POINT);
Mesh smP = smb.create();
smb = new Mesh.AllocationBuilder(mRS);
smb.addVertexAllocation(mArcs.getAllocation());
smb.addIndexType(Primitive.LINE);
Mesh smA = smb.create();
mPhysicsScript = new ScriptC_ball_physics(mRS, mRes, R.raw.ball_physics);
mScript = new ScriptC_balls(mRS, mRes, R.raw.balls);
mScript.set_partMesh(smP);
mScript.set_arcMesh(smA);
mScript.set_physics_script(mPhysicsScript);
mScript.bind_point(mPoints);
mScript.bind_arc(mArcs);
mScript.bind_balls1(new ScriptField_Ball(mRS, PART_COUNT));
mScript.bind_balls2(new ScriptField_Ball(mRS, PART_COUNT));
mScript.bind_balls1(new ScriptField_Ball(mRS, PART_COUNT, Allocation.USAGE_SCRIPT));
mScript.bind_balls2(new ScriptField_Ball(mRS, PART_COUNT, Allocation.USAGE_SCRIPT));
mScript.set_gPFLines(mPFLines);
mScript.set_gPFPoints(mPFPoints);

View File

@@ -10,18 +10,14 @@
rs_program_fragment gPFPoints;
rs_program_fragment gPFLines;
rs_mesh partMesh;
rs_mesh arcMesh;
typedef struct __attribute__((packed, aligned(4))) Point {
float2 position;
//uchar4 color;
float size;
} Point_t;
Point_t *point;
Point_t *arc;
typedef struct VpConsts {
//rs_matrix4x4 Proj;
rs_matrix4x4 MVP;
} VpConsts_t;
VpConsts_t *vpConstants;
@@ -42,8 +38,6 @@ void initParts(int w, int h)
balls1[ct].position.y = rsRand(0.f, (float)h);
balls1[ct].delta.x = 0.f;
balls1[ct].delta.y = 0.f;
//balls1[ct].arcID = -1;
//balls1[ct].color = 0.f;
balls1[ct].size = 1.f;
float r = rsRand(100.f);
@@ -76,28 +70,12 @@ int root() {
rsForEach(physics_script, bc.ain, bc.aout, &bc);
uint32_t arcIdx = 0;
for (uint32_t ct=0; ct < bc.dimX; ct++) {
point[ct].position = bout[ct].position;
///point[ct].color = 0xff;//rsPackColorTo8888(bout[ct].color);
point[ct].size = 6.f /*+ bout[ct].color.g * 6.f*/ * bout[ct].size;
/*
if (bout[ct].arcID >= 0) {
arc[arcIdx].position = bout[ct].position;
arc[arcIdx].color.r = min(bout[ct].arcStr, 1.f) * 0xff;
arc[arcIdx].color.g = 0;
arc[arcIdx].color.b = 0;
arc[arcIdx].color.a = 0xff;
arc[arcIdx+1].position = bout[bout[ct].arcID].position;
arc[arcIdx+1].color = arc[arcIdx].color;
arcIdx += 2;
}
*/
}
frame++;
//rsgBindProgramFragment(gPFLines);
//rsgDrawMesh(arcMesh, 0, 0, arcIdx);
rsgBindProgramFragment(gPFPoints);
rsgDrawMesh(partMesh);
rsClearObject(&bc.ain);

View File

@@ -89,14 +89,6 @@ AllocationCopyToBitmap {
param size_t dataLen
}
AllocationCreateBitmapRef {
param RsType type
param RsAsyncVoidPtr bmpPtr
param RsAsyncVoidPtr callbackData
param RsBitmapCallback_t callback
ret RsAllocation
}
AllocationUploadToTexture {
param RsAllocation alloc
param bool genMipMaps

View File

@@ -45,17 +45,6 @@ Allocation::Allocation(Context *rsc, const Type *type, uint32_t usages) : Object
}
}
Allocation::Allocation(Context *rsc, const Type *type, void *bmp,
void *callbackData, RsBitmapCallback_t callback)
: ObjectBase(rsc) {
init(rsc, type);
mUsageFlags = RS_ALLOCATION_USAGE_SCRIPT | RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE;
mPtr = bmp;
mUserBitmapCallback = callback;
mUserBitmapCallbackData = callbackData;
}
void Allocation::init(Context *rsc, const Type *type) {
mPtr = NULL;
@@ -67,10 +56,10 @@ void Allocation::init(Context *rsc, const Type *type) {
mReadWriteRatio = 0;
mUpdateSize = 0;
mUsageFlags = 0;
mMipmapControl = RS_ALLOCATION_MIPMAP_NONE;
mIsTexture = false;
mTextureID = 0;
mIsVertexBuffer = false;
mBufferID = 0;
mUploadDefered = false;
@@ -121,21 +110,21 @@ bool Allocation::fixAllocation() {
void Allocation::deferedUploadToTexture(const Context *rsc, bool genMipmap, uint32_t lodOffset) {
rsAssert(lodOffset < mType->getLODCount());
mIsTexture = true;
mUsageFlags |= RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE;
mTextureLOD = lodOffset;
mUploadDefered = true;
mTextureGenMipmap = !mType->getDimLOD() && genMipmap;
}
uint32_t Allocation::getGLTarget() const {
if (mIsTexture) {
if (getIsTexture()) {
if (mType->getDimFaces()) {
return GL_TEXTURE_CUBE_MAP;
} else {
return GL_TEXTURE_2D;
}
}
if (mIsVertexBuffer) {
if (getIsBufferObject()) {
return GL_ARRAY_BUFFER;
}
return 0;
@@ -144,10 +133,10 @@ uint32_t Allocation::getGLTarget() const {
void Allocation::syncAll(Context *rsc, RsAllocationUsageType src) {
rsAssert(src == RS_ALLOCATION_USAGE_SCRIPT);
if (mIsTexture) {
if (getIsTexture()) {
uploadToTexture(rsc);
}
if (mIsVertexBuffer) {
if (getIsBufferObject()) {
uploadToBufferObject(rsc);
}
@@ -156,7 +145,7 @@ void Allocation::syncAll(Context *rsc, RsAllocationUsageType src) {
void Allocation::uploadToTexture(const Context *rsc) {
mIsTexture = true;
mUsageFlags |= RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE;
GLenum type = mType->getElement()->getComponent().getGLType();
GLenum format = mType->getElement()->getComponent().getGLFormat();
@@ -257,7 +246,7 @@ void Allocation::uploadCubeTexture(bool isFirstUpload) {
}
void Allocation::deferedUploadToBufferObject(const Context *rsc) {
mIsVertexBuffer = true;
mUsageFlags |= RS_ALLOCATION_USAGE_GRAPHICS_VERTEX;
mUploadDefered = true;
}
@@ -265,7 +254,7 @@ void Allocation::uploadToBufferObject(const Context *rsc) {
rsAssert(!mType->getDimY());
rsAssert(!mType->getDimZ());
mIsVertexBuffer = true;
mUsageFlags |= RS_ALLOCATION_USAGE_GRAPHICS_VERTEX;
if (!mBufferID) {
glGenBuffers(1, &mBufferID);
@@ -470,8 +459,8 @@ void Allocation::dumpLOGV(const char *prefix) const {
LOGV("%s allocation ptr=%p mCpuWrite=%i, mCpuRead=%i, mGpuWrite=%i, mGpuRead=%i",
prefix, mPtr, mCpuWrite, mCpuRead, mGpuWrite, mGpuRead);
LOGV("%s allocation mIsTexture=%i mTextureID=%i, mIsVertexBuffer=%i, mBufferID=%i",
prefix, mIsTexture, mTextureID, mIsVertexBuffer, mBufferID);
LOGV("%s allocation mUsageFlags=0x04%x, mMipmapControl=0x%04x, mTextureID=%i, mBufferID=%i",
prefix, mUsageFlags, mMipmapControl, mTextureID, mBufferID);
}
void Allocation::serialize(OStream *stream) const {
@@ -517,7 +506,7 @@ Allocation *Allocation::createFromStream(Context *rsc, IStream *stream) {
return NULL;
}
Allocation *alloc = new Allocation(rsc, type, RS_ALLOCATION_USAGE_ALL);
Allocation *alloc = new Allocation(rsc, type, RS_ALLOCATION_USAGE_SCRIPT);
alloc->setName(name.string(), name.size());
// Read in all of our allocation data
@@ -672,81 +661,6 @@ static void mip(const Adapter2D &out, const Adapter2D &in) {
}
}
typedef void (*ElementConverter_t)(void *dst, const void *src, uint32_t count);
static void elementConverter_cpy_16(void *dst, const void *src, uint32_t count) {
memcpy(dst, src, count * 2);
}
static void elementConverter_cpy_8(void *dst, const void *src, uint32_t count) {
memcpy(dst, src, count);
}
static void elementConverter_cpy_32(void *dst, const void *src, uint32_t count) {
memcpy(dst, src, count * 4);
}
static void elementConverter_888_to_565(void *dst, const void *src, uint32_t count) {
uint16_t *d = static_cast<uint16_t *>(dst);
const uint8_t *s = static_cast<const uint8_t *>(src);
while (count--) {
*d = rs888to565(s[0], s[1], s[2]);
d++;
s+= 3;
}
}
static void elementConverter_8888_to_565(void *dst, const void *src, uint32_t count) {
uint16_t *d = static_cast<uint16_t *>(dst);
const uint8_t *s = static_cast<const uint8_t *>(src);
while (count--) {
*d = rs888to565(s[0], s[1], s[2]);
d++;
s+= 4;
}
}
static ElementConverter_t pickConverter(const Element *dst, const Element *src) {
GLenum srcGLType = src->getComponent().getGLType();
GLenum srcGLFmt = src->getComponent().getGLFormat();
GLenum dstGLType = dst->getComponent().getGLType();
GLenum dstGLFmt = dst->getComponent().getGLFormat();
if (srcGLFmt == dstGLFmt && srcGLType == dstGLType) {
switch (dst->getSizeBytes()) {
case 4:
return elementConverter_cpy_32;
case 2:
return elementConverter_cpy_16;
case 1:
return elementConverter_cpy_8;
}
}
if (srcGLType == GL_UNSIGNED_BYTE &&
srcGLFmt == GL_RGB &&
dstGLType == GL_UNSIGNED_SHORT_5_6_5 &&
dstGLFmt == GL_RGB) {
return elementConverter_888_to_565;
}
if (srcGLType == GL_UNSIGNED_BYTE &&
srcGLFmt == GL_RGBA &&
dstGLType == GL_UNSIGNED_SHORT_5_6_5 &&
dstGLFmt == GL_RGB) {
return elementConverter_8888_to_565;
}
LOGE("pickConverter, unsuported combo, src %p, dst %p", src, dst);
LOGE("pickConverter, srcGLType = %x, srcGLFmt = %x", srcGLType, srcGLFmt);
LOGE("pickConverter, dstGLType = %x, dstGLFmt = %x", dstGLType, dstGLFmt);
src->dumpLOGV("SRC ");
dst->dumpLOGV("DST ");
return 0;
}
#ifndef ANDROID_RS_BUILD_FOR_HOST
void rsi_AllocationSyncAll(Context *rsc, RsAllocation va, RsAllocationUsageType src) {
@@ -754,15 +668,6 @@ void rsi_AllocationSyncAll(Context *rsc, RsAllocation va, RsAllocationUsageType
a->syncAll(rsc, src);
}
RsAllocation rsi_AllocationCreateBitmapRef(Context *rsc, RsType vtype,
void *bmp, void *callbackData,
RsBitmapCallback_t callback) {
const Type * type = static_cast<const Type *>(vtype);
Allocation * alloc = new Allocation(rsc, type, bmp, callbackData, callback);
alloc->incUserRef();
return alloc;
}
void rsi_AllocationCopyFromBitmap(Context *rsc, RsAllocation va, const void *data, size_t dataLen) {
Allocation *texAlloc = static_cast<Allocation *>(va);
const Type * t = texAlloc->getType();
@@ -854,7 +759,7 @@ const void * rsaAllocationGetType(RsContext con, RsAllocation va) {
}
RsAllocation rsaAllocationCreateTyped(RsContext con, RsType vtype,
RsAllocationMipmapGenerationControl mips,
RsAllocationMipmapControl mips,
uint32_t usages) {
Context *rsc = static_cast<Context *>(con);
Allocation * alloc = new Allocation(rsc, static_cast<Type *>(vtype), usages);
@@ -864,7 +769,7 @@ RsAllocation rsaAllocationCreateTyped(RsContext con, RsType vtype,
RsAllocation rsaAllocationCreateFromBitmap(RsContext con, RsType vtype,
RsAllocationMipmapGenerationControl mips,
RsAllocationMipmapControl mips,
const void *data, uint32_t usages) {
Context *rsc = static_cast<Context *>(con);
Type *t = static_cast<Type *>(vtype);
@@ -877,7 +782,7 @@ RsAllocation rsaAllocationCreateFromBitmap(RsContext con, RsType vtype,
}
memcpy(texAlloc->getPtr(), data, t->getDimX() * t->getDimY() * t->getElementSizeBytes());
if (mips == RS_MIPMAP_FULL) {
if (mips == RS_ALLOCATION_MIPMAP_FULL) {
Adapter2D adapt(rsc, texAlloc);
Adapter2D adapt2(rsc, texAlloc);
for (uint32_t lod=0; lod < (texAlloc->getType()->getLODCount() -1); lod++) {
@@ -887,11 +792,12 @@ RsAllocation rsaAllocationCreateFromBitmap(RsContext con, RsType vtype,
}
}
texAlloc->deferedUploadToTexture(rsc, false, 0);
return texAlloc;
}
RsAllocation rsaAllocationCubeCreateFromBitmap(RsContext con, RsType vtype,
RsAllocationMipmapGenerationControl mips,
RsAllocationMipmapControl mips,
const void *data, uint32_t usages) {
Context *rsc = static_cast<Context *>(con);
Type *t = static_cast<Type *>(vtype);
@@ -917,7 +823,7 @@ RsAllocation rsaAllocationCubeCreateFromBitmap(RsContext con, RsType vtype,
// Move the data pointer to the next cube face
sourcePtr += cpySize;
if (mips == RS_MIPMAP_FULL) {
if (mips == RS_ALLOCATION_MIPMAP_FULL) {
Adapter2D adapt(rsc, texAlloc);
Adapter2D adapt2(rsc, texAlloc);
adapt.setFace(face);
@@ -930,5 +836,6 @@ RsAllocation rsaAllocationCubeCreateFromBitmap(RsContext con, RsType vtype,
}
}
texAlloc->deferedUploadToTexture(rsc, false, 0);
return texAlloc;
}

View File

@@ -30,7 +30,6 @@ class Allocation : public ObjectBase {
public:
Allocation(Context *rsc, const Type *, uint32_t usages);
Allocation(Context *rsc, const Type *, void *bmp, void *callbackData, RsBitmapCallback_t callback);
virtual ~Allocation();
@@ -88,8 +87,12 @@ public:
virtual void uploadCheck(Context *rsc);
bool getIsTexture() const {return mIsTexture;}
bool getIsBufferObject() const {return mIsVertexBuffer;}
bool getIsTexture() const {
return (mUsageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) != 0;
}
bool getIsBufferObject() const {
return (mUsageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) != 0;
}
void incRefs(const void *ptr, size_t ct, size_t startOff = 0) const;
void decRefs(const void *ptr, size_t ct, size_t startOff = 0) const;
@@ -115,6 +118,7 @@ protected:
bool mGpuRead;
uint32_t mUsageFlags;
RsAllocationMipmapControl mMipmapControl;
// more usage hint data from the application
// which can be used by a driver to pick the best memory type.
@@ -125,7 +129,6 @@ protected:
// Is this a legal structure to be used as a texture source.
// Initially this will require 1D or 2D and color data
bool mIsTexture;
bool mTextureGenMipmap;
uint32_t mTextureLOD;
uint32_t mTextureID;
@@ -133,7 +136,6 @@ protected:
// Is this a legal structure to be used as a vertex source.
// Initially this will require 1D and x(yzw). Additional per element data
// is allowed.
bool mIsVertexBuffer;
uint32_t mBufferID;
bool mUploadDefered;