Check the array before accessing it

TODO: Figure out why the path is generating empty polygon.

bug: 14615368

Change-Id: If116e34388b7c6a71bf5ddd36e0c9716d7450732
This commit is contained in:
ztenghui
2014-05-14 13:48:27 -07:00
committed by Tenghui Zhu
parent 50a2fb9ea7
commit f11310f395

View File

@@ -196,6 +196,10 @@ Vector2 ShadowTessellator::centroid2d(const Vector2* poly, int polyLength) {
* @param len the number of points of the polygon
*/
bool ShadowTessellator::isClockwise(const Vector2* polygon, int len) {
if (len < 2 || polygon == NULL) {
ALOGW("Invalid polygon %p, length is %d @ isClockwise()", polygon, len);
return true;
}
double sum = 0;
double p1x = polygon[len - 1].x;
double p1y = polygon[len - 1].y;