Revert "Delete RenderProxy off of the cleaner thread"

This reverts commit da35596834.

Bug: b/192050906

If too many RenderProxies are destroyed too quickly, we can end up jamming up the CommonPool preventing RenderThread from making progress if it's waiting on CommonPool tasks.

Change-Id: I8c324bc60891440d9b7be67961f8d5f881dc0f03
This commit is contained in:
John Reck
2021-06-25 17:33:33 +00:00
parent da35596834
commit f0b6921e89
3 changed files with 3 additions and 19 deletions

View File

@@ -247,7 +247,7 @@ static jlong android_view_ThreadedRenderer_createProxy(JNIEnv* env, jobject claz
static void android_view_ThreadedRenderer_deleteProxy(JNIEnv* env, jobject clazz,
jlong proxyPtr) {
RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
RenderProxy::asyncDelete(proxy);
delete proxy;
}
static jboolean android_view_ThreadedRenderer_loadSystemProperties(JNIEnv* env, jobject clazz,

View File

@@ -26,7 +26,6 @@
#include "renderthread/CanvasContext.h"
#include "renderthread/RenderTask.h"
#include "renderthread/RenderThread.h"
#include "thread/CommonPool.h"
#include "utils/Macros.h"
#include "utils/TimeUtils.h"
@@ -43,17 +42,6 @@ RenderProxy::RenderProxy(bool translucent, RenderNode* rootRenderNode,
mDrawFrameTask.setContext(&mRenderThread, mContext, rootRenderNode);
}
void RenderProxy::asyncDelete(RenderProxy* proxy) {
if (!proxy) return;
if (proxy->mContext) {
// Use the common pool because ~RenderProxy blocks on calling into RenderThread
CommonPool::post([proxy]() { delete proxy; });
} else {
delete proxy;
}
}
RenderProxy::~RenderProxy() {
destroyContext();
}

View File

@@ -62,14 +62,10 @@ enum {
* references RenderProxy fields. This is safe as RenderProxy cannot
* be deleted if it is blocked inside a call.
*/
class RenderProxy final {
class RenderProxy {
public:
RenderProxy(bool opaque, RenderNode* rootNode, IContextFactory* contextFactory);
~RenderProxy();
// Schedules a delete of the RenderProxy at a later date. Avoids blocking the current thread
// on destruction which ~RenderProxy does by default.
static void asyncDelete(RenderProxy*);
virtual ~RenderProxy();
// Won't take effect until next EGLSurface creation
void setSwapBehavior(SwapBehavior swapBehavior);