Merge "Revert "Added interpolated blur animation for status bar"" into rvc-dev
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@@ -49,8 +49,6 @@ public class Interpolators {
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public static final Interpolator CUSTOM_40_40 = new PathInterpolator(0.4f, 0f, 0.6f, 1f);
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public static final Interpolator HEADS_UP_APPEAR = new HeadsUpAppearInterpolator();
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public static final Interpolator ICON_OVERSHOT = new PathInterpolator(0.4f, 0f, 0.2f, 1.4f);
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public static final Interpolator SHADE_ANIMATION =
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new PathInterpolator(0.6f, 0.02f, 0.4f, 0.98f);
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public static final Interpolator ICON_OVERSHOT_LESS
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= new PathInterpolator(0.4f, 0f, 0.2f, 1.1f);
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public static final Interpolator PANEL_CLOSE_ACCELERATED
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@@ -21,7 +21,6 @@ import android.animation.AnimatorListenerAdapter
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import android.animation.ValueAnimator
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import android.app.WallpaperManager
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import android.util.Log
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import android.util.MathUtils
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import android.view.Choreographer
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import android.view.View
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import androidx.annotation.VisibleForTesting
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@@ -252,10 +251,7 @@ class NotificationShadeDepthController @Inject constructor(
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var newBlur = 0
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val state = statusBarStateController.state
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if (state == StatusBarState.SHADE || state == StatusBarState.SHADE_LOCKED) {
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val animatedBlur =
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Interpolators.SHADE_ANIMATION.getInterpolation(
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MathUtils.constrain(shadeExpansion / 0.15f, 0f, 1f))
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newBlur = blurUtils.blurRadiusOfRatio(0.35f * animatedBlur + 0.65f * shadeExpansion)
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newBlur = blurUtils.blurRadiusOfRatio(shadeExpansion)
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}
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shadeSpring.animateTo(newBlur)
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}
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