Merge "Revert "Added interpolated blur animation for status bar"" into rvc-dev

This commit is contained in:
Lucas Dupin
2020-04-13 19:48:01 +00:00
committed by Android (Google) Code Review
2 changed files with 1 additions and 7 deletions

View File

@@ -49,8 +49,6 @@ public class Interpolators {
public static final Interpolator CUSTOM_40_40 = new PathInterpolator(0.4f, 0f, 0.6f, 1f);
public static final Interpolator HEADS_UP_APPEAR = new HeadsUpAppearInterpolator();
public static final Interpolator ICON_OVERSHOT = new PathInterpolator(0.4f, 0f, 0.2f, 1.4f);
public static final Interpolator SHADE_ANIMATION =
new PathInterpolator(0.6f, 0.02f, 0.4f, 0.98f);
public static final Interpolator ICON_OVERSHOT_LESS
= new PathInterpolator(0.4f, 0f, 0.2f, 1.1f);
public static final Interpolator PANEL_CLOSE_ACCELERATED

View File

@@ -21,7 +21,6 @@ import android.animation.AnimatorListenerAdapter
import android.animation.ValueAnimator
import android.app.WallpaperManager
import android.util.Log
import android.util.MathUtils
import android.view.Choreographer
import android.view.View
import androidx.annotation.VisibleForTesting
@@ -252,10 +251,7 @@ class NotificationShadeDepthController @Inject constructor(
var newBlur = 0
val state = statusBarStateController.state
if (state == StatusBarState.SHADE || state == StatusBarState.SHADE_LOCKED) {
val animatedBlur =
Interpolators.SHADE_ANIMATION.getInterpolation(
MathUtils.constrain(shadeExpansion / 0.15f, 0f, 1f))
newBlur = blurUtils.blurRadiusOfRatio(0.35f * animatedBlur + 0.65f * shadeExpansion)
newBlur = blurUtils.blurRadiusOfRatio(shadeExpansion)
}
shadeSpring.animateTo(newBlur)
}