Don't force transparent text to be high contrast
bug:26142378 Change-Id: Ia6c9111d9b84d2a5d3385d08c586ac12c9b14dc0
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@@ -510,7 +510,7 @@ public:
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size_t glyphCount = end - start;
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if (CC_UNLIKELY(canvas->isHighContrastText())) {
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if (CC_UNLIKELY(canvas->isHighContrastText() && paint.getAlpha() != 0)) {
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// high contrast draw path
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int color = paint.getColor();
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int channelSum = SkColorGetR(color) + SkColorGetG(color) + SkColorGetB(color);
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