Convert skpCaptureEnabled compile time flag into a property
Convert SkiaPipeline::skpCaptureEnabled into a system property. Add ability to capture drawing in layers. Add ability to capture animations/sequence of frames. Fix crash when recording a TextureView. Test: Ran capture script. Change-Id: I463eecf6ec90a601a6cc172ad1901bd4bcc86ac8
This commit is contained in:
@@ -58,6 +58,7 @@ bool Properties::forceDrawFrame = false;
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bool Properties::filterOutTestOverhead = false;
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bool Properties::disableVsync = false;
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bool Properties::skpCaptureEnabled = false;
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static int property_get_int(const char* key, int defaultValue) {
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char buf[PROPERTY_VALUE_MAX] = {'\0',};
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@@ -128,6 +129,9 @@ bool Properties::load() {
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filterOutTestOverhead = property_get_bool(PROPERTY_FILTER_TEST_OVERHEAD, false);
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skpCaptureEnabled = property_get_bool("ro.debuggable", false)
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&& property_get_bool(PROPERTY_CAPTURE_SKP_ENABLED, false);
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return (prevDebugLayersUpdates != debugLayersUpdates)
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|| (prevDebugOverdraw != debugOverdraw)
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|| (prevDebugStencilClip != debugStencilClip);
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@@ -165,6 +165,22 @@ enum DebugLevel {
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*/
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#define PROPERTY_RENDERER "debug.hwui.renderer"
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/**
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* Allows to collect a recording of Skia drawing commands.
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*/
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#define PROPERTY_CAPTURE_SKP_ENABLED "debug.hwui.capture_skp_enabled"
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/**
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* Defines how many frames in a sequence to capture.
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*/
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#define PROPERTY_CAPTURE_SKP_FRAMES "debug.hwui.capture_skp_frames"
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/**
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* File name and location, where a SKP recording will be saved.
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*/
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#define PROPERTY_CAPTURE_SKP_FILENAME "debug.hwui.skp_filename"
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///////////////////////////////////////////////////////////////////////////////
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// Misc
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///////////////////////////////////////////////////////////////////////////////
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@@ -254,6 +270,8 @@ public:
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// created after changing this.
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static bool disableVsync;
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static bool skpCaptureEnabled;
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// Used for testing only to change the render pipeline.
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#ifdef HWUI_GLES_WRAP_ENABLED
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static void overrideRenderPipelineType(RenderPipelineType);
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@@ -35,6 +35,10 @@ void LayerDrawable::onDraw(SkCanvas* canvas) {
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}
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bool LayerDrawable::DrawLayer(GrContext* context, SkCanvas* canvas, Layer* layer) {
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if (context == nullptr) {
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SkDEBUGF(("Attempting to draw LayerDrawable into an unsupported surface"));
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return false;
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}
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// transform the matrix based on the layer
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SkMatrix layerTransform;
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layer->getTransform().copyTo(layerTransform);
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@@ -101,7 +101,7 @@ void RenderNodeDrawable::onDraw(SkCanvas* canvas) {
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void RenderNodeDrawable::forceDraw(SkCanvas* canvas) {
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RenderNode* renderNode = mRenderNode.get();
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if (SkiaPipeline::skpCaptureEnabled()) {
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if (CC_UNLIKELY(Properties::skpCaptureEnabled)) {
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SkRect dimensions = SkRect::MakeWH(renderNode->getWidth(), renderNode->getHeight());
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canvas->drawAnnotation(dimensions, renderNode->getName(), nullptr);
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}
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@@ -106,7 +106,7 @@ void SkiaPipeline::renderLayersImpl(const LayerUpdateQueue& layers,
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const Rect& layerDamage = layers.entries()[i].damage;
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SkCanvas* layerCanvas = layerNode->getLayerSurface()->getCanvas();
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SkCanvas* layerCanvas = tryCapture(layerNode->getLayerSurface());
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int saveCount = layerCanvas->save();
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SkASSERT(saveCount == 1);
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@@ -133,9 +133,11 @@ void SkiaPipeline::renderLayersImpl(const LayerUpdateQueue& layers,
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layerCanvas->restoreToCount(saveCount);
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mLightCenter = savedLightCenter;
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endCapture(layerNode->getLayerSurface());
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// cache the current context so that we can defer flushing it until
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// either all the layers have been rendered or the context changes
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GrContext* currentContext = layerCanvas->getGrContext();
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GrContext* currentContext = layerNode->getLayerSurface()->getCanvas()->getGrContext();
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if (cachedContext.get() != currentContext) {
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if (cachedContext.get()) {
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cachedContext->flush();
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@@ -221,6 +223,91 @@ void SkiaPipeline::renderVectorDrawableCache() {
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}
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}
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class SkiaPipeline::SavePictureProcessor : public TaskProcessor<bool> {
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public:
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explicit SavePictureProcessor(TaskManager* taskManager) : TaskProcessor<bool>(taskManager) {}
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struct SavePictureTask : public Task<bool> {
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sk_sp<SkData> data;
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std::string filename;
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};
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void savePicture(const sk_sp<SkData>& data, const std::string& filename) {
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sp<SavePictureTask> task(new SavePictureTask());
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task->data = data;
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task->filename = filename;
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TaskProcessor<bool>::add(task);
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}
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virtual void onProcess(const sp<Task<bool> >& task) override {
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SavePictureTask* t = static_cast<SavePictureTask*>(task.get());
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if (0 == access(t->filename.c_str(), F_OK)) {
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task->setResult(false);
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return;
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}
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SkFILEWStream stream(t->filename.c_str());
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if (stream.isValid()) {
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stream.write(t->data->data(), t->data->size());
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stream.flush();
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SkDebugf("SKP Captured Drawing Output (%d bytes) for frame. %s",
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stream.bytesWritten(), t->filename.c_str());
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}
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task->setResult(true);
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}
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};
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SkCanvas* SkiaPipeline::tryCapture(SkSurface* surface) {
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if (CC_UNLIKELY(Properties::skpCaptureEnabled)) {
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bool recordingPicture = mCaptureSequence > 0;
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char prop[PROPERTY_VALUE_MAX] = {'\0'};
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if (!recordingPicture) {
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property_get(PROPERTY_CAPTURE_SKP_FILENAME, prop, "0");
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recordingPicture = prop[0] != '0'
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&& mCapturedFile != prop; //ensure we capture only once per filename
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if (recordingPicture) {
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mCapturedFile = prop;
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mCaptureSequence = property_get_int32(PROPERTY_CAPTURE_SKP_FRAMES, 1);
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}
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}
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if (recordingPicture) {
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mRecorder.reset(new SkPictureRecorder());
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return mRecorder->beginRecording(surface->width(), surface->height(), nullptr,
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SkPictureRecorder::kPlaybackDrawPicture_RecordFlag);
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}
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}
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return surface->getCanvas();
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}
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void SkiaPipeline::endCapture(SkSurface* surface) {
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if (CC_UNLIKELY(mRecorder.get())) {
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sk_sp<SkPicture> picture = mRecorder->finishRecordingAsPicture();
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surface->getCanvas()->drawPicture(picture);
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if (picture->approximateOpCount() > 0) {
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SkDynamicMemoryWStream stream;
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PngPixelSerializer serializer;
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picture->serialize(&stream, &serializer);
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//offload saving to file in a different thread
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if (!mSavePictureProcessor.get()) {
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TaskManager* taskManager = getTaskManager();
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mSavePictureProcessor = new SavePictureProcessor(
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taskManager->canRunTasks() ? taskManager : nullptr);
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}
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if (1 == mCaptureSequence) {
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mSavePictureProcessor->savePicture(stream.detachAsData(), mCapturedFile);
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} else {
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mSavePictureProcessor->savePicture(stream.detachAsData(),
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mCapturedFile + "_" + std::to_string(mCaptureSequence));
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}
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mCaptureSequence--;
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}
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mRecorder.reset();
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}
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}
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void SkiaPipeline::renderFrame(const LayerUpdateQueue& layers, const SkRect& clip,
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const std::vector<sp<RenderNode>>& nodes, bool opaque, bool wideColorGamut,
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const Rect &contentDrawBounds, sk_sp<SkSurface> surface) {
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@@ -230,44 +317,21 @@ void SkiaPipeline::renderFrame(const LayerUpdateQueue& layers, const SkRect& cli
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// draw all layers up front
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renderLayersImpl(layers, opaque, wideColorGamut);
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// initialize the canvas for the current frame
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SkCanvas* canvas = surface->getCanvas();
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// initialize the canvas for the current frame, that might be a recording canvas if SKP
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// capture is enabled.
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std::unique_ptr<SkPictureRecorder> recorder;
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bool recordingPicture = false;
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char prop[PROPERTY_VALUE_MAX];
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if (skpCaptureEnabled()) {
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property_get("debug.hwui.capture_frame_as_skp", prop, "0");
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recordingPicture = prop[0] != '0' && access(prop, F_OK) != 0;
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if (recordingPicture) {
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recorder.reset(new SkPictureRecorder());
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canvas = recorder->beginRecording(surface->width(), surface->height(),
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nullptr, SkPictureRecorder::kPlaybackDrawPicture_RecordFlag);
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}
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}
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SkCanvas* canvas = tryCapture(surface.get());
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renderFrameImpl(layers, clip, nodes, opaque, wideColorGamut, contentDrawBounds, canvas);
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if (skpCaptureEnabled() && recordingPicture) {
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sk_sp<SkPicture> picture = recorder->finishRecordingAsPicture();
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if (picture->approximateOpCount() > 0) {
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SkFILEWStream stream(prop);
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if (stream.isValid()) {
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PngPixelSerializer serializer;
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picture->serialize(&stream, &serializer);
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stream.flush();
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SkDebugf("Captured Drawing Output (%d bytes) for frame. %s", stream.bytesWritten(), prop);
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}
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}
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surface->getCanvas()->drawPicture(picture);
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}
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endCapture(surface.get());
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if (CC_UNLIKELY(Properties::debugOverdraw)) {
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renderOverdraw(layers, clip, nodes, contentDrawBounds, surface);
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}
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ATRACE_NAME("flush commands");
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canvas->flush();
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surface->getCanvas()->flush();
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}
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namespace {
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@@ -21,6 +21,8 @@
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#include "renderthread/IRenderPipeline.h"
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#include <SkSurface.h>
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class SkPictureRecorder;
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namespace android {
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namespace uirenderer {
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namespace skiapipeline {
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@@ -55,9 +57,7 @@ public:
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static void prepareToDraw(const renderthread::RenderThread& thread, Bitmap* bitmap);
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static void renderLayersImpl(const LayerUpdateQueue& layers, bool opaque, bool wideColorGamut);
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static bool skpCaptureEnabled() { return false; }
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void renderLayersImpl(const LayerUpdateQueue& layers, bool opaque, bool wideColorGamut);
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static float getLightRadius() {
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if (CC_UNLIKELY(Properties::overrideLightRadius > 0)) {
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@@ -126,12 +126,38 @@ private:
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*/
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void renderVectorDrawableCache();
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SkCanvas* tryCapture(SkSurface* surface);
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void endCapture(SkSurface* surface);
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std::vector<sk_sp<SkImage>> mPinnedImages;
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/**
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* populated by prepareTree with dirty VDs
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*/
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std::vector<VectorDrawableRoot*> mVectorDrawables;
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// Block of properties used only for debugging to record a SkPicture and save it in a file.
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/**
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* mCapturedFile is used to enforce we don't capture more than once for a given name (cause
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* permissions don't allow to reset a property from render thread).
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*/
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std::string mCapturedFile;
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/**
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* mCaptureSequence counts how many frames are left to take in the sequence.
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*/
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int mCaptureSequence = 0;
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/**
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* mSavePictureProcessor is used to run the file saving code in a separate thread.
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*/
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class SavePictureProcessor;
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sp<SavePictureProcessor> mSavePictureProcessor;
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/**
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* mRecorder holds the current picture recorder. We could store it on the stack to support
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* parallel tryCapture calls (not really needed).
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*/
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std::unique_ptr<SkPictureRecorder> mRecorder;
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static float mLightRadius;
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static uint8_t mAmbientShadowAlpha;
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static uint8_t mSpotShadowAlpha;
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116
libs/hwui/tests/scripts/skp-capture.sh
Executable file
116
libs/hwui/tests/scripts/skp-capture.sh
Executable file
@@ -0,0 +1,116 @@
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#!/bin/sh
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# Copyright 2015 Google Inc.
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#
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# Use of this source code is governed by a BSD-style license that can be
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# found in the LICENSE file.
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if [ -z "$1" ]; then
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printf 'Usage:\n skp-capture.sh PACKAGE_NAME OPTIONAL_FRAME_COUNT\n\n'
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printf "Use \`adb shell 'pm list packages'\` to get a listing.\n\n"
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exit 1
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fi
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if ! command -v adb > /dev/null 2>&1; then
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if [ -x "${ANDROID_SDK_ROOT}/platform-tools/adb" ]; then
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adb() {
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"${ANDROID_SDK_ROOT}/platform-tools/adb" "$@"
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}
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else
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echo 'adb missing'
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exit 2
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fi
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fi
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phase1_timeout_seconds=15
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phase2_timeout_seconds=60
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package="$1"
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filename="$(date '+%H%M%S').skp"
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remote_path="/data/data/${package}/cache/${filename}"
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local_path_prefix="$(date '+%Y-%m-%d_%H%M%S')_${package}"
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local_path="${local_path_prefix}.skp"
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enable_capture_key='debug.hwui.capture_skp_enabled'
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enable_capture_value=$(adb shell "getprop '${enable_capture_key}'")
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#printf 'captureflag=' "$enable_capture_value" '\n'
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if [ -z "$enable_capture_value" ]; then
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printf 'Capture SKP property need to be enabled first. Please use\n'
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printf "\"adb shell setprop debug.hwui.capture_skp_enabled true\" and then restart\n"
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printf "the process.\n\n"
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exit 1
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fi
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if [ ! -z "$2" ]; then
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adb shell "setprop 'debug.hwui.capture_skp_frames' $2"
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fi
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filename_key='debug.hwui.skp_filename'
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adb shell "setprop '${filename_key}' '${remote_path}'"
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spin() {
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case "$spin" in
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1) printf '\b|';;
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2) printf '\b\\';;
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3) printf '\b-';;
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*) printf '\b/';;
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esac
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spin=$(( ( ${spin:-0} + 1 ) % 4 ))
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sleep $1
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}
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banner() {
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printf '\n=====================\n'
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printf ' %s' "$*"
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printf '\n=====================\n'
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}
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banner '...WAITING...'
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adb_test_exist() {
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test '0' = "$(adb shell "test -e \"$1\"; echo \$?")";
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}
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timeout=$(( $(date +%s) + $phase1_timeout_seconds))
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while ! adb_test_exist "$remote_path"; do
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spin 0.05
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if [ $(date +%s) -gt $timeout ] ; then
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printf '\bTimed out.\n'
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adb shell "setprop '${filename_key}' ''"
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exit 3
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fi
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done
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printf '\b'
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#read -n1 -r -p "Press any key to continue..." key
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banner '...SAVING...'
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adb_test_file_nonzero() {
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# grab first byte of `du` output
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X="$(adb shell "du \"$1\" 2> /dev/null | dd bs=1 count=1 2> /dev/null")"
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test "$X" && test "$X" -ne 0
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}
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#adb_filesize() {
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# adb shell "wc -c \"$1\"" 2> /dev/null | awk '{print $1}'
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#}
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timeout=$(( $(date +%s) + $phase2_timeout_seconds))
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while ! adb_test_file_nonzero "$remote_path"; do
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spin 0.05
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if [ $(date +%s) -gt $timeout ] ; then
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printf '\bTimed out.\n'
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adb shell "setprop '${filename_key}' ''"
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exit 3
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fi
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done
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printf '\b'
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adb shell "setprop '${filename_key}' ''"
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i=0; while [ $i -lt 10 ]; do spin 0.10; i=$(($i + 1)); done; echo
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adb pull "$remote_path" "$local_path"
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if ! [ -f "$local_path" ] ; then
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printf "something went wrong with `adb pull`."
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exit 4
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fi
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adb shell rm "$remote_path"
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printf '\nSKP saved to file:\n %s\n\n' "$local_path"
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if [ ! -z "$2" ]; then
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bridge="_"
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adb shell "setprop 'debug.hwui.capture_skp_frames' ''"
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for i in $(seq 2 $2); do
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adb pull "${remote_path}_${i}" "${local_path_prefix}_${i}.skp"
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adb shell rm "${remote_path}_${i}"
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done
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fi
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@@ -22,6 +22,7 @@
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#include "IContextFactory.h"
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#include "pipeline/skia/SkiaDisplayList.h"
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#include "pipeline/skia/SkiaPipeline.h"
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#include "pipeline/skia/SkiaOpenGLPipeline.h"
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#include "pipeline/skia/SkiaRecordingCanvas.h"
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#include "renderthread/CanvasContext.h"
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#include "tests/common/TestUtils.h"
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@@ -335,7 +336,7 @@ RENDERTHREAD_TEST(RenderNodeDrawable, projectionReorder) {
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EXPECT_EQ(3, canvas.getIndex());
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}
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RENDERTHREAD_TEST(RenderNodeDrawable, projectionHwLayer) {
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RENDERTHREAD_SKIA_PIPELINE_TEST(RenderNodeDrawable, projectionHwLayer) {
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/* R is backward projected on B and C is a layer.
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A
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/ \
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@@ -450,7 +451,8 @@ RENDERTHREAD_TEST(RenderNodeDrawable, projectionHwLayer) {
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LayerUpdateQueue layerUpdateQueue;
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layerUpdateQueue.enqueueLayerWithDamage(child.get(),
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android::uirenderer::Rect(LAYER_WIDTH, LAYER_HEIGHT));
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SkiaPipeline::renderLayersImpl(layerUpdateQueue, true, false);
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auto pipeline = std::make_unique<SkiaOpenGLPipeline>(renderThread);
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pipeline->renderLayersImpl(layerUpdateQueue, true, false);
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EXPECT_EQ(1, drawCounter); //assert index 0 is drawn on the layer
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RenderNodeDrawable drawable(parent.get(), surfaceLayer1->getCanvas(), true);
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Block a user