Merge "[RenderScript] Connect ANativeWindow to BufferQueue before calling AllocationSetSurface." into oc-dev am: 8788f64b8d

am: 92dde2e20f

Change-Id: Ia3dfc3c799160edd50590ef13df22cba50205b1d
This commit is contained in:
Miao Wang
2017-04-04 21:40:38 +00:00
committed by android-build-merger

View File

@@ -1282,7 +1282,9 @@ nAllocationSetSurface(JNIEnv *_env, jobject _this, jlong con, jlong alloc, jobje
ANativeWindow *anw = nullptr;
if (sur != 0) {
// Connect the native window handle to buffer queue.
anw = ANativeWindow_fromSurface(_env, sur);
native_window_api_connect(anw, NATIVE_WINDOW_API_CPU);
}
rsAllocationSetSurface((RsContext)con, (RsAllocation)alloc, anw);