Remove SkBitmap from ResourceCache
Bug: 18928352 Fully-proper refcounting via SkBitmap/SkPixelRef, no more side-channel refcounting via ResourceCache. Makes HWUI more resilient to the bitmap being modified as well as the SkBitmap's info & rowBytes() is updated every time a DisplayList is recorded instead of relying on buggy cache eviction logic Change-Id: I2e8292d62ab6c257a2cfa1542387bf2bf1ade816
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@@ -41,10 +41,6 @@ void DisplayListData::cleanupResources() {
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ResourceCache& resourceCache = ResourceCache::getInstance();
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resourceCache.lock();
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for (size_t i = 0; i < bitmapResources.size(); i++) {
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resourceCache.decrementRefcountLocked(bitmapResources.itemAt(i));
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}
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for (size_t i = 0; i < patchResources.size(); i++) {
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resourceCache.decrementRefcountLocked(patchResources.itemAt(i));
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}
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@@ -59,7 +55,6 @@ void DisplayListData::cleanupResources() {
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delete path;
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}
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bitmapResources.clear();
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patchResources.clear();
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pathResources.clear();
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paints.clear();
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@@ -350,9 +350,10 @@ private:
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// correctly, such as creating the bitmap from scratch, drawing with it, changing its
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// contents, and drawing again. The only fix would be to always copy it the first time,
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// which doesn't seem worth the extra cycles for this unlikely case.
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const SkBitmap* cachedBitmap = mResourceCache.insert(bitmap);
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mDisplayListData->bitmapResources.add(cachedBitmap);
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return cachedBitmap;
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const SkBitmap* localBitmap = new (alloc()) SkBitmap(bitmap);
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alloc().autoDestroy(localBitmap);
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mDisplayListData->bitmapResources.push_back(localBitmap);
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return localBitmap;
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}
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inline const Res_png_9patch* refPatch(const Res_png_9patch* patch) {
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@@ -59,21 +59,6 @@ void ResourceCache::unlock() {
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mLock.unlock();
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}
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const SkBitmap* ResourceCache::insert(const SkBitmap& bitmapResource) {
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Mutex::Autolock _l(mLock);
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BitmapKey bitmapKey(bitmapResource);
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ssize_t index = mBitmapCache.indexOfKey(bitmapKey);
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if (index == NAME_NOT_FOUND) {
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SkBitmap* cachedBitmap = new SkBitmap(bitmapResource);
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index = mBitmapCache.add(bitmapKey, cachedBitmap);
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return cachedBitmap;
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}
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mBitmapCache.keyAt(index).mRefCount++;
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return mBitmapCache.valueAt(index);
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}
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void ResourceCache::incrementRefcount(void* resource, ResourceType resourceType) {
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Mutex::Autolock _l(mLock);
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incrementRefcountLocked(resource, resourceType);
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@@ -98,11 +83,6 @@ void ResourceCache::decrementRefcount(void* resource) {
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decrementRefcountLocked(resource);
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}
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void ResourceCache::decrementRefcount(const SkBitmap* bitmapResource) {
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Mutex::Autolock _l(mLock);
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decrementRefcountLocked(bitmapResource);
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}
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void ResourceCache::decrementRefcount(const Res_png_9patch* patchResource) {
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decrementRefcount((void*) patchResource);
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}
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@@ -120,23 +100,6 @@ void ResourceCache::decrementRefcountLocked(void* resource) {
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}
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}
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void ResourceCache::decrementRefcountLocked(const SkBitmap* bitmapResource) {
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BitmapKey bitmapKey(*bitmapResource);
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ssize_t index = mBitmapCache.indexOfKey(bitmapKey);
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LOG_ALWAYS_FATAL_IF(index == NAME_NOT_FOUND,
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"Decrementing the reference of an untracked Bitmap");
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const BitmapKey& cacheEntry = mBitmapCache.keyAt(index);
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if (cacheEntry.mRefCount == 1) {
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// delete the bitmap and remove it from the cache
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delete mBitmapCache.valueAt(index);
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mBitmapCache.removeItemsAt(index);
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} else {
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cacheEntry.mRefCount--;
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}
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}
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void ResourceCache::decrementRefcountLocked(const Res_png_9patch* patchResource) {
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decrementRefcountLocked((void*) patchResource);
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}
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@@ -190,38 +153,5 @@ void ResourceCache::deleteResourceReferenceLocked(const void* resource, Resource
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delete ref;
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}
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///////////////////////////////////////////////////////////////////////////////
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// Bitmap Key
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///////////////////////////////////////////////////////////////////////////////
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void BitmapKey::operator=(const BitmapKey& other) {
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this->mRefCount = other.mRefCount;
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this->mBitmapDimensions = other.mBitmapDimensions;
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this->mPixelRefOrigin = other.mPixelRefOrigin;
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this->mPixelRefStableID = other.mPixelRefStableID;
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}
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bool BitmapKey::operator==(const BitmapKey& other) const {
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return mPixelRefStableID == other.mPixelRefStableID &&
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mPixelRefOrigin == other.mPixelRefOrigin &&
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mBitmapDimensions == other.mBitmapDimensions;
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}
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bool BitmapKey::operator<(const BitmapKey& other) const {
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if (mPixelRefStableID != other.mPixelRefStableID) {
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return mPixelRefStableID < other.mPixelRefStableID;
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}
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if (mPixelRefOrigin.x() != other.mPixelRefOrigin.x()) {
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return mPixelRefOrigin.x() < other.mPixelRefOrigin.x();
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}
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if (mPixelRefOrigin.y() != other.mPixelRefOrigin.y()) {
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return mPixelRefOrigin.y() < other.mPixelRefOrigin.y();
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}
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if (mBitmapDimensions.width() != other.mBitmapDimensions.width()) {
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return mBitmapDimensions.width() < other.mBitmapDimensions.width();
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}
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return mBitmapDimensions.height() < other.mBitmapDimensions.height();
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}
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}; // namespace uirenderer
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}; // namespace android
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@@ -51,37 +51,6 @@ public:
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ResourceType resourceType;
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};
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class BitmapKey {
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public:
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BitmapKey(const SkBitmap& bitmap)
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: mRefCount(1)
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, mBitmapDimensions(bitmap.dimensions())
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, mPixelRefOrigin(bitmap.pixelRefOrigin())
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, mPixelRefStableID(bitmap.pixelRef()->getStableID()) { }
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void operator=(const BitmapKey& other);
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bool operator==(const BitmapKey& other) const;
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bool operator<(const BitmapKey& other) const;
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private:
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// This constructor is only used by the KeyedVector implementation
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BitmapKey()
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: mRefCount(-1)
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, mBitmapDimensions(SkISize::Make(0,0))
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, mPixelRefOrigin(SkIPoint::Make(0,0))
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, mPixelRefStableID(0) { }
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// reference count of all HWUI object using this bitmap
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mutable int mRefCount;
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SkISize mBitmapDimensions;
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SkIPoint mPixelRefOrigin;
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uint32_t mPixelRefStableID;
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friend class ResourceCache;
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friend struct android::key_value_pair_t<BitmapKey, SkBitmap*>;
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};
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class ANDROID_API ResourceCache: public Singleton<ResourceCache> {
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ResourceCache();
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~ResourceCache();
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@@ -97,18 +66,10 @@ public:
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void lock();
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void unlock();
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/**
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* The cache stores a copy of the provided resource or refs an existing resource
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* if the bitmap has previously been inserted and returns the cached copy.
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*/
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const SkBitmap* insert(const SkBitmap& resource);
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void incrementRefcount(const Res_png_9patch* resource);
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void decrementRefcount(const SkBitmap* resource);
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void decrementRefcount(const Res_png_9patch* resource);
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void decrementRefcountLocked(const SkBitmap* resource);
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void decrementRefcountLocked(const Res_png_9patch* resource);
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void destructor(Res_png_9patch* resource);
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@@ -134,7 +95,6 @@ private:
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mutable Mutex mLock;
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KeyedVector<const void*, ResourceReference*>* mCache;
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KeyedVector<BitmapKey, SkBitmap*> mBitmapCache;
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};
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}; // namespace uirenderer
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