Remove SkBitmap from ResourceCache

Bug: 18928352

Fully-proper refcounting via SkBitmap/SkPixelRef, no more
side-channel refcounting via ResourceCache. Makes HWUI
more resilient to the bitmap being modified as well as
the SkBitmap's info & rowBytes() is updated every time
a DisplayList is recorded instead of relying on buggy
cache eviction logic

Change-Id: I2e8292d62ab6c257a2cfa1542387bf2bf1ade816
This commit is contained in:
John Reck
2015-05-07 13:14:15 -07:00
parent b59642bf49
commit e75ab4c26a
4 changed files with 4 additions and 118 deletions

View File

@@ -41,10 +41,6 @@ void DisplayListData::cleanupResources() {
ResourceCache& resourceCache = ResourceCache::getInstance();
resourceCache.lock();
for (size_t i = 0; i < bitmapResources.size(); i++) {
resourceCache.decrementRefcountLocked(bitmapResources.itemAt(i));
}
for (size_t i = 0; i < patchResources.size(); i++) {
resourceCache.decrementRefcountLocked(patchResources.itemAt(i));
}
@@ -59,7 +55,6 @@ void DisplayListData::cleanupResources() {
delete path;
}
bitmapResources.clear();
patchResources.clear();
pathResources.clear();
paints.clear();

View File

@@ -350,9 +350,10 @@ private:
// correctly, such as creating the bitmap from scratch, drawing with it, changing its
// contents, and drawing again. The only fix would be to always copy it the first time,
// which doesn't seem worth the extra cycles for this unlikely case.
const SkBitmap* cachedBitmap = mResourceCache.insert(bitmap);
mDisplayListData->bitmapResources.add(cachedBitmap);
return cachedBitmap;
const SkBitmap* localBitmap = new (alloc()) SkBitmap(bitmap);
alloc().autoDestroy(localBitmap);
mDisplayListData->bitmapResources.push_back(localBitmap);
return localBitmap;
}
inline const Res_png_9patch* refPatch(const Res_png_9patch* patch) {

View File

@@ -59,21 +59,6 @@ void ResourceCache::unlock() {
mLock.unlock();
}
const SkBitmap* ResourceCache::insert(const SkBitmap& bitmapResource) {
Mutex::Autolock _l(mLock);
BitmapKey bitmapKey(bitmapResource);
ssize_t index = mBitmapCache.indexOfKey(bitmapKey);
if (index == NAME_NOT_FOUND) {
SkBitmap* cachedBitmap = new SkBitmap(bitmapResource);
index = mBitmapCache.add(bitmapKey, cachedBitmap);
return cachedBitmap;
}
mBitmapCache.keyAt(index).mRefCount++;
return mBitmapCache.valueAt(index);
}
void ResourceCache::incrementRefcount(void* resource, ResourceType resourceType) {
Mutex::Autolock _l(mLock);
incrementRefcountLocked(resource, resourceType);
@@ -98,11 +83,6 @@ void ResourceCache::decrementRefcount(void* resource) {
decrementRefcountLocked(resource);
}
void ResourceCache::decrementRefcount(const SkBitmap* bitmapResource) {
Mutex::Autolock _l(mLock);
decrementRefcountLocked(bitmapResource);
}
void ResourceCache::decrementRefcount(const Res_png_9patch* patchResource) {
decrementRefcount((void*) patchResource);
}
@@ -120,23 +100,6 @@ void ResourceCache::decrementRefcountLocked(void* resource) {
}
}
void ResourceCache::decrementRefcountLocked(const SkBitmap* bitmapResource) {
BitmapKey bitmapKey(*bitmapResource);
ssize_t index = mBitmapCache.indexOfKey(bitmapKey);
LOG_ALWAYS_FATAL_IF(index == NAME_NOT_FOUND,
"Decrementing the reference of an untracked Bitmap");
const BitmapKey& cacheEntry = mBitmapCache.keyAt(index);
if (cacheEntry.mRefCount == 1) {
// delete the bitmap and remove it from the cache
delete mBitmapCache.valueAt(index);
mBitmapCache.removeItemsAt(index);
} else {
cacheEntry.mRefCount--;
}
}
void ResourceCache::decrementRefcountLocked(const Res_png_9patch* patchResource) {
decrementRefcountLocked((void*) patchResource);
}
@@ -190,38 +153,5 @@ void ResourceCache::deleteResourceReferenceLocked(const void* resource, Resource
delete ref;
}
///////////////////////////////////////////////////////////////////////////////
// Bitmap Key
///////////////////////////////////////////////////////////////////////////////
void BitmapKey::operator=(const BitmapKey& other) {
this->mRefCount = other.mRefCount;
this->mBitmapDimensions = other.mBitmapDimensions;
this->mPixelRefOrigin = other.mPixelRefOrigin;
this->mPixelRefStableID = other.mPixelRefStableID;
}
bool BitmapKey::operator==(const BitmapKey& other) const {
return mPixelRefStableID == other.mPixelRefStableID &&
mPixelRefOrigin == other.mPixelRefOrigin &&
mBitmapDimensions == other.mBitmapDimensions;
}
bool BitmapKey::operator<(const BitmapKey& other) const {
if (mPixelRefStableID != other.mPixelRefStableID) {
return mPixelRefStableID < other.mPixelRefStableID;
}
if (mPixelRefOrigin.x() != other.mPixelRefOrigin.x()) {
return mPixelRefOrigin.x() < other.mPixelRefOrigin.x();
}
if (mPixelRefOrigin.y() != other.mPixelRefOrigin.y()) {
return mPixelRefOrigin.y() < other.mPixelRefOrigin.y();
}
if (mBitmapDimensions.width() != other.mBitmapDimensions.width()) {
return mBitmapDimensions.width() < other.mBitmapDimensions.width();
}
return mBitmapDimensions.height() < other.mBitmapDimensions.height();
}
}; // namespace uirenderer
}; // namespace android

View File

@@ -51,37 +51,6 @@ public:
ResourceType resourceType;
};
class BitmapKey {
public:
BitmapKey(const SkBitmap& bitmap)
: mRefCount(1)
, mBitmapDimensions(bitmap.dimensions())
, mPixelRefOrigin(bitmap.pixelRefOrigin())
, mPixelRefStableID(bitmap.pixelRef()->getStableID()) { }
void operator=(const BitmapKey& other);
bool operator==(const BitmapKey& other) const;
bool operator<(const BitmapKey& other) const;
private:
// This constructor is only used by the KeyedVector implementation
BitmapKey()
: mRefCount(-1)
, mBitmapDimensions(SkISize::Make(0,0))
, mPixelRefOrigin(SkIPoint::Make(0,0))
, mPixelRefStableID(0) { }
// reference count of all HWUI object using this bitmap
mutable int mRefCount;
SkISize mBitmapDimensions;
SkIPoint mPixelRefOrigin;
uint32_t mPixelRefStableID;
friend class ResourceCache;
friend struct android::key_value_pair_t<BitmapKey, SkBitmap*>;
};
class ANDROID_API ResourceCache: public Singleton<ResourceCache> {
ResourceCache();
~ResourceCache();
@@ -97,18 +66,10 @@ public:
void lock();
void unlock();
/**
* The cache stores a copy of the provided resource or refs an existing resource
* if the bitmap has previously been inserted and returns the cached copy.
*/
const SkBitmap* insert(const SkBitmap& resource);
void incrementRefcount(const Res_png_9patch* resource);
void decrementRefcount(const SkBitmap* resource);
void decrementRefcount(const Res_png_9patch* resource);
void decrementRefcountLocked(const SkBitmap* resource);
void decrementRefcountLocked(const Res_png_9patch* resource);
void destructor(Res_png_9patch* resource);
@@ -134,7 +95,6 @@ private:
mutable Mutex mLock;
KeyedVector<const void*, ResourceReference*>* mCache;
KeyedVector<BitmapKey, SkBitmap*> mBitmapCache;
};
}; // namespace uirenderer