Fix the starting window could not be removed.
When trying to remove the starting window from an activity and there is another new transition applied, the starting window could not be removed because 1. ActivityRecord#startingDisplayed were set to false. 2. Cannot apply TRANSIT_PREV_DONE animation in removeIfPossible because firstWindowDrawn and startingDisplayed are both false. 3. Because the task is animating, so it thought the animation is applied and we should wait for #onAnimationFinished. There are two things to do for fix this issue 1. Only set startingDisplayed to false when the starting window must not exist. 2. Check the animation is applied for the starting window instead check isAnimating for whole task. Fixes: 154189349 Test: atest AppWindowTokenTests Change-Id: I9bda35c792aaa4d0865b370faca09f1a90035c29
This commit is contained in:
committed by
Wei Sheng Shih
parent
a24033d8aa
commit
e5cad56d4e
@@ -1929,7 +1929,6 @@ final class ActivityRecord extends WindowToken implements WindowManagerService.A
|
||||
mStartingData = null;
|
||||
startingSurface = null;
|
||||
startingWindow = null;
|
||||
startingDisplayed = false;
|
||||
if (surface == null) {
|
||||
ProtoLog.v(WM_DEBUG_STARTING_WINDOW,
|
||||
"startingWindow was set but startingSurface==null, couldn't "
|
||||
@@ -5453,7 +5452,6 @@ final class ActivityRecord extends WindowToken implements WindowManagerService.A
|
||||
if (mLastTransactionSequence != mWmService.mTransactionSequence) {
|
||||
mLastTransactionSequence = mWmService.mTransactionSequence;
|
||||
mNumDrawnWindows = 0;
|
||||
startingDisplayed = false;
|
||||
|
||||
// There is the main base application window, even if it is exiting, wait for it
|
||||
mNumInterestingWindows = findMainWindow(false /* includeStartingApp */) != null ? 1 : 0;
|
||||
|
||||
@@ -2191,9 +2191,9 @@ class WindowState extends WindowContainer<WindowState> implements WindowManagerP
|
||||
|
||||
if (wasVisible) {
|
||||
final int transit = (!startingWindow) ? TRANSIT_EXIT : TRANSIT_PREVIEW_DONE;
|
||||
|
||||
final int flags = startingWindow ? 0 /* self */ : PARENTS;
|
||||
// Try starting an animation.
|
||||
if (mWinAnimator.applyAnimationLocked(transit, false)) {
|
||||
if (mWinAnimator.applyAnimationLocked(transit, false, flags)) {
|
||||
mAnimatingExit = true;
|
||||
|
||||
// mAnimatingExit affects canAffectSystemUiFlags(). Run layout such that
|
||||
@@ -2205,7 +2205,9 @@ class WindowState extends WindowContainer<WindowState> implements WindowManagerP
|
||||
mWmService.mAccessibilityController.onWindowTransitionLocked(this, transit);
|
||||
}
|
||||
}
|
||||
final boolean isAnimating = isAnimating(TRANSITION | PARENTS)
|
||||
final boolean isAnimating = startingWindow
|
||||
? isAnimating(0)
|
||||
: isAnimating(TRANSITION | PARENTS)
|
||||
&& (mActivityRecord == null || !mActivityRecord.isWaitingForTransitionStart());
|
||||
final boolean lastWindowIsStartingWindow = startingWindow && mActivityRecord != null
|
||||
&& mActivityRecord.isLastWindow(this);
|
||||
@@ -2227,6 +2229,9 @@ class WindowState extends WindowContainer<WindowState> implements WindowManagerP
|
||||
}
|
||||
}
|
||||
|
||||
if (startingWindow && mActivityRecord != null) {
|
||||
mActivityRecord.startingDisplayed = false;
|
||||
}
|
||||
removeImmediately();
|
||||
// Removing a visible window will effect the computed orientation
|
||||
// So just update orientation if needed.
|
||||
|
||||
@@ -1400,9 +1400,25 @@ class WindowStateAnimator {
|
||||
* the switch statement below.
|
||||
* @param isEntrance The animation type the last time this was called. Used to keep from
|
||||
* loading the same animation twice.
|
||||
* @return true if an animation has been loaded.
|
||||
* @return {@code true} if an animation has been loaded, includes the parents.
|
||||
*
|
||||
*/
|
||||
boolean applyAnimationLocked(int transit, boolean isEntrance) {
|
||||
return applyAnimationLocked(transit, isEntrance, PARENTS);
|
||||
}
|
||||
|
||||
/**
|
||||
* Choose the correct animation and set it to the passed WindowState.
|
||||
* @param transit If AppTransition.TRANSIT_PREVIEW_DONE and the app window has been drawn
|
||||
* then the animation will be app_starting_exit. Any other value loads the animation from
|
||||
* the switch statement below.
|
||||
* @param isEntrance The animation type the last time this was called. Used to keep from
|
||||
* loading the same animation twice.
|
||||
* @param flags The combination of bitmask flags to specify targets and condition for
|
||||
* checking animating status. See {@link WindowContainer.AnimationFlags}.
|
||||
* @return {@code true} if an animation has been loaded.
|
||||
*/
|
||||
boolean applyAnimationLocked(int transit, boolean isEntrance, int flags) {
|
||||
if (mWin.isAnimating() && mAnimationIsEntrance == isEntrance) {
|
||||
// If we are trying to apply an animation, but already running
|
||||
// an animation of the same type, then just leave that one alone.
|
||||
@@ -1472,7 +1488,7 @@ class WindowStateAnimator {
|
||||
mWin.getDisplayContent().adjustForImeIfNeeded();
|
||||
}
|
||||
|
||||
return mWin.isAnimating(PARENTS);
|
||||
return mWin.isAnimating(flags);
|
||||
}
|
||||
|
||||
void dumpDebug(ProtoOutputStream proto, long fieldId) {
|
||||
|
||||
Reference in New Issue
Block a user