Add libhwui, to hardware accelerate the Canvas API using OpenGL ES 2.0.
This is the initial checkin to setup the library and turn on OEGL ES 2.0 in ViewRoot, not a functional renderer. Change-Id: I6655c54166e2967da2e21e7d6dcfba78bf113b44
This commit is contained in:
542
core/java/android/view/GLES20Canvas.java
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542
core/java/android/view/GLES20Canvas.java
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@@ -0,0 +1,542 @@
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/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.view;
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import android.graphics.Bitmap;
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import android.graphics.Canvas;
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import android.graphics.DrawFilter;
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import android.graphics.Matrix;
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import android.graphics.Paint;
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import android.graphics.Path;
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import android.graphics.Picture;
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import android.graphics.PorterDuff;
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import android.graphics.Rect;
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import android.graphics.RectF;
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import android.graphics.Region;
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import javax.microedition.khronos.opengles.GL;
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/**
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* An implementation of Canvas on top of OpenGL ES 2.0.
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*/
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@SuppressWarnings({"deprecation"})
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class GLES20Canvas extends Canvas {
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@SuppressWarnings({"FieldCanBeLocal", "UnusedDeclaration"})
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private final GL mGl;
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private final boolean mOpaque;
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private final int mRenderer;
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private int mWidth;
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private int mHeight;
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///////////////////////////////////////////////////////////////////////////
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// Constructors
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///////////////////////////////////////////////////////////////////////////
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GLES20Canvas(GL gl, boolean translucent) {
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mGl = gl;
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mOpaque = !translucent;
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mRenderer = nCreateRenderer();
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}
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private native int nCreateRenderer();
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@Override
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protected void finalize() throws Throwable {
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try {
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super.finalize();
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} finally {
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nDestroyRenderer(mRenderer);
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}
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}
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private native void nDestroyRenderer(int renderer);
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///////////////////////////////////////////////////////////////////////////
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// Canvas management
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///////////////////////////////////////////////////////////////////////////
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@Override
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public boolean isHardwareAccelerated() {
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return true;
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}
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@Override
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public GL getGL() {
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throw new UnsupportedOperationException();
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}
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@Override
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public void setBitmap(Bitmap bitmap) {
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throw new UnsupportedOperationException();
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}
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@Override
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public boolean isOpaque() {
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return mOpaque;
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}
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@Override
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public int getWidth() {
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return mWidth;
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}
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@Override
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public int getHeight() {
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return mHeight;
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}
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///////////////////////////////////////////////////////////////////////////
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// Setup
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///////////////////////////////////////////////////////////////////////////
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@Override
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public void setViewport(int width, int height) {
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mWidth = width;
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mHeight = height;
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nSetViewport(mRenderer, width, height);
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}
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private native void nSetViewport(int renderer, int width, int height);
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void onPreDraw() {
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nPrepare(mRenderer);
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}
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private native void nPrepare(int renderer);
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///////////////////////////////////////////////////////////////////////////
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// Clipping
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///////////////////////////////////////////////////////////////////////////
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@Override
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public boolean clipPath(Path path) {
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throw new UnsupportedOperationException();
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}
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@Override
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public boolean clipPath(Path path, Region.Op op) {
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throw new UnsupportedOperationException();
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}
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@Override
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public boolean clipRect(float left, float top, float right, float bottom) {
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// TODO: Implement
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return false;
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}
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@Override
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public boolean clipRect(float left, float top, float right, float bottom, Region.Op op) {
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throw new UnsupportedOperationException();
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}
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@Override
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public boolean clipRect(int left, int top, int right, int bottom) {
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// TODO: Implement
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return false;
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}
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@Override
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public boolean clipRect(Rect rect) {
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// TODO: Implement
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return false;
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}
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@Override
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public boolean clipRect(Rect rect, Region.Op op) {
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throw new UnsupportedOperationException();
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}
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@Override
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public boolean clipRect(RectF rect) {
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// TODO: Implement
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return false;
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}
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@Override
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public boolean clipRect(RectF rect, Region.Op op) {
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throw new UnsupportedOperationException();
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}
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@Override
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public boolean clipRegion(Region region) {
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throw new UnsupportedOperationException();
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}
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@Override
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public boolean clipRegion(Region region, Region.Op op) {
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throw new UnsupportedOperationException();
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}
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@Override
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public boolean getClipBounds(Rect bounds) {
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// TODO: Implement
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return false;
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}
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@Override
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public boolean quickReject(float left, float top, float right, float bottom, EdgeType type) {
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// TODO: Implement
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return false;
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}
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@Override
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public boolean quickReject(Path path, EdgeType type) {
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// TODO: Implement
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return false;
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}
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@Override
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public boolean quickReject(RectF rect, EdgeType type) {
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// TODO: Implement
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return false;
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}
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///////////////////////////////////////////////////////////////////////////
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// Transformations
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///////////////////////////////////////////////////////////////////////////
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@Override
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public void translate(float dx, float dy) {
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// TODO: Implement
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}
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@Override
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public void skew(float sx, float sy) {
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throw new UnsupportedOperationException();
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}
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@Override
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public void rotate(float degrees) {
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// TODO: Implement
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}
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@Override
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public void scale(float sx, float sy) {
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// TODO: Implement
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}
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@Override
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public void setMatrix(Matrix matrix) {
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// TODO: Implement
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}
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@Override
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public void getMatrix(Matrix ctm) {
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// TODO: Implement
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}
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@Override
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public void concat(Matrix matrix) {
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// TODO: Implement
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}
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///////////////////////////////////////////////////////////////////////////
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// State management
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///////////////////////////////////////////////////////////////////////////
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@Override
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public int save() {
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// TODO: Implement
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return 0;
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}
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@Override
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public int save(int saveFlags) {
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// TODO: Implement
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return 0;
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}
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@Override
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public int saveLayer(RectF bounds, Paint paint, int saveFlags) {
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// TODO: Implement
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return 0;
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}
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@Override
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public int saveLayer(float left, float top, float right, float bottom, Paint paint,
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int saveFlags) {
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// TODO: Implement
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return 0;
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}
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@Override
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public int saveLayerAlpha(RectF bounds, int alpha, int saveFlags) {
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// TODO: Implement
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return 0;
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}
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@Override
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public int saveLayerAlpha(float left, float top, float right, float bottom, int alpha,
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int saveFlags) {
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// TODO: Implement
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return 0;
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}
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@Override
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public void restore() {
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// TODO: Implement
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}
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@Override
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public void restoreToCount(int saveCount) {
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// TODO: Implement
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}
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@Override
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public int getSaveCount() {
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// TODO: Implement
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return 0;
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}
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///////////////////////////////////////////////////////////////////////////
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// Filtering
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///////////////////////////////////////////////////////////////////////////
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@Override
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public void setDrawFilter(DrawFilter filter) {
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throw new UnsupportedOperationException();
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}
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@Override
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public DrawFilter getDrawFilter() {
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throw new UnsupportedOperationException();
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}
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///////////////////////////////////////////////////////////////////////////
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// Drawing
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///////////////////////////////////////////////////////////////////////////
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@Override
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public void drawArc(RectF oval, float startAngle, float sweepAngle, boolean useCenter,
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Paint paint) {
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throw new UnsupportedOperationException();
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}
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@Override
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public void drawARGB(int a, int r, int g, int b) {
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// TODO: Implement
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}
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@Override
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public void drawBitmap(Bitmap bitmap, float left, float top, Paint paint) {
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// TODO: Implement
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}
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@Override
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public void drawBitmap(Bitmap bitmap, Matrix matrix, Paint paint) {
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// TODO: Implement
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}
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@Override
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public void drawBitmap(Bitmap bitmap, Rect src, Rect dst, Paint paint) {
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// TODO: Implement
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}
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@Override
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public void drawBitmap(Bitmap bitmap, Rect src, RectF dst, Paint paint) {
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// TODO: Implement
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}
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@Override
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public void drawBitmap(int[] colors, int offset, int stride, float x, float y,
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int width, int height, boolean hasAlpha, Paint paint) {
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// TODO: Implement
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}
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@Override
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public void drawBitmap(int[] colors, int offset, int stride, int x, int y,
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int width, int height, boolean hasAlpha, Paint paint) {
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// TODO: Implement
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}
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@Override
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public void drawBitmapMesh(Bitmap bitmap, int meshWidth, int meshHeight, float[] verts,
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int vertOffset, int[] colors, int colorOffset, Paint paint) {
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throw new UnsupportedOperationException();
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}
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@Override
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public void drawCircle(float cx, float cy, float radius, Paint paint) {
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throw new UnsupportedOperationException();
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}
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@Override
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public void drawColor(int color) {
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// TODO: Implement
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}
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@Override
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public void drawColor(int color, PorterDuff.Mode mode) {
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// TODO: Implement
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}
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@Override
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public void drawLine(float startX, float startY, float stopX, float stopY, Paint paint) {
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// TODO: Implement
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}
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@Override
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public void drawLines(float[] pts, int offset, int count, Paint paint) {
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// TODO: Implement
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}
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@Override
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public void drawLines(float[] pts, Paint paint) {
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// TODO: Implement
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}
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@Override
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public void drawOval(RectF oval, Paint paint) {
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throw new UnsupportedOperationException();
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}
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@Override
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public void drawPaint(Paint paint) {
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// TODO: Implement
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}
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@Override
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public void drawPath(Path path, Paint paint) {
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throw new UnsupportedOperationException();
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}
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@Override
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public void drawPicture(Picture picture) {
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throw new UnsupportedOperationException();
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}
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@Override
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public void drawPicture(Picture picture, Rect dst) {
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throw new UnsupportedOperationException();
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}
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@Override
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public void drawPicture(Picture picture, RectF dst) {
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throw new UnsupportedOperationException();
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}
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@Override
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public void drawPoint(float x, float y, Paint paint) {
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// TODO: Implement
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}
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@Override
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public void drawPoints(float[] pts, int offset, int count, Paint paint) {
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// TODO: Implement
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}
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@Override
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public void drawPoints(float[] pts, Paint paint) {
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// TODO: Implement
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}
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@Override
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public void drawPosText(char[] text, int index, int count, float[] pos, Paint paint) {
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throw new UnsupportedOperationException();
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}
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@Override
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public void drawPosText(String text, float[] pos, Paint paint) {
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throw new UnsupportedOperationException();
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}
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@Override
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public void drawRect(float left, float top, float right, float bottom, Paint paint) {
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// TODO: Implement
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}
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@Override
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public void drawRect(Rect r, Paint paint) {
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// TODO: Implement
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}
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@Override
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public void drawRect(RectF rect, Paint paint) {
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// TODO: Implement
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}
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@Override
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public void drawRGB(int r, int g, int b) {
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// TODO: Implement
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}
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@Override
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public void drawRoundRect(RectF rect, float rx, float ry, Paint paint) {
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throw new UnsupportedOperationException();
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}
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|
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@Override
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public void drawText(char[] text, int index, int count, float x, float y, Paint paint) {
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// TODO: Implement
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}
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@Override
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public void drawText(CharSequence text, int start, int end, float x, float y, Paint paint) {
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// TODO: Implement
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}
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@Override
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public void drawText(String text, int start, int end, float x, float y, Paint paint) {
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// TODO: Implement
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}
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|
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@Override
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||||
public void drawText(String text, float x, float y, Paint paint) {
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// TODO: Implement
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||||
}
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||||
|
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@Override
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||||
public void drawTextOnPath(char[] text, int index, int count, Path path, float hOffset,
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float vOffset, Paint paint) {
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throw new UnsupportedOperationException();
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||||
}
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||||
|
||||
@Override
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||||
public void drawTextOnPath(String text, Path path, float hOffset, float vOffset, Paint paint) {
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||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
|
||||
@Override
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||||
public void drawTextRun(char[] text, int index, int count, int contextIndex, int contextCount,
|
||||
float x, float y, int dir, Paint paint) {
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||||
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
|
||||
@Override
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||||
public void drawTextRun(CharSequence text, int start, int end, int contextStart, int contextEnd,
|
||||
float x, float y, int dir, Paint paint) {
|
||||
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
|
||||
@Override
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||||
public void drawVertices(VertexMode mode, int vertexCount, float[] verts, int vertOffset,
|
||||
float[] texs, int texOffset, int[] colors, int colorOffset, short[] indices,
|
||||
int indexOffset, int indexCount, Paint paint) {
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||||
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
}
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||||
@@ -110,15 +110,16 @@ abstract class HardwareRenderer {
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||||
* Creates a hardware renderer using OpenGL.
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||||
*
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||||
* @param glVersion The version of OpenGL to use (1 for OpenGL 1, 11 for OpenGL 1.1, etc.)
|
||||
* @param translucent True if the surface is translucent, false otherwise
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||||
*
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||||
* @return A hardware renderer backed by OpenGL.
|
||||
*/
|
||||
static HardwareRenderer createGlRenderer(int glVersion) {
|
||||
static HardwareRenderer createGlRenderer(int glVersion, boolean translucent) {
|
||||
switch (glVersion) {
|
||||
case 1:
|
||||
return new Gl10Renderer();
|
||||
return new Gl10Renderer(translucent);
|
||||
case 2:
|
||||
return new Gl20Renderer();
|
||||
return new Gl20Renderer(translucent);
|
||||
}
|
||||
throw new IllegalArgumentException("Unknown GL version: " + glVersion);
|
||||
}
|
||||
@@ -174,10 +175,12 @@ abstract class HardwareRenderer {
|
||||
GL mGl;
|
||||
Canvas mCanvas;
|
||||
|
||||
int mGlVersion;
|
||||
final int mGlVersion;
|
||||
final boolean mTranslucent;
|
||||
|
||||
GlRenderer(int glVersion) {
|
||||
GlRenderer(int glVersion, boolean translucent) {
|
||||
mGlVersion = glVersion;
|
||||
mTranslucent = translucent;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -362,7 +365,7 @@ abstract class HardwareRenderer {
|
||||
* @param glVersion
|
||||
*/
|
||||
EglConfigChooser getConfigChooser(int glVersion) {
|
||||
return new ComponentSizeChooser(glVersion, 8, 8, 8, 0, 0, 0);
|
||||
return new ComponentSizeChooser(glVersion, 8, 8, 8, mTranslucent ? 8 : 0, 0, 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -520,13 +523,20 @@ abstract class HardwareRenderer {
|
||||
* Hardware renderer using OpenGL ES 2.0.
|
||||
*/
|
||||
static class Gl20Renderer extends GlRenderer {
|
||||
Gl20Renderer() {
|
||||
super(2);
|
||||
private GLES20Canvas mGlCanvas;
|
||||
|
||||
Gl20Renderer(boolean translucent) {
|
||||
super(2, translucent);
|
||||
}
|
||||
|
||||
@Override
|
||||
Canvas createCanvas() {
|
||||
return null;
|
||||
return mGlCanvas = new GLES20Canvas(mGl, mTranslucent);
|
||||
}
|
||||
|
||||
@Override
|
||||
void onPreDraw() {
|
||||
mGlCanvas.onPreDraw();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -535,8 +545,8 @@ abstract class HardwareRenderer {
|
||||
*/
|
||||
@SuppressWarnings({"deprecation"})
|
||||
static class Gl10Renderer extends GlRenderer {
|
||||
Gl10Renderer() {
|
||||
super(1);
|
||||
Gl10Renderer(boolean translucent) {
|
||||
super(1, translucent);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -259,17 +259,6 @@ public final class ViewRoot extends Handler implements ViewParent, View.AttachIn
|
||||
mAttachInfo = new View.AttachInfo(sWindowSession, mWindow, this, this);
|
||||
mViewConfiguration = ViewConfiguration.get(context);
|
||||
mDensity = context.getResources().getDisplayMetrics().densityDpi;
|
||||
|
||||
// Only enable hardware acceleration if we are not in the system process
|
||||
// The window manager creates ViewRoots to display animated preview windows
|
||||
// of launching apps and we don't want those to be hardware accelerated
|
||||
if (Process.myUid() != Process.SYSTEM_UID) {
|
||||
// Try to enable hardware acceleration if requested
|
||||
if ((context.getApplicationInfo().flags &
|
||||
ApplicationInfo.FLAG_HARDWARE_ACCELERATED) != 0) {
|
||||
mHwRenderer = HardwareRenderer.createGlRenderer(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// For debug only
|
||||
@@ -331,13 +320,15 @@ public final class ViewRoot extends Handler implements ViewParent, View.AttachIn
|
||||
/**
|
||||
* We have one child
|
||||
*/
|
||||
public void setView(View view, WindowManager.LayoutParams attrs,
|
||||
View panelParentView) {
|
||||
public void setView(View view, WindowManager.LayoutParams attrs, View panelParentView) {
|
||||
synchronized (this) {
|
||||
if (mView == null) {
|
||||
mView = view;
|
||||
mWindowAttributes.copyFrom(attrs);
|
||||
attrs = mWindowAttributes;
|
||||
|
||||
enableHardwareAcceleration(view, attrs);
|
||||
|
||||
if (view instanceof RootViewSurfaceTaker) {
|
||||
mSurfaceHolderCallback =
|
||||
((RootViewSurfaceTaker)view).willYouTakeTheSurface();
|
||||
@@ -459,6 +450,20 @@ public final class ViewRoot extends Handler implements ViewParent, View.AttachIn
|
||||
}
|
||||
}
|
||||
|
||||
private void enableHardwareAcceleration(View view, WindowManager.LayoutParams attrs) {
|
||||
// Only enable hardware acceleration if we are not in the system process
|
||||
// The window manager creates ViewRoots to display animated preview windows
|
||||
// of launching apps and we don't want those to be hardware accelerated
|
||||
if (Process.myUid() != Process.SYSTEM_UID) {
|
||||
// Try to enable hardware acceleration if requested
|
||||
if ((view.getContext().getApplicationInfo().flags &
|
||||
ApplicationInfo.FLAG_HARDWARE_ACCELERATED) != 0) {
|
||||
final boolean translucent = attrs.format != PixelFormat.OPAQUE;
|
||||
mHwRenderer = HardwareRenderer.createGlRenderer(2, translucent);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public View getView() {
|
||||
return mView;
|
||||
}
|
||||
|
||||
@@ -48,6 +48,8 @@ LOCAL_SRC_FILES:= \
|
||||
android_view_InputQueue.cpp \
|
||||
android_view_InputTarget.cpp \
|
||||
android_view_KeyEvent.cpp \
|
||||
android_view_HardwareRenderer.cpp \
|
||||
android_view_GLES20Canvas.cpp \
|
||||
android_view_MotionEvent.cpp \
|
||||
android_text_AndroidCharacter.cpp \
|
||||
android_text_AndroidBidi.cpp \
|
||||
@@ -136,12 +138,12 @@ LOCAL_SRC_FILES:= \
|
||||
android_backup_BackupDataInput.cpp \
|
||||
android_backup_BackupDataOutput.cpp \
|
||||
android_backup_FileBackupHelperBase.cpp \
|
||||
android_backup_BackupHelperDispatcher.cpp \
|
||||
android_view_HardwareRenderer.cpp \
|
||||
android_backup_BackupHelperDispatcher.cpp
|
||||
|
||||
LOCAL_C_INCLUDES += \
|
||||
$(JNI_H_INCLUDE) \
|
||||
$(LOCAL_PATH)/android/graphics \
|
||||
$(LOCAL_PATH)/../../libs/hwui \
|
||||
$(call include-path-for, bluedroid) \
|
||||
$(call include-path-for, libhardware)/hardware \
|
||||
$(call include-path-for, libhardware_legacy)/hardware_legacy \
|
||||
@@ -171,6 +173,7 @@ LOCAL_SHARED_LIBRARIES := \
|
||||
libbinder \
|
||||
libnetutils \
|
||||
libui \
|
||||
libhwui \
|
||||
libsurfaceflinger_client \
|
||||
libcamera_client \
|
||||
libskiagl \
|
||||
|
||||
@@ -114,6 +114,7 @@ extern int register_android_graphics_Xfermode(JNIEnv* env);
|
||||
extern int register_android_graphics_PixelFormat(JNIEnv* env);
|
||||
extern int register_com_android_internal_graphics_NativeUtils(JNIEnv *env);
|
||||
extern int register_android_view_Display(JNIEnv* env);
|
||||
extern int register_android_view_GLES20Canvas(JNIEnv* env);
|
||||
extern int register_android_view_HardwareRenderer(JNIEnv* env);
|
||||
extern int register_android_view_Surface(JNIEnv* env);
|
||||
extern int register_android_view_ViewRoot(JNIEnv* env);
|
||||
@@ -1213,6 +1214,7 @@ static const RegJNIRec gRegJNI[] = {
|
||||
REG_JNI(register_android_nio_utils),
|
||||
REG_JNI(register_android_graphics_PixelFormat),
|
||||
REG_JNI(register_android_graphics_Graphics),
|
||||
REG_JNI(register_android_view_GLES20Canvas),
|
||||
REG_JNI(register_android_view_HardwareRenderer),
|
||||
REG_JNI(register_android_view_Surface),
|
||||
REG_JNI(register_android_view_ViewRoot),
|
||||
|
||||
71
core/jni/android_view_GLES20Canvas.cpp
Normal file
71
core/jni/android_view_GLES20Canvas.cpp
Normal file
@@ -0,0 +1,71 @@
|
||||
/*
|
||||
* Copyright (C) 2010 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "jni.h"
|
||||
#include <nativehelper/JNIHelp.h>
|
||||
#include <android_runtime/AndroidRuntime.h>
|
||||
|
||||
#include <UIOpenGLRenderer.h>
|
||||
|
||||
#define UI ((UIOpenGLRenderer*) renderer)
|
||||
|
||||
namespace android {
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// Constructors
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
static UIOpenGLRenderer* android_view_GLES20Renderer_createRenderer(JNIEnv* env, jobject canvas) {
|
||||
return new UIOpenGLRenderer;
|
||||
}
|
||||
|
||||
static void android_view_GLES20Renderer_destroyRenderer(JNIEnv* env, jobject canvas, jint renderer) {
|
||||
delete UI;
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// Setup
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
static void android_view_GLES20Renderer_setViewport(JNIEnv* env, jobject canvas, jint renderer,
|
||||
jint width, jint height) {
|
||||
|
||||
UI->setViewport(width, height);
|
||||
}
|
||||
|
||||
static void android_view_GLES20Renderer_prepare(JNIEnv* env, jobject canvas, jint renderer) {
|
||||
|
||||
UI->prepare();
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// JNI Glue
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
const char* const kClassPathName = "android/view/GLES20Canvas";
|
||||
|
||||
static JNINativeMethod gMethods[] = {
|
||||
{ "nCreateRenderer", "()I", (void*) android_view_GLES20Renderer_createRenderer },
|
||||
{ "nDestroyRenderer", "(I)V", (void*) android_view_GLES20Renderer_destroyRenderer },
|
||||
{ "nSetViewport", "(III)V", (void*) android_view_GLES20Renderer_setViewport },
|
||||
{ "nPrepare", "(I)V", (void*) android_view_GLES20Renderer_prepare },
|
||||
};
|
||||
|
||||
int register_android_view_GLES20Canvas(JNIEnv* env) {
|
||||
return AndroidRuntime::registerNativeMethods(env, kClassPathName, gMethods, NELEM(gMethods));
|
||||
}
|
||||
|
||||
};
|
||||
12
libs/hwui/Android.mk
Normal file
12
libs/hwui/Android.mk
Normal file
@@ -0,0 +1,12 @@
|
||||
LOCAL_PATH:= $(call my-dir)
|
||||
include $(CLEAR_VARS)
|
||||
|
||||
LOCAL_SRC_FILES:= \
|
||||
UIOpenGLRenderer.cpp
|
||||
|
||||
LOCAL_MODULE_CLASS := SHARED_LIBRARIES
|
||||
LOCAL_SHARED_LIBRARIES := libcutils libutils libGLESv2
|
||||
LOCAL_MODULE:= libhwui
|
||||
LOCAL_PRELINK_MODULE := false
|
||||
|
||||
include $(BUILD_SHARED_LIBRARY)
|
||||
0
libs/hwui/MODULE_LICENSE_APACHE2
Normal file
0
libs/hwui/MODULE_LICENSE_APACHE2
Normal file
190
libs/hwui/NOTICE
Normal file
190
libs/hwui/NOTICE
Normal file
@@ -0,0 +1,190 @@
|
||||
|
||||
Copyright (c) 2005-2008, The Android Open Source Project
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
|
||||
|
||||
Apache License
|
||||
Version 2.0, January 2004
|
||||
http://www.apache.org/licenses/
|
||||
|
||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
|
||||
|
||||
1. Definitions.
|
||||
|
||||
"License" shall mean the terms and conditions for use, reproduction,
|
||||
and distribution as defined by Sections 1 through 9 of this document.
|
||||
|
||||
"Licensor" shall mean the copyright owner or entity authorized by
|
||||
the copyright owner that is granting the License.
|
||||
|
||||
"Legal Entity" shall mean the union of the acting entity and all
|
||||
other entities that control, are controlled by, or are under common
|
||||
control with that entity. For the purposes of this definition,
|
||||
"control" means (i) the power, direct or indirect, to cause the
|
||||
direction or management of such entity, whether by contract or
|
||||
otherwise, or (ii) ownership of fifty percent (50%) or more of the
|
||||
outstanding shares, or (iii) beneficial ownership of such entity.
|
||||
|
||||
"You" (or "Your") shall mean an individual or Legal Entity
|
||||
exercising permissions granted by this License.
|
||||
|
||||
"Source" form shall mean the preferred form for making modifications,
|
||||
including but not limited to software source code, documentation
|
||||
source, and configuration files.
|
||||
|
||||
"Object" form shall mean any form resulting from mechanical
|
||||
transformation or translation of a Source form, including but
|
||||
not limited to compiled object code, generated documentation,
|
||||
and conversions to other media types.
|
||||
|
||||
"Work" shall mean the work of authorship, whether in Source or
|
||||
Object form, made available under the License, as indicated by a
|
||||
copyright notice that is included in or attached to the work
|
||||
(an example is provided in the Appendix below).
|
||||
|
||||
"Derivative Works" shall mean any work, whether in Source or Object
|
||||
form, that is based on (or derived from) the Work and for which the
|
||||
editorial revisions, annotations, elaborations, or other modifications
|
||||
represent, as a whole, an original work of authorship. For the purposes
|
||||
of this License, Derivative Works shall not include works that remain
|
||||
separable from, or merely link (or bind by name) to the interfaces of,
|
||||
the Work and Derivative Works thereof.
|
||||
|
||||
"Contribution" shall mean any work of authorship, including
|
||||
the original version of the Work and any modifications or additions
|
||||
to that Work or Derivative Works thereof, that is intentionally
|
||||
submitted to Licensor for inclusion in the Work by the copyright owner
|
||||
or by an individual or Legal Entity authorized to submit on behalf of
|
||||
the copyright owner. For the purposes of this definition, "submitted"
|
||||
means any form of electronic, verbal, or written communication sent
|
||||
to the Licensor or its representatives, including but not limited to
|
||||
communication on electronic mailing lists, source code control systems,
|
||||
and issue tracking systems that are managed by, or on behalf of, the
|
||||
Licensor for the purpose of discussing and improving the Work, but
|
||||
excluding communication that is conspicuously marked or otherwise
|
||||
designated in writing by the copyright owner as "Not a Contribution."
|
||||
|
||||
"Contributor" shall mean Licensor and any individual or Legal Entity
|
||||
on behalf of whom a Contribution has been received by Licensor and
|
||||
subsequently incorporated within the Work.
|
||||
|
||||
2. Grant of Copyright License. Subject to the terms and conditions of
|
||||
this License, each Contributor hereby grants to You a perpetual,
|
||||
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
||||
copyright license to reproduce, prepare Derivative Works of,
|
||||
publicly display, publicly perform, sublicense, and distribute the
|
||||
Work and such Derivative Works in Source or Object form.
|
||||
|
||||
3. Grant of Patent License. Subject to the terms and conditions of
|
||||
this License, each Contributor hereby grants to You a perpetual,
|
||||
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
||||
(except as stated in this section) patent license to make, have made,
|
||||
use, offer to sell, sell, import, and otherwise transfer the Work,
|
||||
where such license applies only to those patent claims licensable
|
||||
by such Contributor that are necessarily infringed by their
|
||||
Contribution(s) alone or by combination of their Contribution(s)
|
||||
with the Work to which such Contribution(s) was submitted. If You
|
||||
institute patent litigation against any entity (including a
|
||||
cross-claim or counterclaim in a lawsuit) alleging that the Work
|
||||
or a Contribution incorporated within the Work constitutes direct
|
||||
or contributory patent infringement, then any patent licenses
|
||||
granted to You under this License for that Work shall terminate
|
||||
as of the date such litigation is filed.
|
||||
|
||||
4. Redistribution. You may reproduce and distribute copies of the
|
||||
Work or Derivative Works thereof in any medium, with or without
|
||||
modifications, and in Source or Object form, provided that You
|
||||
meet the following conditions:
|
||||
|
||||
(a) You must give any other recipients of the Work or
|
||||
Derivative Works a copy of this License; and
|
||||
|
||||
(b) You must cause any modified files to carry prominent notices
|
||||
stating that You changed the files; and
|
||||
|
||||
(c) You must retain, in the Source form of any Derivative Works
|
||||
that You distribute, all copyright, patent, trademark, and
|
||||
attribution notices from the Source form of the Work,
|
||||
excluding those notices that do not pertain to any part of
|
||||
the Derivative Works; and
|
||||
|
||||
(d) If the Work includes a "NOTICE" text file as part of its
|
||||
distribution, then any Derivative Works that You distribute must
|
||||
include a readable copy of the attribution notices contained
|
||||
within such NOTICE file, excluding those notices that do not
|
||||
pertain to any part of the Derivative Works, in at least one
|
||||
of the following places: within a NOTICE text file distributed
|
||||
as part of the Derivative Works; within the Source form or
|
||||
documentation, if provided along with the Derivative Works; or,
|
||||
within a display generated by the Derivative Works, if and
|
||||
wherever such third-party notices normally appear. The contents
|
||||
of the NOTICE file are for informational purposes only and
|
||||
do not modify the License. You may add Your own attribution
|
||||
notices within Derivative Works that You distribute, alongside
|
||||
or as an addendum to the NOTICE text from the Work, provided
|
||||
that such additional attribution notices cannot be construed
|
||||
as modifying the License.
|
||||
|
||||
You may add Your own copyright statement to Your modifications and
|
||||
may provide additional or different license terms and conditions
|
||||
for use, reproduction, or distribution of Your modifications, or
|
||||
for any such Derivative Works as a whole, provided Your use,
|
||||
reproduction, and distribution of the Work otherwise complies with
|
||||
the conditions stated in this License.
|
||||
|
||||
5. Submission of Contributions. Unless You explicitly state otherwise,
|
||||
any Contribution intentionally submitted for inclusion in the Work
|
||||
by You to the Licensor shall be under the terms and conditions of
|
||||
this License, without any additional terms or conditions.
|
||||
Notwithstanding the above, nothing herein shall supersede or modify
|
||||
the terms of any separate license agreement you may have executed
|
||||
with Licensor regarding such Contributions.
|
||||
|
||||
6. Trademarks. This License does not grant permission to use the trade
|
||||
names, trademarks, service marks, or product names of the Licensor,
|
||||
except as required for reasonable and customary use in describing the
|
||||
origin of the Work and reproducing the content of the NOTICE file.
|
||||
|
||||
7. Disclaimer of Warranty. Unless required by applicable law or
|
||||
agreed to in writing, Licensor provides the Work (and each
|
||||
Contributor provides its Contributions) on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
|
||||
implied, including, without limitation, any warranties or conditions
|
||||
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
|
||||
PARTICULAR PURPOSE. You are solely responsible for determining the
|
||||
appropriateness of using or redistributing the Work and assume any
|
||||
risks associated with Your exercise of permissions under this License.
|
||||
|
||||
8. Limitation of Liability. In no event and under no legal theory,
|
||||
whether in tort (including negligence), contract, or otherwise,
|
||||
unless required by applicable law (such as deliberate and grossly
|
||||
negligent acts) or agreed to in writing, shall any Contributor be
|
||||
liable to You for damages, including any direct, indirect, special,
|
||||
incidental, or consequential damages of any character arising as a
|
||||
result of this License or out of the use or inability to use the
|
||||
Work (including but not limited to damages for loss of goodwill,
|
||||
work stoppage, computer failure or malfunction, or any and all
|
||||
other commercial damages or losses), even if such Contributor
|
||||
has been advised of the possibility of such damages.
|
||||
|
||||
9. Accepting Warranty or Additional Liability. While redistributing
|
||||
the Work or Derivative Works thereof, You may choose to offer,
|
||||
and charge a fee for, acceptance of support, warranty, indemnity,
|
||||
or other liability obligations and/or rights consistent with this
|
||||
License. However, in accepting such obligations, You may act only
|
||||
on Your own behalf and on Your sole responsibility, not on behalf
|
||||
of any other Contributor, and only if You agree to indemnify,
|
||||
defend, and hold each Contributor harmless for any liability
|
||||
incurred by, or claims asserted against, such Contributor by reason
|
||||
of your accepting any such warranty or additional liability.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
49
libs/hwui/UIOpenGLRenderer.cpp
Normal file
49
libs/hwui/UIOpenGLRenderer.cpp
Normal file
@@ -0,0 +1,49 @@
|
||||
/*
|
||||
* Copyright (C) 2010 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#define LOG_TAG "UIOpenGLRenderer"
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdint.h>
|
||||
#include <sys/types.h>
|
||||
|
||||
#include <utils/Errors.h>
|
||||
#include <utils/Log.h>
|
||||
|
||||
#include <GLES2/gl2.h>
|
||||
#include <GLES2/gl2ext.h>
|
||||
|
||||
#include "UIOpenGLRenderer.h"
|
||||
|
||||
namespace android {
|
||||
|
||||
UIOpenGLRenderer::UIOpenGLRenderer() {
|
||||
LOGD("Create UIOpenGLRenderer");
|
||||
}
|
||||
|
||||
UIOpenGLRenderer::~UIOpenGLRenderer() {
|
||||
LOGD("Destroy UIOpenGLRenderer");
|
||||
}
|
||||
|
||||
void UIOpenGLRenderer::setViewport(int width, int height) {
|
||||
LOGD("Setting viewport");
|
||||
}
|
||||
|
||||
void UIOpenGLRenderer::prepare() {
|
||||
LOGD("Prepare");
|
||||
}
|
||||
|
||||
}; // namespace android
|
||||
33
libs/hwui/UIOpenGLRenderer.h
Normal file
33
libs/hwui/UIOpenGLRenderer.h
Normal file
@@ -0,0 +1,33 @@
|
||||
/*
|
||||
* Copyright (C) 2010 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef ANDROID_UI_OPENGL_RENDERER_H
|
||||
#define ANDROID_UI_OPENGL_RENDERER_H
|
||||
|
||||
namespace android {
|
||||
|
||||
class UIOpenGLRenderer {
|
||||
public:
|
||||
UIOpenGLRenderer();
|
||||
~UIOpenGLRenderer();
|
||||
|
||||
void setViewport(int width, int height);
|
||||
void prepare();
|
||||
};
|
||||
|
||||
}; // namespace android
|
||||
|
||||
#endif // ANDROID_UI_OPENGL_RENDERER_H
|
||||
@@ -17,7 +17,9 @@
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="com.google.android.test.hwui">
|
||||
|
||||
<application android:label="HwUi">
|
||||
<application
|
||||
android:label="HwUi"
|
||||
android:hardwareAccelerated="true">
|
||||
|
||||
<activity android:name="HwUiActivity">
|
||||
<intent-filter>
|
||||
|
||||
Reference in New Issue
Block a user