Merge "Lighten bubble scrim" into rvc-dev
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@@ -113,6 +113,12 @@ public class ScrimController implements ViewTreeObserver.OnPreDrawListener, OnCo
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* Scrim opacity when the phone is about to wake-up.
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*/
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public static final float WAKE_SENSOR_SCRIM_ALPHA = 0.6f;
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/**
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* Scrim opacity when bubbles are expanded.
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*/
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public static final float BUBBLE_SCRIM_ALPHA = 0.6f;
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/**
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* The default scrim under the shade and dialogs.
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* This should not be lower than 0.54, otherwise we won't pass GAR.
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@@ -235,7 +235,7 @@ public enum ScrimState {
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mFrontAlpha = 0f;
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mBehindAlpha = mDefaultScrimAlpha;
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mBubbleAlpha = mDefaultScrimAlpha;
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mBubbleAlpha = ScrimController.BUBBLE_SCRIM_ALPHA;
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mAnimationDuration = ScrimController.ANIMATION_DURATION;
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mBlankScreen = false;
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